FullscreenUI: Fix controller binding setting instantly

This commit is contained in:
Connor McLaughlin 2021-01-31 17:43:34 +10:00
parent bb2e35b732
commit c17fb88426

View file

@ -772,7 +772,7 @@ void BeginInputBinding(InputBindingType type, const std::string_view& section, c
{
auto callback = [](const ControllerInterface::Hook& hook) -> ControllerInterface::Hook::CallbackResult {
// ignore if axis isn't at least halfway
if (hook.type == ControllerInterface::Hook::Type::Axis && std::abs(std::get<float>(hook.value) > 0.5f))
if (hook.type == ControllerInterface::Hook::Type::Axis && std::abs(std::get<float>(hook.value)) < 0.5f)
return ControllerInterface::Hook::CallbackResult::ContinueMonitoring;
TinyString value;