mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-26 23:55:40 +00:00
Qt: Thread-safe QSettings access and updating
This commit is contained in:
parent
9562cbea56
commit
c5282b99e1
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@ -6,12 +6,14 @@ ConsoleSettingsWidget::ConsoleSettingsWidget(QtHostInterface* host_interface, QW
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{
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m_ui.setupUi(this);
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SettingWidgetBinder::BindWidgetToSetting(m_host_interface, m_ui.region, &Settings::region);
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SettingWidgetBinder::BindWidgetToSetting(m_host_interface, m_ui.biosPath, &Settings::bios_path);
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SettingWidgetBinder::BindWidgetToSetting(m_host_interface, m_ui.enableTTYOutput, &Settings::bios_patch_tty_enable);
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SettingWidgetBinder::BindWidgetToSetting(m_host_interface, m_ui.fastBoot, &Settings::bios_patch_fast_boot);
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SettingWidgetBinder::BindWidgetToSetting(m_host_interface, m_ui.enableSpeedLimiter, &Settings::speed_limiter_enabled);
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SettingWidgetBinder::BindWidgetToSetting(m_host_interface, m_ui.pauseOnStart, &Settings::start_paused);
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SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, m_ui.region, "Console/Region",
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&Settings::ParseConsoleRegionName, &Settings::GetConsoleRegionName);
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SettingWidgetBinder::BindWidgetToStringSetting(m_host_interface, m_ui.biosPath, "BIOS/Path");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.enableTTYOutput, "BIOS/PatchTTYEnable");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.fastBoot, "BIOS/PatchFastBoot");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.enableSpeedLimiter,
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"General/SpeedLimiterEnabled");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.pauseOnStart, "General/StartPaused");
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}
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ConsoleSettingsWidget::~ConsoleSettingsWidget() = default;
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@ -138,13 +138,11 @@ public:
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void loadFromSettings()
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{
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const QSettings& qsettings = m_host_interface->getQSettings();
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QStringList path_list = qsettings.value(QStringLiteral("GameList/Paths")).toStringList();
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QStringList path_list = m_host_interface->getSettingValue(QStringLiteral("GameList/Paths")).toStringList();
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for (QString& entry : path_list)
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m_entries.push_back({std::move(entry), false});
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path_list = qsettings.value(QStringLiteral("GameList/RecursivePaths")).toStringList();
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path_list = m_host_interface->getSettingValue(QStringLiteral("GameList/RecursivePaths")).toStringList();
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for (QString& entry : path_list)
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m_entries.push_back({std::move(entry), true});
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}
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@ -162,17 +160,15 @@ public:
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paths.push_back(entry.path);
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}
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QSettings& qsettings = m_host_interface->getQSettings();
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if (paths.empty())
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qsettings.remove(QStringLiteral("GameList/Paths"));
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m_host_interface->removeSettingValue(QStringLiteral("GameList/Paths"));
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else
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qsettings.setValue(QStringLiteral("GameList/Paths"), paths);
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m_host_interface->putSettingValue(QStringLiteral("GameList/Paths"), paths);
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if (recursive_paths.empty())
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qsettings.remove(QStringLiteral("GameList/RecursivePaths"));
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m_host_interface->removeSettingValue(QStringLiteral("GameList/RecursivePaths"));
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else
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qsettings.setValue(QStringLiteral("GameList/RecursivePaths"), recursive_paths);
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m_host_interface->putSettingValue(QStringLiteral("GameList/RecursivePaths"), recursive_paths);
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}
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private:
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@ -191,10 +187,8 @@ GameListSettingsWidget::GameListSettingsWidget(QtHostInterface* host_interface,
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{
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m_ui.setupUi(this);
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QSettings& qsettings = host_interface->getQSettings();
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m_search_directories_model = new GameListSearchDirectoriesModel(host_interface);
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m_ui.redumpDatabasePath->setText(qsettings.value("GameList/RedumpDatabasePath").toString());
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m_ui.redumpDatabasePath->setText(host_interface->getSettingValue("GameList/RedumpDatabasePath").toString());
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m_ui.searchDirectoryList->setModel(m_search_directories_model);
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m_ui.searchDirectoryList->setSelectionMode(QAbstractItemView::SingleSelection);
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m_ui.searchDirectoryList->setSelectionBehavior(QAbstractItemView::SelectRows);
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@ -280,7 +274,7 @@ void GameListSettingsWidget::onBrowseRedumpPathButtonPressed()
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return;
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m_ui.redumpDatabasePath->setText(filename);
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m_host_interface->getQSettings().setValue("GameList/RedumpDatabasePath", filename);
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m_host_interface->putSettingValue(QStringLiteral("GameList/RedumpDatabasePath"), filename);
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m_host_interface->refreshGameList(true, true);
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}
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@ -9,17 +9,16 @@ GPUSettingsWidget::GPUSettingsWidget(QtHostInterface* host_interface, QWidget* p
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m_ui.setupUi(this);
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setupAdditionalUi();
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SettingWidgetBinder::BindWidgetToSetting(m_host_interface, m_ui.renderer, &Settings::gpu_renderer);
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SettingWidgetBinder::BindWidgetToSetting(m_host_interface, m_ui.fullscreen, &Settings::display_fullscreen);
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SettingWidgetBinder::BindWidgetToSetting(m_host_interface, m_ui.displayLinearFiltering,
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&Settings::display_linear_filtering);
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SettingWidgetBinder::BindWidgetToSetting(m_host_interface, m_ui.vsync, &Settings::video_sync_enabled);
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SettingWidgetBinder::BindWidgetToSetting(m_host_interface, m_ui.resolutionScale, &Settings::gpu_resolution_scale);
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SettingWidgetBinder::BindWidgetToSetting(m_host_interface, m_ui.trueColor, &Settings::gpu_true_color);
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SettingWidgetBinder::BindWidgetToSetting(m_host_interface, m_ui.linearTextureFiltering,
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&Settings::gpu_texture_filtering);
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SettingWidgetBinder::BindWidgetToSetting(m_host_interface, m_ui.forceProgressiveScan,
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&Settings::gpu_force_progressive_scan);
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SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, m_ui.renderer, "GPU/Renderer",
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&Settings::ParseRendererName, &Settings::GetRendererName);
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.fullscreen, "Display/Fullscreen");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.displayLinearFiltering,
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"Display/LinearFiltering");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.vsync, "Display/VSync");
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SettingWidgetBinder::BindWidgetToIntSetting(m_host_interface, m_ui.resolutionScale, "GPU/ResolutionScale");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.trueColor, "GPU/TrueColor");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.linearTextureFiltering, "GPU/TextureFiltering");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.forceProgressiveScan, "GPU/ForceProgressiveScan");
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}
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GPUSettingsWidget::~GPUSettingsWidget() = default;
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@ -9,7 +9,7 @@ InputButtonBindingWidget::InputButtonBindingWidget(QtHostInterface* host_interfa
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QWidget* parent)
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: QPushButton(parent), m_host_interface(host_interface), m_setting_name(std::move(setting_name))
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{
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m_current_binding_value = m_host_interface->getQSettings().value(m_setting_name).toString();
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m_current_binding_value = m_host_interface->getSettingValue(m_setting_name).toString();
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setText(m_current_binding_value);
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connect(this, &QPushButton::pressed, this, &InputButtonBindingWidget::onPressed);
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@ -54,7 +54,7 @@ void InputButtonBindingWidget::setNewBinding()
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if (m_new_binding_value.isEmpty())
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return;
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m_host_interface->getQSettings().setValue(m_setting_name, m_new_binding_value);
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m_host_interface->putSettingValue(m_setting_name, m_new_binding_value);
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m_host_interface->updateInputMap();
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m_current_binding_value = std::move(m_new_binding_value);
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@ -216,9 +216,8 @@ void MainWindow::setupAdditionalUi()
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action->setCheckable(true);
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action->setChecked(m_host_interface->GetCoreSettings().gpu_renderer == renderer);
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connect(action, &QAction::triggered, [this, action, renderer]() {
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m_host_interface->getQSettings().setValue(QStringLiteral("GPU/Renderer"),
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QString(Settings::GetRendererName(renderer)));
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m_host_interface->GetCoreSettings().gpu_renderer = renderer;
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m_host_interface->putSettingValue(QStringLiteral("GPU/Renderer"), QString(Settings::GetRendererName(renderer)));
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m_host_interface->applySettings();
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action->setChecked(true);
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switchRenderer();
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});
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@ -30,13 +30,12 @@ void PortSettingsWidget::createUi()
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void PortSettingsWidget::createPortSettingsUi(int index, PortSettingsUI* ui)
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{
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const Settings& settings = m_host_interface->GetCoreSettings();
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ui->widget = new QWidget(m_tab_widget);
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ui->layout = new QVBoxLayout(ui->widget);
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QHBoxLayout* memory_card_layout = new QHBoxLayout();
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ui->memory_card_path = new QLineEdit(QString::fromStdString(settings.memory_card_paths[index]), ui->widget);
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ui->memory_card_path = new QLineEdit(
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m_host_interface->getSettingValue(QStringLiteral("MemoryCards/Card%1Path").arg(index + 1)).toString(), ui->widget);
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memory_card_layout->addWidget(ui->memory_card_path);
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ui->memory_card_path_browse = new QPushButton(tr("Browse..."), ui->widget);
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memory_card_layout->addWidget(ui->memory_card_path_browse);
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@ -49,13 +48,19 @@ void PortSettingsWidget::createPortSettingsUi(int index, PortSettingsUI* ui)
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ui->controller_type->addItem(
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QString::fromLocal8Bit(Settings::GetControllerTypeDisplayName(static_cast<ControllerType>(i))));
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}
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ui->controller_type->setCurrentIndex(static_cast<int>(settings.controller_types[index]));
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ControllerType ctype = Settings::ParseControllerTypeName(
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m_host_interface->getSettingValue(QStringLiteral("Controller%1/Type").arg(index + 1))
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.toString()
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.toStdString()
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.c_str())
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.value_or(ControllerType::None);
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ui->controller_type->setCurrentIndex(static_cast<int>(ctype));
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connect(ui->controller_type, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
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[this, index]() { onControllerTypeChanged(index); });
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ui->layout->addWidget(new QLabel(tr("Controller Type:"), ui->widget));
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ui->layout->addWidget(ui->controller_type);
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createPortBindingSettingsUi(index, ui);
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createPortBindingSettingsUi(index, ui, ctype);
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ui->layout->addStretch(1);
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@ -64,12 +69,11 @@ void PortSettingsWidget::createPortSettingsUi(int index, PortSettingsUI* ui)
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m_tab_widget->addTab(ui->widget, tr("Port %1").arg(index + 1));
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}
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void PortSettingsWidget::createPortBindingSettingsUi(int index, PortSettingsUI* ui)
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void PortSettingsWidget::createPortBindingSettingsUi(int index, PortSettingsUI* ui, ControllerType ctype)
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{
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QWidget* container = new QWidget(ui->widget);
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QGridLayout* layout = new QGridLayout(container);
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layout->setContentsMargins(0, 0, 0, 0);
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const ControllerType ctype = m_host_interface->GetCoreSettings().controller_types[index];
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const auto buttons = Controller::GetButtonNames(ctype);
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if (!buttons.empty())
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@ -124,9 +128,9 @@ void PortSettingsWidget::onControllerTypeChanged(int index)
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if (type_index < 0 || type_index >= static_cast<int>(ControllerType::Count))
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return;
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m_host_interface->GetCoreSettings().controller_types[index] = static_cast<ControllerType>(type_index);
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m_host_interface->getQSettings().setValue(
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m_host_interface->putSettingValue(
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QStringLiteral("Controller%1/Type").arg(index + 1),
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QString::fromStdString(Settings::GetControllerTypeName(static_cast<ControllerType>(type_index))));
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createPortBindingSettingsUi(index, &m_port_ui[index]);
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m_host_interface->applySettings();
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createPortBindingSettingsUi(index, &m_port_ui[index], static_cast<ControllerType>(type_index));
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}
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@ -40,7 +40,7 @@ private:
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void createUi();
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void createPortSettingsUi(int index, PortSettingsUI* ui);
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void createPortBindingSettingsUi(int index, PortSettingsUI* ui);
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void createPortBindingSettingsUi(int index, PortSettingsUI* ui, ControllerType ctype);
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void onControllerTypeChanged(int index);
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std::array<PortSettingsUI, 2> m_port_ui = {};
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@ -48,6 +48,8 @@ void QtHostInterface::ReportMessage(const char* message)
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void QtHostInterface::setDefaultSettings()
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{
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std::lock_guard<std::mutex> guard(m_qsettings_mutex);
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m_settings.SetDefaults();
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// default input settings for Qt
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@ -67,20 +69,57 @@ void QtHostInterface::setDefaultSettings()
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m_qsettings.setValue(QStringLiteral("Controller1/ButtonR1"), QStringLiteral("Keyboard/E"));
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m_qsettings.setValue(QStringLiteral("Controller1/ButtonR2"), QStringLiteral("Keyboard/3"));
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updateQSettings();
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updateQSettingsFromCoreSettings();
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}
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void QtHostInterface::updateQSettings()
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QVariant QtHostInterface::getSettingValue(const QString& name)
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{
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std::lock_guard<std::mutex> guard(m_qsettings_mutex);
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return m_qsettings.value(name);
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}
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void QtHostInterface::putSettingValue(const QString& name, const QVariant& value)
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{
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std::lock_guard<std::mutex> guard(m_qsettings_mutex);
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m_qsettings.setValue(name, value);
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}
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void QtHostInterface::removeSettingValue(const QString& name)
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{
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std::lock_guard<std::mutex> guard(m_qsettings_mutex);
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m_qsettings.remove(name);
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}
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void QtHostInterface::updateQSettingsFromCoreSettings()
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{
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QtSettingsInterface si(m_qsettings);
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m_settings.Save(si);
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// m_qsettings.sync();
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}
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void QtHostInterface::applySettings()
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{
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QtSettingsInterface si(m_qsettings);
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m_settings.Load(si);
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if (!isOnWorkerThread())
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{
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QMetaObject::invokeMethod(this, "applySettings", Qt::QueuedConnection);
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return;
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}
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// TODO: Should we move this to the base class?
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const bool old_vsync_enabled = m_settings.video_sync_enabled;
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const bool old_audio_sync_enabled = m_settings.audio_sync_enabled;
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const bool old_speed_limiter_enabled = m_settings.speed_limiter_enabled;
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{
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std::lock_guard<std::mutex> guard(m_qsettings_mutex);
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QtSettingsInterface si(m_qsettings);
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m_settings.Load(si);
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}
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if (m_settings.video_sync_enabled != old_vsync_enabled || m_settings.audio_sync_enabled != old_audio_sync_enabled ||
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m_settings.speed_limiter_enabled != old_speed_limiter_enabled)
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{
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UpdateSpeedLimiterState();
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}
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}
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void QtHostInterface::checkSettings()
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@ -105,7 +144,9 @@ void QtHostInterface::checkSettings()
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setDefaultSettings();
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}
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applySettings();
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// initial setting init - we don't do this locked since the thread hasn't been created yet
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QtSettingsInterface si(m_qsettings);
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m_settings.Load(si);
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}
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void QtHostInterface::createGameList()
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@ -446,6 +487,7 @@ void QtHostInterface::doBootSystem(QString initial_filename, QString initial_sav
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wakeThread();
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m_audio_stream->PauseOutput(false);
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UpdateSpeedLimiterState();
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emit emulationStarted();
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}
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@ -9,6 +9,7 @@
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#include <functional>
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#include <map>
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#include <memory>
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#include <mutex>
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#include <utility>
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#include <vector>
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@ -30,11 +31,12 @@ public:
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void ReportError(const char* message) override;
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void ReportMessage(const char* message) override;
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const QSettings& getQSettings() const { return m_qsettings; }
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QSettings& getQSettings() { return m_qsettings; }
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void setDefaultSettings();
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void updateQSettings();
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void applySettings();
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/// Thread-safe QSettings access.
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QVariant getSettingValue(const QString& name);
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void putSettingValue(const QString& name, const QVariant& value);
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void removeSettingValue(const QString& name);
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const Settings& GetCoreSettings() const { return m_settings; }
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Settings& GetCoreSettings() { return m_settings; }
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@ -74,6 +76,7 @@ Q_SIGNALS:
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void performanceCountersUpdated(float speed, float fps, float vps, float avg_frame_time, float worst_frame_time);
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public Q_SLOTS:
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void applySettings();
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void powerOffSystem();
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void resetSystem();
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void pauseSystem(bool paused);
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@ -113,6 +116,8 @@ private:
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};
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void checkSettings();
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void updateQSettingsFromCoreSettings();
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void createGameList();
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void updateControllerInputMap();
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void updateHotkeyInputMap();
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@ -124,6 +129,7 @@ private:
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void wakeThread();
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QSettings m_qsettings;
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std::mutex m_qsettings_mutex;
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std::unique_ptr<GameList> m_game_list;
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@ -1,4 +1,5 @@
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#pragma once
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#include <optional>
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#include <type_traits>
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#include "core/settings.h"
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@ -63,7 +64,7 @@ struct SettingAccessor<QComboBox>
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template<typename F>
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static void connectValueChanged(QComboBox* widget, F func)
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{
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widget->connect(widget, static_cast<void(QComboBox::*)(int)>(&QComboBox::currentIndexChanged), func);
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widget->connect(widget, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), func);
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}
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};
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@ -90,64 +91,68 @@ struct SettingAccessor<QCheckBox>
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};
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/// Binds a widget's value to a setting, updating it when the value changes.
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// template<typename WidgetType, typename DataType, typename = void>
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// void BindWidgetToSetting(QtHostInterface* hi, WidgetType* widget, DataType Settings::*settings_ptr);
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template<typename WidgetType>
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void BindWidgetToSetting(QtHostInterface* hi, WidgetType* widget, bool Settings::*settings_ptr)
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void BindWidgetToBoolSetting(QtHostInterface* hi, WidgetType* widget, const char* setting_name)
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{
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using Accessor = SettingAccessor<WidgetType>;
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Accessor::setBoolValue(widget, hi->GetCoreSettings().*settings_ptr);
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Accessor::setBoolValue(widget, hi->getSettingValue(setting_name).toBool());
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Accessor::connectValueChanged(widget, [hi, widget, settings_ptr]() {
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(hi->GetCoreSettings().*settings_ptr) = Accessor::getBoolValue(widget);
|
||||
hi->updateQSettings();
|
||||
Accessor::connectValueChanged(widget, [hi, widget, setting_name]() {
|
||||
const bool new_value = Accessor::getBoolValue(widget);
|
||||
hi->putSettingValue(setting_name, new_value);
|
||||
hi->applySettings();
|
||||
});
|
||||
}
|
||||
|
||||
template<typename WidgetType>
|
||||
void BindWidgetToSetting(QtHostInterface* hi, WidgetType* widget, std::string Settings::*settings_ptr)
|
||||
void BindWidgetToIntSetting(QtHostInterface* hi, WidgetType* widget, const char* setting_name)
|
||||
{
|
||||
using Accessor = SettingAccessor<WidgetType>;
|
||||
|
||||
Accessor::setStringValue(widget, QString::fromStdString(hi->GetCoreSettings().*settings_ptr));
|
||||
Accessor::setIntValue(widget, hi->getSettingValue(setting_name).toInt());
|
||||
|
||||
Accessor::connectValueChanged(widget, [hi, widget, settings_ptr]() {
|
||||
const QString value = Accessor::getStringValue(widget);
|
||||
(hi->GetCoreSettings().*settings_ptr) = value.toStdString();
|
||||
hi->updateQSettings();
|
||||
Accessor::connectValueChanged(widget, [hi, widget, setting_name]() {
|
||||
const int new_value = Accessor::getIntValue(widget);
|
||||
hi->putSettingValue(setting_name, new_value);
|
||||
hi->applySettings();
|
||||
});
|
||||
}
|
||||
|
||||
template<typename WidgetType>
|
||||
void BindWidgetToStringSetting(QtHostInterface* hi, WidgetType* widget, const char* setting_name)
|
||||
{
|
||||
using Accessor = SettingAccessor<WidgetType>;
|
||||
|
||||
Accessor::setStringValue(widget, hi->getSettingValue(setting_name).toString());
|
||||
|
||||
Accessor::connectValueChanged(widget, [hi, widget, setting_name]() {
|
||||
const QString new_value = Accessor::getStringValue(widget);
|
||||
hi->putSettingValue(setting_name, new_value);
|
||||
hi->applySettings();
|
||||
});
|
||||
}
|
||||
|
||||
template<typename WidgetType, typename DataType>
|
||||
void BindWidgetToSetting(QtHostInterface* hi, WidgetType* widget, DataType Settings::*settings_ptr,
|
||||
std::enable_if_t<std::is_enum_v<DataType>, int>* v = nullptr)
|
||||
void BindWidgetToEnumSetting(QtHostInterface* hi, WidgetType* widget, const char* setting_name,
|
||||
std::optional<DataType> (*from_string_function)(const char* str),
|
||||
const char* (*to_string_function)(DataType value))
|
||||
{
|
||||
using Accessor = SettingAccessor<WidgetType>;
|
||||
using UnderlyingType = std::underlying_type_t<DataType>;
|
||||
|
||||
Accessor::setIntValue(widget, static_cast<int>(static_cast<UnderlyingType>(hi->GetCoreSettings().*settings_ptr)));
|
||||
const QString old_setting_string_value = hi->getSettingValue(setting_name).toString();
|
||||
const std::optional<DataType> old_setting_value =
|
||||
from_string_function(old_setting_string_value.toStdString().c_str());
|
||||
if (old_setting_value.has_value())
|
||||
Accessor::setIntValue(widget, static_cast<int>(static_cast<UnderlyingType>(old_setting_value.value())));
|
||||
|
||||
Accessor::connectValueChanged(widget, [hi, widget, settings_ptr](int) {
|
||||
const int value = Accessor::getIntValue(widget);
|
||||
(hi->GetCoreSettings().*settings_ptr) = static_cast<DataType>(static_cast<UnderlyingType>(value));
|
||||
hi->updateQSettings();
|
||||
});
|
||||
}
|
||||
|
||||
template<typename WidgetType, typename DataType>
|
||||
void BindWidgetToSetting(QtHostInterface* hi, WidgetType* widget, DataType Settings::*settings_ptr,
|
||||
std::enable_if_t<std::is_integral_v<DataType>, int>* v = nullptr)
|
||||
{
|
||||
using Accessor = SettingAccessor<WidgetType>;
|
||||
|
||||
Accessor::setIntValue(widget, static_cast<int>(hi->GetCoreSettings().*settings_ptr));
|
||||
|
||||
Accessor::connectValueChanged(widget, [hi, widget, settings_ptr](int) {
|
||||
const int value = Accessor::getIntValue(widget);
|
||||
(hi->GetCoreSettings().*settings_ptr) = static_cast<DataType>(value);
|
||||
hi->updateQSettings();
|
||||
Accessor::connectValueChanged(widget, [hi, widget, setting_name, to_string_function]() {
|
||||
const DataType value = static_cast<DataType>(static_cast<UnderlyingType>(Accessor::getIntValue(widget)));
|
||||
const char* string_value = to_string_function(value);
|
||||
hi->putSettingValue(setting_name, QString::fromLocal8Bit(string_value));
|
||||
hi->applySettings();
|
||||
});
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue