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RegTest: Disable fast boot and game settings
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@ -58,8 +58,8 @@ if __name__ == "__main__":
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parser.add_argument("-runner", action="store", required=True, help="Path to DuckStation regression test runner")
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parser.add_argument("-gamedir", action="store", required=True, help="Directory containing game images")
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parser.add_argument("-destdir", action="store", required=True, help="Base directory to dump frames to")
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parser.add_argument("-dumpinterval", action="store", type=int, required=True, help="Interval to dump frames at")
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parser.add_argument("-frames", action="store", type=int, default=3600, help="Number of frames to run")
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parser.add_argument("-dumpinterval", action="store", type=int, default=600, help="Interval to dump frames at")
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parser.add_argument("-frames", action="store", type=int, default=36000, help="Number of frames to run")
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parser.add_argument("-parallel", action="store", type=int, default=1, help="Number of proceeses to run")
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args = parser.parse_args()
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@ -94,6 +94,8 @@ bool RegTestHost::InitializeConfig()
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si.SetStringValue("Audio", "Backend", Settings::GetAudioBackendName(AudioBackend::Null));
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si.SetStringValue("Logging", "LogLevel", Settings::GetLogLevelName(LOGLEVEL_VERBOSE));
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si.SetBoolValue("Logging", "LogToConsole", true);
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si.SetBoolValue("Main", "ApplyGameSettings", false); // don't want game settings interfering
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si.SetBoolValue("BIOS", "PatchFastBoot", true); // no point validating the bios intro..
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// disable all sources
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for (u32 i = 0; i < static_cast<u32>(InputSourceType::Count); i++)
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