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Disable DXGI handling of ALT+ENTER
We manage fullscreen ourselves.
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bfdf343dfe
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c68d188029
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@ -241,6 +241,10 @@ bool D3D11DisplayWindow::createDeviceContext(QThread* worker_thread, bool debug_
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}
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}
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hr = dxgi_factory->MakeWindowAssociation(swap_chain_desc.OutputWindow, DXGI_MWA_NO_WINDOW_CHANGES);
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if (FAILED(hr))
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Log_WarningPrintf("MakeWindowAssociation() to disable ALT+ENTER failed");
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if (debug_device)
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{
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ComPtr<ID3D11InfoQueue> info;
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@ -2,9 +2,9 @@
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#include "common/assert.h"
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#include "common/d3d11/shader_compiler.h"
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#include "common/log.h"
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#include "imgui_impl_sdl.h"
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#include "frontend-common/display_ps.hlsl.h"
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#include "frontend-common/display_vs.hlsl.h"
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#include "imgui_impl_sdl.h"
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#include <SDL_syswm.h>
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#include <array>
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#include <dxgi1_5.h>
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@ -241,6 +241,10 @@ bool D3D11HostDisplay::CreateD3DDevice(bool debug_device)
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}
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}
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hr = dxgi_factory->MakeWindowAssociation(swap_chain_desc.OutputWindow, DXGI_MWA_NO_WINDOW_CHANGES);
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if (FAILED(hr))
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Log_WarningPrintf("MakeWindowAssociation() to disable ALT+ENTER failed");
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if (debug_device)
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{
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ComPtr<ID3D11InfoQueue> info;
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