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Achievements: Fix incorrect data source for mastery points
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@ -1095,11 +1095,11 @@ void Achievements::HandleGameCompleteEvent(const rc_client_event_t* event)
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if (g_settings.achievements_notifications && FullscreenUI::Initialize())
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if (g_settings.achievements_notifications && FullscreenUI::Initialize())
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{
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{
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std::string title = fmt::format(TRANSLATE_FS("Achievements", "Mastered {}"), s_game_title);
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std::string title = fmt::format(TRANSLATE_FS("Achievements", "Mastered {}"), s_game_title);
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std::string message = fmt::format(
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std::string message =
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TRANSLATE_FS("Achievements", "{0}, {1}"),
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fmt::format(TRANSLATE_FS("Achievements", "{0}, {1}"),
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TRANSLATE_PLURAL_STR("Achievements", "%n achievements", "Mastery popup",
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TRANSLATE_PLURAL_STR("Achievements", "%n achievements", "Mastery popup",
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s_game_summary.num_unlocked_achievements),
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s_game_summary.num_unlocked_achievements),
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TRANSLATE_PLURAL_STR("Achievements", "%n points", "Mastery popup", s_game_summary.num_unlocked_achievements));
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TRANSLATE_PLURAL_STR("Achievements", "%n points", "Mastery popup", s_game_summary.points_unlocked));
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ImGuiFullscreen::AddNotification("achievement_mastery", GAME_COMPLETE_NOTIFICATION_TIME, std::move(title),
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ImGuiFullscreen::AddNotification("achievement_mastery", GAME_COMPLETE_NOTIFICATION_TIME, std::move(title),
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std::move(message), s_game_icon);
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std::move(message), s_game_icon);
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