mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-26 07:35:41 +00:00
Move Cubeb AudioStream to FrontendCommon
This way it doesn't need to be built for libretro.
This commit is contained in:
parent
fe25f005c2
commit
c89d94c2ff
|
@ -21,8 +21,6 @@ add_library(common
|
|||
cd_xa.cpp
|
||||
cd_xa.h
|
||||
cpu_detect.h
|
||||
cubeb_audio_stream.cpp
|
||||
cubeb_audio_stream.h
|
||||
dimensional_array.h
|
||||
event.cpp
|
||||
event.h
|
||||
|
@ -99,7 +97,7 @@ add_library(common
|
|||
|
||||
target_include_directories(common PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/..")
|
||||
target_include_directories(common PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/..")
|
||||
target_link_libraries(common PRIVATE glad libcue stb Threads::Threads cubeb libchdr glslang vulkan-loader zlib minizip)
|
||||
target_link_libraries(common PRIVATE glad libcue stb Threads::Threads libchdr glslang vulkan-loader zlib minizip)
|
||||
|
||||
if(WIN32)
|
||||
target_sources(common PRIVATE
|
||||
|
|
|
@ -47,8 +47,6 @@ public:
|
|||
|
||||
static std::unique_ptr<AudioStream> CreateNullAudioStream();
|
||||
|
||||
static std::unique_ptr<AudioStream> CreateCubebAudioStream();
|
||||
|
||||
// Latency computation - returns values in seconds
|
||||
static float GetMaxLatency(u32 sample_rate, u32 buffer_size);
|
||||
|
||||
|
|
|
@ -44,7 +44,6 @@
|
|||
<ClInclude Include="cd_image.h" />
|
||||
<ClInclude Include="cd_image_hasher.h" />
|
||||
<ClInclude Include="cpu_detect.h" />
|
||||
<ClInclude Include="cubeb_audio_stream.h" />
|
||||
<ClInclude Include="d3d11\shader_cache.h" />
|
||||
<ClInclude Include="d3d11\shader_compiler.h" />
|
||||
<ClInclude Include="d3d11\staging_texture.h" />
|
||||
|
@ -106,7 +105,6 @@
|
|||
<ClCompile Include="cd_image_cue.cpp" />
|
||||
<ClCompile Include="cd_image_hasher.cpp" />
|
||||
<ClCompile Include="cd_image_memory.cpp" />
|
||||
<ClCompile Include="cubeb_audio_stream.cpp" />
|
||||
<ClCompile Include="d3d11\shader_cache.cpp" />
|
||||
<ClCompile Include="d3d11\shader_compiler.cpp" />
|
||||
<ClCompile Include="d3d11\staging_texture.cpp" />
|
||||
|
@ -153,9 +151,6 @@
|
|||
<Natvis Include="bitfield.natvis" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\dep\cubeb\cubeb.vcxproj">
|
||||
<Project>{72f9423c-91ee-4487-aac6-555ed6f61aa1}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\dep\glad\glad.vcxproj">
|
||||
<Project>{43540154-9e1e-409c-834f-b84be5621388}</Project>
|
||||
</ProjectReference>
|
||||
|
@ -310,7 +305,7 @@
|
|||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\cubeb\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
|
@ -337,7 +332,7 @@
|
|||
<PreprocessorDefinitions>_ITERATOR_DEBUG_LEVEL=1;WIN32;_DEBUGFAST;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\cubeb\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<SupportJustMyCode>false</SupportJustMyCode>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
|
@ -367,7 +362,7 @@
|
|||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\cubeb\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
|
@ -394,7 +389,7 @@
|
|||
<PreprocessorDefinitions>_ITERATOR_DEBUG_LEVEL=1;WIN32;_DEBUGFAST;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\cubeb\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<SupportJustMyCode>false</SupportJustMyCode>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
|
@ -425,7 +420,7 @@
|
|||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\cubeb\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
|
@ -456,7 +451,7 @@
|
|||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\cubeb\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
|
@ -487,7 +482,7 @@
|
|||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\cubeb\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
|
@ -518,7 +513,7 @@
|
|||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\cubeb\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
|
|
|
@ -46,7 +46,6 @@
|
|||
<ClInclude Include="string_util.h" />
|
||||
<ClInclude Include="md5_digest.h" />
|
||||
<ClInclude Include="cpu_detect.h" />
|
||||
<ClInclude Include="cubeb_audio_stream.h" />
|
||||
<ClInclude Include="d3d11\shader_cache.h">
|
||||
<Filter>d3d11</Filter>
|
||||
</ClInclude>
|
||||
|
@ -145,7 +144,6 @@
|
|||
<ClCompile Include="file_system.cpp" />
|
||||
<ClCompile Include="string_util.cpp" />
|
||||
<ClCompile Include="md5_digest.cpp" />
|
||||
<ClCompile Include="cubeb_audio_stream.cpp" />
|
||||
<ClCompile Include="d3d11\shader_cache.cpp">
|
||||
<Filter>d3d11</Filter>
|
||||
</ClCompile>
|
||||
|
|
|
@ -266,24 +266,6 @@ void SDLHostInterface::ReleaseHostDisplay()
|
|||
m_display->SetVSync(true);
|
||||
}
|
||||
|
||||
std::unique_ptr<AudioStream> SDLHostInterface::CreateAudioStream(AudioBackend backend)
|
||||
{
|
||||
switch (backend)
|
||||
{
|
||||
case AudioBackend::Null:
|
||||
return AudioStream::CreateNullAudioStream();
|
||||
|
||||
case AudioBackend::Cubeb:
|
||||
return AudioStream::CreateCubebAudioStream();
|
||||
|
||||
case AudioBackend::SDL:
|
||||
return SDLAudioStream::Create();
|
||||
|
||||
default:
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<CommonHostInterface::HostKeyCode> SDLHostInterface::GetHostKeyCode(const std::string_view key_code) const
|
||||
{
|
||||
const std::optional<u32> code = SDLKeyNames::ParseKeyString(key_code);
|
||||
|
|
|
@ -45,7 +45,6 @@ protected:
|
|||
|
||||
bool AcquireHostDisplay() override;
|
||||
void ReleaseHostDisplay() override;
|
||||
std::unique_ptr<AudioStream> CreateAudioStream(AudioBackend backend) override;
|
||||
|
||||
void OnSystemCreated() override;
|
||||
void OnSystemPaused(bool paused) override;
|
||||
|
|
|
@ -38,6 +38,8 @@ if(NOT BUILD_LIBRETRO_CORE)
|
|||
common_host_interface.h
|
||||
controller_interface.cpp
|
||||
controller_interface.h
|
||||
cubeb_audio_stream.cpp
|
||||
cubeb_audio_stream.h
|
||||
game_list.cpp
|
||||
game_list.h
|
||||
game_settings.cpp
|
||||
|
@ -66,7 +68,7 @@ if(NOT BUILD_LIBRETRO_CORE)
|
|||
endif()
|
||||
|
||||
target_compile_definitions(frontend-common PRIVATE "WITH_IMGUI=1")
|
||||
target_link_libraries(frontend-common PUBLIC imgui simpleini tinyxml2 scmversion)
|
||||
target_link_libraries(frontend-common PUBLIC cubeb imgui simpleini tinyxml2 scmversion)
|
||||
|
||||
if(SDL2_FOUND)
|
||||
target_sources(frontend-common PRIVATE
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
#include "core/spu.h"
|
||||
#include "core/system.h"
|
||||
#include "core/timers.h"
|
||||
#include "cubeb_audio_stream.h"
|
||||
#include "game_list.h"
|
||||
#include "icon.h"
|
||||
#include "imgui.h"
|
||||
|
@ -456,7 +457,7 @@ std::unique_ptr<AudioStream> CommonHostInterface::CreateAudioStream(AudioBackend
|
|||
return AudioStream::CreateNullAudioStream();
|
||||
|
||||
case AudioBackend::Cubeb:
|
||||
return AudioStream::CreateCubebAudioStream();
|
||||
return CubebAudioStream::Create();
|
||||
|
||||
#ifdef WITH_SDL2
|
||||
case AudioBackend::SDL:
|
||||
|
|
|
@ -150,7 +150,7 @@ void CubebAudioStream::DestroyContext()
|
|||
#endif
|
||||
}
|
||||
|
||||
std::unique_ptr<AudioStream> AudioStream::CreateCubebAudioStream()
|
||||
std::unique_ptr<AudioStream> CubebAudioStream::Create()
|
||||
{
|
||||
return std::make_unique<CubebAudioStream>();
|
||||
}
|
|
@ -9,6 +9,8 @@ public:
|
|||
CubebAudioStream();
|
||||
~CubebAudioStream();
|
||||
|
||||
static std::unique_ptr<AudioStream> Create();
|
||||
|
||||
protected:
|
||||
bool IsOpen() const { return m_cubeb_stream != nullptr; }
|
||||
|
|
@ -69,6 +69,7 @@
|
|||
<ItemGroup>
|
||||
<ClCompile Include="common_host_interface.cpp" />
|
||||
<ClCompile Include="controller_interface.cpp" />
|
||||
<ClCompile Include="cubeb_audio_stream.cpp" />
|
||||
<ClCompile Include="d3d11_host_display.cpp" />
|
||||
<ClCompile Include="game_list.cpp" />
|
||||
<ClCompile Include="game_settings.cpp" />
|
||||
|
@ -92,6 +93,7 @@
|
|||
<ItemGroup>
|
||||
<ClInclude Include="common_host_interface.h" />
|
||||
<ClInclude Include="controller_interface.h" />
|
||||
<ClInclude Include="cubeb_audio_stream.h" />
|
||||
<ClInclude Include="d3d11_host_display.h" />
|
||||
<ClInclude Include="game_list.h" />
|
||||
<ClInclude Include="game_settings.h" />
|
||||
|
@ -260,7 +262,7 @@
|
|||
<PreprocessorDefinitions>WITH_IMGUI=1;WITH_SDL2=1;WITH_DISCORD_PRESENCE=1;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\tinyxml2\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\cubeb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\tinyxml2\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
|
@ -288,7 +290,7 @@
|
|||
<PreprocessorDefinitions>WITH_IMGUI=1;WITH_SDL2=1;WITH_DISCORD_PRESENCE=1;_ITERATOR_DEBUG_LEVEL=1;WIN32;_DEBUGFAST;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\tinyxml2\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\cubeb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\tinyxml2\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<SupportJustMyCode>false</SupportJustMyCode>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
|
@ -319,7 +321,7 @@
|
|||
<PreprocessorDefinitions>WITH_IMGUI=1;WITH_SDL2=1;WITH_DISCORD_PRESENCE=1;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\tinyxml2\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\cubeb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\tinyxml2\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
|
@ -347,7 +349,7 @@
|
|||
<PreprocessorDefinitions>WITH_IMGUI=1;WITH_SDL2=1;WITH_DISCORD_PRESENCE=1;_ITERATOR_DEBUG_LEVEL=1;WIN32;_DEBUGFAST;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\tinyxml2\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\cubeb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\tinyxml2\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<SupportJustMyCode>false</SupportJustMyCode>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
|
@ -379,7 +381,7 @@
|
|||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WITH_IMGUI=1;WITH_SDL2=1;WITH_DISCORD_PRESENCE=1;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\tinyxml2\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\cubeb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\tinyxml2\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
|
@ -409,7 +411,7 @@
|
|||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WITH_IMGUI=1;WITH_SDL2=1;WITH_DISCORD_PRESENCE=1;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\tinyxml2\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\cubeb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\tinyxml2\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
|
@ -441,7 +443,7 @@
|
|||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WITH_IMGUI=1;WITH_SDL2=1;WITH_DISCORD_PRESENCE=1;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\tinyxml2\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\cubeb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\tinyxml2\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
|
@ -471,7 +473,7 @@
|
|||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WITH_IMGUI=1;WITH_SDL2=1;WITH_DISCORD_PRESENCE=1;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\tinyxml2\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\cubeb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\tinyxml2\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
<ClCompile Include="postprocessing_shader.cpp" />
|
||||
<ClCompile Include="postprocessing_shadergen.cpp" />
|
||||
<ClCompile Include="postprocessing_chain.cpp" />
|
||||
<ClCompile Include="cubeb_audio_stream.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="icon.h" />
|
||||
|
@ -45,6 +46,7 @@
|
|||
<ClInclude Include="postprocessing_shader.h" />
|
||||
<ClInclude Include="postprocessing_shadergen.h" />
|
||||
<ClInclude Include="postprocessing_chain.h" />
|
||||
<ClInclude Include="cubeb_audio_stream.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="font_roboto_regular.inl" />
|
||||
|
|
Loading…
Reference in a new issue