diff --git a/data/resources/gamedb.yaml b/data/resources/gamedb.yaml index 999943ff8..72f3156e9 100644 --- a/data/resources/gamedb.yaml +++ b/data/resources/gamedb.yaml @@ -956,6 +956,8 @@ SLES-02089: controllers: - AnalogController - DigitalController + settings: + displayLineStartOffset: 2 # Game doesn't fill the whole framebuffer, stops flicker. metadata: publisher: "Cryo Interactive" developer: "Smart Dog" @@ -3177,7 +3179,7 @@ SCPS-10126: - AnalogController - DigitalController traits: - - ForceSoftwareRenderer + - ForceSoftwareRenderer # Fixes screen flicker, blending precision. metadata: publisher: "Sony" developer: "Sony" @@ -3199,6 +3201,8 @@ SLES-04108: controllers: - AnalogController - DigitalController + traits: + - ForceSoftwareRenderer # Fixes screen flicker, blending precision. metadata: publisher: "Vivendi Universal Games, Inc" developer: "Coktel Vision / Neko Entertaiment" @@ -3848,6 +3852,8 @@ SLPS-00269: name: "Air Management '96 (Japan)" controllers: - DigitalController + traits: + - ForceRecompilerICache # Prevents crashes. metadata: publisher: "Koei" developer: "Koei" @@ -51022,6 +51028,9 @@ SLES-00501: name: "Extreme Snow Break (Europe)" controllers: - DigitalController + settings: + dmaMaxSliceTicks: 10 # Very sensitive to DMA timing, otherwise polygon flicker. + dmaHaltTicks: 100 # CPU needs to run significantly faster than DMA. metadata: publisher: "Microids" developer: "Virtual Studio" @@ -51038,6 +51047,9 @@ SLES-00501: linkCable: false SLED-01193: name: "Extreme Snow Break (Europe) (Demo)" + settings: + dmaMaxSliceTicks: 10 # Very sensitive to DMA timing, otherwise polygon flicker. + dmaHaltTicks: 100 # CPU needs to run significantly faster than DMA. PCPX-96178: name: "e-Jump (Japan) (Disc 1)" discSet: @@ -94042,6 +94054,8 @@ SLES-00211: name: "Magic Carpet (Europe) (En,Fr,De,Es,Sv)" controllers: - DigitalController + settings: + displayDeinterlacingMode: Disabled # Isn't actually interlaced, uses 240p buffers, they just left 480i enabled... metadata: publisher: "Electronic Arts" developer: "Bullfrog Productions / Krisalis" @@ -94064,6 +94078,8 @@ SLPS-00587: name: "Magic Carpet (Japan)" controllers: - DigitalController + settings: + displayDeinterlacingMode: Disabled # Isn't actually interlaced, uses 240p buffers, they just left 480i enabled... metadata: publisher: "Electronic Arts" developer: "Bullfrog Productions / Krisalis" @@ -94082,6 +94098,8 @@ SLUS-00029: name: "Magic Carpet (USA) (En,Fr,De,Es,Sv)" controllers: - DigitalController + settings: + displayDeinterlacingMode: Disabled # Isn't actually interlaced, uses 240p buffers, they just left 480i enabled... metadata: publisher: "Electronic Arts" developer: "Bullfrog Productions / Krisalis" @@ -115817,7 +115835,6 @@ SCUS-94449: SLPM-86439: name: "Omiai Commando - Ba-Couple ni Tsukkomi o (Japan)" controllers: - - AnalogController - DigitalController metadata: publisher: "Enix" @@ -116306,6 +116323,8 @@ SLPS-02951: - AnalogController - DigitalController - NeGcon + settings: + displayDeinterlacingMode: Blend # Only used in menus, MAD flickers with fading. metadata: publisher: "MTO" developer: "MTO" @@ -149825,6 +149844,8 @@ SCES-00577: - DigitalController settings: gpuLineDetectMode: BasicTriangles # Fixes upscaled water rendering. + dmaMaxSliceTicks: 100 # Tight timing required for DMA modified after start. + dmaHaltTicks: 150 # Fixes sprites in menus. metadata: publisher: "Sony Computer Entertaiment Europe" developer: "Namco" @@ -149848,6 +149869,8 @@ SLUS-00240: - DigitalController settings: gpuLineDetectMode: BasicTriangles # Fixes upscaled water rendering. + dmaMaxSliceTicks: 100 # Tight timing required for DMA modified after start. + dmaHaltTicks: 150 # Fixes sprites in menus. metadata: publisher: "Namco" developer: "Namco" @@ -149869,6 +149892,10 @@ SLPS-00555: versionTested: "0.1-2202-ga17e15f1" controllers: - DigitalController + settings: + gpuLineDetectMode: BasicTriangles # Fixes upscaled water rendering. + dmaMaxSliceTicks: 100 # Tight timing required for DMA modified after start. + dmaHaltTicks: 150 # Fixes sprites in menus. metadata: publisher: "Namco" developer: "Namco" @@ -149890,6 +149917,10 @@ SLPS-00545: versionTested: "0.1-2202-ga17e15f1" controllers: - DigitalController + settings: + gpuLineDetectMode: BasicTriangles # Fixes upscaled water rendering. + dmaMaxSliceTicks: 100 # Tight timing required for DMA modified after start. + dmaHaltTicks: 150 # Fixes sprites in menus. metadata: publisher: "Namco" developer: "Namco" @@ -149911,6 +149942,10 @@ SLPS-91168: codes: - SLPS-91168 - SLPS-91454 + settings: + gpuLineDetectMode: BasicTriangles # Fixes upscaled water rendering. + dmaMaxSliceTicks: 100 # Tight timing required for DMA modified after start. + dmaHaltTicks: 150 # Fixes sprites in menus. metadata: publisher: "Namco" developer: "Namco" @@ -155442,7 +155477,6 @@ SLES-02598: SLPS-02508: name: "Street Fighter EX2 Plus (Japan)" controllers: - - AnalogController - DigitalController metadata: publisher: "Capcom"