mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-23 14:25:37 +00:00
Console: Fix problems when using CLI from MSYS2/GitBash/ConEmu
- Fix issue where console output is lost when running from MSYS2/GitBash CLI - Fix issue where pipe redirections would be overridden and otuput would always go to the attached console (this affected windows cmd prompt as well as other shell CLIs) - Simplify some logic regarding registering of the standard output writer
This commit is contained in:
parent
f832dca975
commit
c9b8dc13fd
|
@ -129,9 +129,138 @@ static void FormatLogMessageForDisplay(const char* channelName, const char* func
|
||||||
printCallback(message, pCallbackUserData);
|
printCallback(message, pCallbackUserData);
|
||||||
}
|
}
|
||||||
|
|
||||||
#if defined(WIN32)
|
#if defined(_WIN32)
|
||||||
|
// Windows obscures access to POSIX style write() and file handles.
|
||||||
|
#include <io.h>
|
||||||
|
#define STDOUT_FILENO (_fileno(stdout))
|
||||||
|
#define STDERR_FILENO (_fileno(stderr))
|
||||||
|
#define write(fd, buf,count) _write(fd,buf,(int)count)
|
||||||
|
#endif
|
||||||
|
|
||||||
static void ConsoleOutputLogCallback(void* pUserParam, const char* channelName, const char* functionName,
|
static void StandardOutputLogCallback(void* pUserParam, const char* channelName, const char* functionName,
|
||||||
|
LOGLEVEL level, const char* message)
|
||||||
|
{
|
||||||
|
static const char* const colorCodes[LOGLEVEL_COUNT] = {
|
||||||
|
"\033[0m", // NONE
|
||||||
|
"\033[1;31m", // ERROR
|
||||||
|
"\033[1;33m", // WARNING
|
||||||
|
"\033[1;35m", // PERF
|
||||||
|
"\033[1;37m", // INFO
|
||||||
|
"\033[1;32m", // VERBOSE
|
||||||
|
"\033[0;37m", // DEV
|
||||||
|
"\033[1;36m", // PROFILE
|
||||||
|
"\033[0;32m", // DEBUG
|
||||||
|
"\033[0;34m", // TRACE
|
||||||
|
};
|
||||||
|
|
||||||
|
if (int outputFd = (level <= LOGLEVEL_WARNING) ? STDERR_FILENO : STDOUT_FILENO; outputFd >= 0) {
|
||||||
|
write(outputFd, colorCodes[level], std::strlen(colorCodes[level]));
|
||||||
|
|
||||||
|
Log::FormatLogMessageForDisplay(
|
||||||
|
channelName, functionName, level, message,
|
||||||
|
[](const char* text, void* outputFd) { write((int)(intptr_t)outputFd, text, std::strlen(text)); },
|
||||||
|
(void*)(intptr_t)outputFd);
|
||||||
|
|
||||||
|
write(outputFd, colorCodes[0], std::strlen(colorCodes[0]));
|
||||||
|
write(outputFd, "\n", 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
#if defined(_WIN32)
|
||||||
|
static bool s_msw_console_allocated = false;
|
||||||
|
static HANDLE s_msw_prev_stdin = {};
|
||||||
|
static HANDLE s_msw_prev_stdout = {};
|
||||||
|
static HANDLE s_msw_prev_stderr = {};
|
||||||
|
|
||||||
|
#include <fcntl.h>
|
||||||
|
|
||||||
|
void msw_ReopenStandardPipes()
|
||||||
|
{
|
||||||
|
if (s_msw_console_allocated)
|
||||||
|
return;
|
||||||
|
|
||||||
|
s_msw_console_allocated = true;
|
||||||
|
|
||||||
|
// By affecting only unbound pipes, it allows the program to accept input from stdin or honor
|
||||||
|
// tee of stdout/stderr. Typical use case from GitBash terminal is to use `tee` to filter and pipe
|
||||||
|
// several different levels of trace into various files, all very neat and fast and not requiring
|
||||||
|
// any modification to the emulator beyond allowing for basic standard pipe redirection to work in
|
||||||
|
// the way it was designed to work over 40 yrs ago.
|
||||||
|
|
||||||
|
// open outputs as binary to suppress Windows newline corruption (\r mess)
|
||||||
|
std::FILE* fp;
|
||||||
|
if (!s_msw_prev_stdin ) { freopen_s(&fp, "CONIN$", "r" , stdin ); }
|
||||||
|
if (!s_msw_prev_stdout ) { freopen_s(&fp, "CONOUT$", "wb", stdout); }
|
||||||
|
if (!s_msw_prev_stderr ) { freopen_s(&fp, "CONOUT$", "wb", stderr); }
|
||||||
|
|
||||||
|
// Windows Console Oddities - The only way to get windows built-in console is to render UTF chars from
|
||||||
|
// the correct alt. fonts is to set either _O_U8TEXT or _O_U16TEXT. However, this imposes a requirement
|
||||||
|
// that we must write UTF16 to the console using widechar versions of printf and friends (eg, wprintf)...
|
||||||
|
// EVEN IF YOU WANT TO USE UTF8. Worse, printf() doesn't do the smart thing and assume UTF8 and then
|
||||||
|
// convert it to UTF16 for us when the output file is in U16TEXT mode. Nope! It throws an ASSERTION and
|
||||||
|
// forces us to call wprintf, which makes this all totally useless and not cross-platform.
|
||||||
|
|
||||||
|
// Lesson: if you want nice UTF font display in your console window, don't use Windows Console.
|
||||||
|
// Use mintty or conemu instead.
|
||||||
|
|
||||||
|
//_setmode(_fileno(stdout), _O_U8TEXT);
|
||||||
|
//_setmode(_fileno(stderr), _O_U8TEXT);
|
||||||
|
}
|
||||||
|
|
||||||
|
void msw_FreeLegacyConsole()
|
||||||
|
{
|
||||||
|
if (!s_msw_console_allocated)
|
||||||
|
return;
|
||||||
|
|
||||||
|
s_msw_console_allocated = false;
|
||||||
|
|
||||||
|
// restore previous handles prior to creating the console.
|
||||||
|
::SetStdHandle(STD_INPUT_HANDLE , s_msw_prev_stdin );
|
||||||
|
::SetStdHandle(STD_OUTPUT_HANDLE, s_msw_prev_stdout);
|
||||||
|
::SetStdHandle(STD_ERROR_HANDLE , s_msw_prev_stderr);
|
||||||
|
|
||||||
|
::FreeConsole();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool msw_AttachLegacyConsole()
|
||||||
|
{
|
||||||
|
if (::AttachConsole(ATTACH_PARENT_PROCESS))
|
||||||
|
return true;
|
||||||
|
|
||||||
|
// ERROR_ACCESS_DENIED means a windows Console is already attached.
|
||||||
|
if (auto err = ::GetLastError(); err == ERROR_ACCESS_DENIED) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Creates an old-fashioned console window.
|
||||||
|
bool msw_AllocLegacyConsole()
|
||||||
|
{
|
||||||
|
// A potentially fancy solution which I haven't had time to experiment with yet is to spawn our own
|
||||||
|
// terminal application and bind our standard pipes to it, instead of using AllocConsole(). This would
|
||||||
|
// allow binding to any number of more modern terminal/console apps, all of which handle UTF8 better
|
||||||
|
// than the windows legacy console (but would also depend on the user having them installed and PATH
|
||||||
|
// accessible, so definitely not without annoying caveats) --jstine
|
||||||
|
|
||||||
|
if (!::AllocConsole()) {
|
||||||
|
// Console could fail to allocate on an Appveyor/Jenkins environment, for example, because
|
||||||
|
// when being run as a service the console may be unable to bind itself to a user login session.
|
||||||
|
// It may also fail if a console is already allocated <-- this is a problem since in this case
|
||||||
|
// we still want to set
|
||||||
|
|
||||||
|
if (auto err = ::GetLastError(); err == ERROR_ACCESS_DENIED) {
|
||||||
|
// ERROR_ACCESS_DENIED means a windows Console is already attached.
|
||||||
|
// whatever the console is, who knows, so let's early-out, and not mess with its font settings.
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void msw_ConsoleOutputLogCallback(void* pUserParam, const char* channelName, const char* functionName,
|
||||||
LOGLEVEL level, const char* message)
|
LOGLEVEL level, const char* message)
|
||||||
{
|
{
|
||||||
if (!s_consoleOutputEnabled || level > s_consoleOutputLevelFilter ||
|
if (!s_consoleOutputEnabled || level > s_consoleOutputLevelFilter ||
|
||||||
|
@ -179,7 +308,7 @@ static void ConsoleOutputLogCallback(void* pUserParam, const char* channelName,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void DebugOutputLogCallback(void* pUserParam, const char* channelName, const char* functionName, LOGLEVEL level,
|
static void msw_DebugOutputLogCallback(void* pUserParam, const char* channelName, const char* functionName, LOGLEVEL level,
|
||||||
const char* message)
|
const char* message)
|
||||||
{
|
{
|
||||||
if (!s_debugOutputEnabled || level > s_debugOutputLevelFilter || s_debugOutputChannelFilter.Find(channelName) >= 0)
|
if (!s_debugOutputEnabled || level > s_debugOutputLevelFilter || s_debugOutputChannelFilter.Find(channelName) >= 0)
|
||||||
|
@ -190,15 +319,10 @@ static void DebugOutputLogCallback(void* pUserParam, const char* channelName, co
|
||||||
|
|
||||||
OutputDebugStringA("\n");
|
OutputDebugStringA("\n");
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
#elif defined(__ANDROID__)
|
#if defined(__ANDROID__)
|
||||||
|
static void android_DebugOutputLogCallback(void* pUserParam, const char* channelName, const char* functionName, LOGLEVEL level,
|
||||||
static void ConsoleOutputLogCallback(void* pUserParam, const char* channelName, const char* functionName,
|
|
||||||
LOGLEVEL level, const char* message)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
static void DebugOutputLogCallback(void* pUserParam, const char* channelName, const char* functionName, LOGLEVEL level,
|
|
||||||
const char* message)
|
const char* message)
|
||||||
{
|
{
|
||||||
if (!s_debugOutputEnabled || level > s_debugOutputLevelFilter || s_debugOutputChannelFilter.Find(functionName) >= 0)
|
if (!s_debugOutputEnabled || level > s_debugOutputLevelFilter || s_debugOutputChannelFilter.Find(functionName) >= 0)
|
||||||
|
@ -219,103 +343,96 @@ static void DebugOutputLogCallback(void* pUserParam, const char* channelName, co
|
||||||
|
|
||||||
__android_log_write(logPriority[level], channelName, message);
|
__android_log_write(logPriority[level], channelName, message);
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
#else
|
static void PlatformStandardOutputLogCallback(void* pUserParam, const char* channelName, const char* functionName,
|
||||||
|
|
||||||
static void ConsoleOutputLogCallback(void* pUserParam, const char* channelName, const char* functionName,
|
|
||||||
LOGLEVEL level, const char* message)
|
LOGLEVEL level, const char* message)
|
||||||
{
|
{
|
||||||
|
#if defined(__ANDROID__)
|
||||||
|
return;
|
||||||
|
#endif
|
||||||
|
|
||||||
if (!s_consoleOutputEnabled || level > s_consoleOutputLevelFilter ||
|
if (!s_consoleOutputEnabled || level > s_consoleOutputLevelFilter ||
|
||||||
s_consoleOutputChannelFilter.Find(channelName) >= 0)
|
s_consoleOutputChannelFilter.Find(channelName) >= 0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
static const char* colorCodes[LOGLEVEL_COUNT] = {
|
#if defined(_WIN32)
|
||||||
"\033[0m", // NONE
|
if (s_msw_console_allocated) {
|
||||||
"\033[1;31m", // ERROR
|
msw_ConsoleOutputLogCallback(pUserParam, channelName, functionName, level, message);
|
||||||
"\033[1;33m", // WARNING
|
}
|
||||||
"\033[1;35m", // PERF
|
else {
|
||||||
"\033[1;37m", // INFO
|
StandardOutputLogCallback(pUserParam, channelName, functionName, level, message);
|
||||||
"\033[1;32m", // VERBOSE
|
}
|
||||||
"\033[0;37m", // DEV
|
#endif
|
||||||
"\033[1;36m", // PROFILE
|
|
||||||
"\033[0;32m", // DEBUG
|
|
||||||
"\033[0;34m", // TRACE
|
|
||||||
};
|
|
||||||
|
|
||||||
int outputFd = (level <= LOGLEVEL_WARNING) ? STDERR_FILENO : STDOUT_FILENO;
|
|
||||||
|
|
||||||
write(outputFd, colorCodes[level], std::strlen(colorCodes[level]));
|
|
||||||
|
|
||||||
Log::FormatLogMessageForDisplay(
|
|
||||||
channelName, functionName, level, message,
|
|
||||||
[](const char* text, void* outputFd) { write((int)(intptr_t)outputFd, text, std::strlen(text)); },
|
|
||||||
(void*)(intptr_t)outputFd);
|
|
||||||
|
|
||||||
write(outputFd, colorCodes[0], std::strlen(colorCodes[0]));
|
|
||||||
write(outputFd, "\n", 1);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void DebugOutputLogCallback(void* pUserParam, const char* channelName, const char* functionName, LOGLEVEL level,
|
static void DebugOutputLogCallback(void* pUserParam, const char* channelName, const char* functionName, LOGLEVEL level,
|
||||||
const char* message)
|
const char* message)
|
||||||
{
|
{
|
||||||
|
#if defined(_WIN32)
|
||||||
|
msw_DebugOutputLogCallback(pUserParam, channelName, functionName, level, message);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(__ANDROID__)
|
||||||
|
android_DebugOutputLogCallback(pUserParam, channelName, functionName, level, message);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
void SetConsoleOutputParams(bool Enabled, const char* ChannelFilter, LOGLEVEL LevelFilter)
|
void SetConsoleOutputParams(bool Enabled, const char* ChannelFilter, LOGLEVEL LevelFilter)
|
||||||
{
|
{
|
||||||
if (s_consoleOutputEnabled != Enabled)
|
|
||||||
{
|
|
||||||
s_consoleOutputEnabled = Enabled;
|
|
||||||
if (Enabled)
|
|
||||||
RegisterCallback(ConsoleOutputLogCallback, NULL);
|
|
||||||
else
|
|
||||||
UnregisterCallback(ConsoleOutputLogCallback, NULL);
|
|
||||||
|
|
||||||
#if defined(WIN32)
|
|
||||||
// On windows, no console is allocated by default on a windows based application
|
|
||||||
static bool console_was_allocated = false;
|
|
||||||
static std::FILE* stdin_fp = nullptr;
|
|
||||||
static std::FILE* stdout_fp = nullptr;
|
|
||||||
static std::FILE* stderr_fp = nullptr;
|
|
||||||
if (Enabled)
|
|
||||||
{
|
|
||||||
if (GetConsoleWindow() == NULL)
|
|
||||||
{
|
|
||||||
DebugAssert(!console_was_allocated);
|
|
||||||
|
|
||||||
// Attach to the parent console if we're running from a command window
|
|
||||||
if (!AttachConsole(ATTACH_PARENT_PROCESS))
|
|
||||||
{
|
|
||||||
if (!AllocConsole())
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
console_was_allocated = true;
|
|
||||||
|
|
||||||
std::FILE* fp;
|
|
||||||
freopen_s(&fp, "CONIN$", "r", stdin);
|
|
||||||
freopen_s(&fp, "CONOUT$", "w", stdout);
|
|
||||||
freopen_s(&fp, "CONOUT$", "w", stderr);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (console_was_allocated)
|
|
||||||
{
|
|
||||||
std::FILE* fp;
|
|
||||||
freopen_s(&fp, "NUL:", "w", stderr);
|
|
||||||
freopen_s(&fp, "NUL:", "w", stdout);
|
|
||||||
freopen_s(&fp, "NUL:", "w", stdin);
|
|
||||||
FreeConsole();
|
|
||||||
console_was_allocated = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
s_consoleOutputChannelFilter = (ChannelFilter != NULL) ? ChannelFilter : "";
|
s_consoleOutputChannelFilter = (ChannelFilter != NULL) ? ChannelFilter : "";
|
||||||
s_consoleOutputLevelFilter = LevelFilter;
|
s_consoleOutputLevelFilter = LevelFilter;
|
||||||
|
|
||||||
|
if (s_consoleOutputEnabled == Enabled)
|
||||||
|
return;
|
||||||
|
|
||||||
|
s_consoleOutputEnabled = Enabled;
|
||||||
|
|
||||||
|
if (Enabled)
|
||||||
|
RegisterCallback(PlatformStandardOutputLogCallback, NULL);
|
||||||
|
else
|
||||||
|
UnregisterCallback(PlatformStandardOutputLogCallback, NULL);
|
||||||
|
|
||||||
|
#if defined(WIN32)
|
||||||
|
if (Enabled) {
|
||||||
|
// Windows Console behavior is very tricky, and depends on:
|
||||||
|
// - Whether the application is built with defined(_CONSOLE) or not.
|
||||||
|
// - Whether the application is started via a Microsoft shell (Cmd.exe) or a Unix'y shell
|
||||||
|
// (MSYS2, Git Bash, ConEum, ConsoleX, etc)
|
||||||
|
// - The instance of the MSVCRT currently in-use, which depends on whether the code is run
|
||||||
|
// from a DLL and whether that DLL was linked with static or dynamic CRT runtimes.
|
||||||
|
// - if the DLL uses dynamic CRT, then behavior also depends on whether that dynamic CRT version
|
||||||
|
// matches the one used by the main program.
|
||||||
|
//
|
||||||
|
// To maintain some level of personal sanity, I'll disregard all the DLL/CRT caveats for now.
|
||||||
|
//
|
||||||
|
// Microsoft CMD.EXE "does us a favor" and DETACHES the standard console pipes when it spawns
|
||||||
|
// windowed applications, but only if redirections are not specified at the command line.
|
||||||
|
// This creates all kinds of confusion and havok that could easy fill pages of the screen with
|
||||||
|
// comments. The TL;DR version is:
|
||||||
|
// - only call AllocConsole() if the stdout/stderr pipes are DETACHED (null) - this avoids
|
||||||
|
// clobbering pipe redirections specified from any shell (cmd/bash) and avoids creating
|
||||||
|
// spurious console windows when running from MSYS/ConEmu/GitBash.
|
||||||
|
// - Only use Microsoft's over-engineered Console text-coloring APIs if we called AllocConsole,
|
||||||
|
// because those APIs result in a whole lot of black screen if you call them while attached to
|
||||||
|
// a terminal app (ConEmu, ConsoleX, etc).
|
||||||
|
|
||||||
|
s_msw_prev_stdin = ::GetStdHandle(STD_INPUT_HANDLE );
|
||||||
|
s_msw_prev_stdout = ::GetStdHandle(STD_OUTPUT_HANDLE);
|
||||||
|
s_msw_prev_stderr = ::GetStdHandle(STD_ERROR_HANDLE );
|
||||||
|
|
||||||
|
if (!s_msw_prev_stdout || !s_msw_prev_stdin) {
|
||||||
|
if (msw_AttachLegacyConsole() || msw_AllocLegacyConsole()) {
|
||||||
|
msw_ReopenStandardPipes();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
msw_FreeLegacyConsole();
|
||||||
|
}
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void SetDebugOutputParams(bool enabled, const char* channelFilter /* = nullptr */,
|
void SetDebugOutputParams(bool enabled, const char* channelFilter /* = nullptr */,
|
||||||
|
|
Loading…
Reference in a new issue