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https://github.com/RetroDECK/Duckstation.git
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Merge pull request #2907 from CeruleanSky/DisAlignSet
Expose Display Host Alignment as a setting in ini
This commit is contained in:
commit
c9cba5e220
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@ -233,18 +233,18 @@ void HostDisplay::CalculateDrawRect(s32 window_width, s32 window_height, float*
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}
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}
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if (out_top_padding)
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if (out_top_padding)
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{
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{
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switch (m_display_alignment)
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switch (g_settings.display_alignment)
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{
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{
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case Alignment::RightOrBottom:
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case DisplayAlignment::RightOrBottom:
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*out_top_padding = std::max<float>(static_cast<float>(window_height) - (display_height * scale), 0.0f);
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*out_top_padding = std::max<float>(static_cast<float>(window_height) - (display_height * scale), 0.0f);
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break;
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break;
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case Alignment::Center:
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case DisplayAlignment::Center:
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*out_top_padding =
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*out_top_padding =
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std::max<float>((static_cast<float>(window_height) - (display_height * scale)) / 2.0f, 0.0f);
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std::max<float>((static_cast<float>(window_height) - (display_height * scale)) / 2.0f, 0.0f);
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break;
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break;
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case Alignment::LeftOrTop:
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case DisplayAlignment::LeftOrTop:
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default:
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default:
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*out_top_padding = 0.0f;
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*out_top_padding = 0.0f;
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break;
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break;
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@ -260,18 +260,18 @@ void HostDisplay::CalculateDrawRect(s32 window_width, s32 window_height, float*
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if (out_left_padding)
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if (out_left_padding)
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{
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{
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switch (m_display_alignment)
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switch (g_settings.display_alignment)
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{
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{
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case Alignment::RightOrBottom:
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case DisplayAlignment::RightOrBottom:
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*out_left_padding = std::max<float>(static_cast<float>(window_width) - (display_width * scale), 0.0f);
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*out_left_padding = std::max<float>(static_cast<float>(window_width) - (display_width * scale), 0.0f);
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break;
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break;
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case Alignment::Center:
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case DisplayAlignment::Center:
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*out_left_padding =
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*out_left_padding =
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std::max<float>((static_cast<float>(window_width) - (display_width * scale)) / 2.0f, 0.0f);
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std::max<float>((static_cast<float>(window_width) - (display_width * scale)) / 2.0f, 0.0f);
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break;
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break;
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case Alignment::LeftOrTop:
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case DisplayAlignment::LeftOrTop:
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default:
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default:
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*out_left_padding = 0.0f;
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*out_left_padding = 0.0f;
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break;
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break;
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@ -242,6 +242,10 @@ void Settings::Load(SettingsInterface& si)
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std::clamp<int>(si.GetIntValue("Display", "CustomAspectRatioNumerator", 4), 1, std::numeric_limits<u16>::max()));
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std::clamp<int>(si.GetIntValue("Display", "CustomAspectRatioNumerator", 4), 1, std::numeric_limits<u16>::max()));
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display_aspect_ratio_custom_denominator = static_cast<u16>(
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display_aspect_ratio_custom_denominator = static_cast<u16>(
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std::clamp<int>(si.GetIntValue("Display", "CustomAspectRatioDenominator", 3), 1, std::numeric_limits<u16>::max()));
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std::clamp<int>(si.GetIntValue("Display", "CustomAspectRatioDenominator", 3), 1, std::numeric_limits<u16>::max()));
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display_alignment =
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ParseDisplayAlignment(
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si.GetStringValue("Display", "Alignment", GetDisplayAlignmentName(DEFAULT_DISPLAY_ALIGNMENT)).c_str())
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.value_or(DEFAULT_DISPLAY_ALIGNMENT);
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display_force_4_3_for_24bit = si.GetBoolValue("Display", "Force4_3For24Bit", false);
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display_force_4_3_for_24bit = si.GetBoolValue("Display", "Force4_3For24Bit", false);
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display_active_start_offset = static_cast<s16>(si.GetIntValue("Display", "ActiveStartOffset", 0));
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display_active_start_offset = static_cast<s16>(si.GetIntValue("Display", "ActiveStartOffset", 0));
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display_active_end_offset = static_cast<s16>(si.GetIntValue("Display", "ActiveEndOffset", 0));
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display_active_end_offset = static_cast<s16>(si.GetIntValue("Display", "ActiveEndOffset", 0));
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@ -454,6 +458,7 @@ void Settings::Save(SettingsInterface& si) const
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si.SetIntValue("Display", "LineEndOffset", display_line_end_offset);
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si.SetIntValue("Display", "LineEndOffset", display_line_end_offset);
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si.SetBoolValue("Display", "Force4_3For24Bit", display_force_4_3_for_24bit);
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si.SetBoolValue("Display", "Force4_3For24Bit", display_force_4_3_for_24bit);
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si.SetStringValue("Display", "AspectRatio", GetDisplayAspectRatioName(display_aspect_ratio));
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si.SetStringValue("Display", "AspectRatio", GetDisplayAspectRatioName(display_aspect_ratio));
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si.SetStringValue("Display", "Alignment", GetDisplayAlignmentName(display_alignment));
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si.SetIntValue("Display", "CustomAspectRatioNumerator", display_aspect_ratio_custom_numerator);
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si.SetIntValue("Display", "CustomAspectRatioNumerator", display_aspect_ratio_custom_numerator);
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si.GetIntValue("Display", "CustomAspectRatioDenominator", display_aspect_ratio_custom_denominator);
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si.GetIntValue("Display", "CustomAspectRatioDenominator", display_aspect_ratio_custom_denominator);
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si.SetBoolValue("Display", "LinearFiltering", display_linear_filtering);
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si.SetBoolValue("Display", "LinearFiltering", display_linear_filtering);
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@ -1046,6 +1051,35 @@ float Settings::GetDisplayAspectRatioValue() const
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}
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}
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}
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}
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static std::array<const char*, 3> s_display_alignment_names = {{"LeftOrTop", "Center", "RightOrBottom"}};
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static std::array<const char*, 3> s_display_alignment_display_names = {
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{TRANSLATABLE("DisplayAlignment", "LeftOrTop"), TRANSLATABLE("DisplayAlignment", "Center"),
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TRANSLATABLE("DisplayAlignment", "RightOrBottom")}};
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std::optional<DisplayAlignment> Settings::ParseDisplayAlignment(const char* str)
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{
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int index = 0;
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for (const char* name : s_display_alignment_names)
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{
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if (StringUtil::Strcasecmp(name, str) == 0)
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return static_cast<DisplayAlignment>(index);
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index++;
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}
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return std::nullopt;
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}
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const char* Settings::GetDisplayAlignmentName(DisplayAlignment alignment)
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{
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return s_display_alignment_names[static_cast<int>(alignment)];
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}
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const char* Settings::GetDisplayAlignmentDisplayName(DisplayAlignment alignment)
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{
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return s_display_alignment_display_names[static_cast<int>(alignment)];
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}
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static constexpr const char* s_audio_backend_names[] = {
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static constexpr const char* s_audio_backend_names[] = {
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"Null",
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"Null",
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#ifdef WITH_CUBEB
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#ifdef WITH_CUBEB
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@ -115,6 +115,7 @@ struct Settings
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bool gpu_pgxp_depth_buffer = false;
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bool gpu_pgxp_depth_buffer = false;
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DisplayCropMode display_crop_mode = DEFAULT_DISPLAY_CROP_MODE;
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DisplayCropMode display_crop_mode = DEFAULT_DISPLAY_CROP_MODE;
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DisplayAspectRatio display_aspect_ratio = DEFAULT_DISPLAY_ASPECT_RATIO;
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DisplayAspectRatio display_aspect_ratio = DEFAULT_DISPLAY_ASPECT_RATIO;
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DisplayAlignment display_alignment = DEFAULT_DISPLAY_ALIGNMENT;
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u16 display_aspect_ratio_custom_numerator = 0;
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u16 display_aspect_ratio_custom_numerator = 0;
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u16 display_aspect_ratio_custom_denominator = 0;
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u16 display_aspect_ratio_custom_denominator = 0;
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s16 display_active_start_offset = 0;
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s16 display_active_start_offset = 0;
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@ -359,6 +360,10 @@ struct Settings
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static std::optional<DisplayAspectRatio> ParseDisplayAspectRatio(const char* str);
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static std::optional<DisplayAspectRatio> ParseDisplayAspectRatio(const char* str);
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static const char* GetDisplayAspectRatioName(DisplayAspectRatio ar);
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static const char* GetDisplayAspectRatioName(DisplayAspectRatio ar);
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static std::optional<DisplayAlignment> ParseDisplayAlignment(const char* str);
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static const char* GetDisplayAlignmentName(DisplayAlignment alignment);
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static const char* GetDisplayAlignmentDisplayName(DisplayAlignment alignment);
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static std::optional<AudioBackend> ParseAudioBackend(const char* str);
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static std::optional<AudioBackend> ParseAudioBackend(const char* str);
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static const char* GetAudioBackendName(AudioBackend backend);
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static const char* GetAudioBackendName(AudioBackend backend);
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static const char* GetAudioBackendDisplayName(AudioBackend backend);
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static const char* GetAudioBackendDisplayName(AudioBackend backend);
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@ -416,6 +421,7 @@ struct Settings
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static constexpr DisplayCropMode DEFAULT_DISPLAY_CROP_MODE = DisplayCropMode::Overscan;
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static constexpr DisplayCropMode DEFAULT_DISPLAY_CROP_MODE = DisplayCropMode::Overscan;
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static constexpr DisplayAspectRatio DEFAULT_DISPLAY_ASPECT_RATIO = DisplayAspectRatio::Auto;
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static constexpr DisplayAspectRatio DEFAULT_DISPLAY_ASPECT_RATIO = DisplayAspectRatio::Auto;
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static constexpr DisplayAlignment DEFAULT_DISPLAY_ALIGNMENT = DisplayAlignment::Center;
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static constexpr float DEFAULT_OSD_SCALE = 100.0f;
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static constexpr float DEFAULT_OSD_SCALE = 100.0f;
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static constexpr u8 DEFAULT_CDROM_READAHEAD_SECTORS = 8;
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static constexpr u8 DEFAULT_CDROM_READAHEAD_SECTORS = 8;
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@ -3179,6 +3179,7 @@ void System::CheckForSettingsChanges(const Settings& old_settings)
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g_settings.gpu_downsample_mode != old_settings.gpu_downsample_mode ||
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g_settings.gpu_downsample_mode != old_settings.gpu_downsample_mode ||
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g_settings.display_crop_mode != old_settings.display_crop_mode ||
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g_settings.display_crop_mode != old_settings.display_crop_mode ||
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g_settings.display_aspect_ratio != old_settings.display_aspect_ratio ||
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g_settings.display_aspect_ratio != old_settings.display_aspect_ratio ||
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g_settings.display_alignment != old_settings.display_alignment ||
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g_settings.gpu_pgxp_enable != old_settings.gpu_pgxp_enable ||
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g_settings.gpu_pgxp_enable != old_settings.gpu_pgxp_enable ||
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g_settings.gpu_pgxp_texture_correction != old_settings.gpu_pgxp_texture_correction ||
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g_settings.gpu_pgxp_texture_correction != old_settings.gpu_pgxp_texture_correction ||
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g_settings.gpu_pgxp_color_correction != old_settings.gpu_pgxp_color_correction ||
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g_settings.gpu_pgxp_color_correction != old_settings.gpu_pgxp_color_correction ||
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@ -109,6 +109,13 @@ enum class DisplayAspectRatio : u8
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Count
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Count
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};
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};
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enum class DisplayAlignment
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{
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LeftOrTop,
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Center,
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RightOrBottom
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};
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enum class AudioBackend : u8
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enum class AudioBackend : u8
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{
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{
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Null,
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Null,
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