Update Simple-Chinese Translation to latest.

Update Simple-Chinese Translation to latest.
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zkdpower 2021-06-30 23:39:24 +08:00 committed by GitHub
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@ -2378,7 +2378,7 @@ Login token generated on %2.</source>
<message> <message>
<location filename="../consolesettingswidget.cpp" line="87"/> <location filename="../consolesettingswidget.cpp" line="87"/>
<source>Automatically applies patches to disc images when they are present in the same directory. Currently only PPF patches are supported with this option.</source> <source>Automatically applies patches to disc images when they are present in the same directory. Currently only PPF patches are supported with this option.</source>
<translation>PPF补丁</translation> <translation>PPF补丁</translation>
</message> </message>
<message> <message>
<location filename="../consolesettingswidget.cpp" line="90"/> <location filename="../consolesettingswidget.cpp" line="90"/>
@ -3460,7 +3460,7 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
<message> <message>
<location filename="../displaysettingswidget.cpp" line="106"/> <location filename="../displaysettingswidget.cpp" line="106"/>
<source>Uses bilinear texture filtering when displaying the console&apos;s framebuffer to the screen. &lt;br&gt;Disabling filtering will producer a sharper, blockier/pixelated image. Enabling will smooth out the image. &lt;br&gt;The option will be less noticable the higher the resolution scale.</source> <source>Uses bilinear texture filtering when displaying the console&apos;s framebuffer to the screen. &lt;br&gt;Disabling filtering will producer a sharper, blockier/pixelated image. Enabling will smooth out the image. &lt;br&gt;The option will be less noticable the higher the resolution scale.</source>
<translation>使线&lt;br&gt;/使&lt;br&gt;</translation> <translation>使线&lt;br&gt;/使&lt;br&gt;</translation>
</message> </message>
<message> <message>
<location filename="../displaysettingswidget.cpp" line="112"/> <location filename="../displaysettingswidget.cpp" line="112"/>
@ -3500,7 +3500,7 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
<message> <message>
<location filename="../displaysettingswidget.cpp" line="126"/> <location filename="../displaysettingswidget.cpp" line="126"/>
<source>Enable this option will ensure every frame the console renders is displayed to the screen, for optimal frame pacing. If you are having difficulties maintaining full speed, or are getting audio glitches, try disabling this option.</source> <source>Enable this option will ensure every frame the console renders is displayed to the screen, for optimal frame pacing. If you are having difficulties maintaining full speed, or are getting audio glitches, try disabling this option.</source>
<translation>使</translation> <translation>使</translation>
</message> </message>
<message> <message>
<location filename="../displaysettingswidget.cpp" line="130"/> <location filename="../displaysettingswidget.cpp" line="130"/>
@ -3819,12 +3819,12 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
<message> <message>
<location filename="../enhancementsettingswidget.ui" line="38"/> <location filename="../enhancementsettingswidget.ui" line="38"/>
<source>Internal Resolution Scale:</source> <source>Internal Resolution Scale:</source>
<translation>:</translation> <translation>:</translation>
</message> </message>
<message> <message>
<location filename="../enhancementsettingswidget.cpp" line="60"/> <location filename="../enhancementsettingswidget.cpp" line="60"/>
<source>Resolution Scale</source> <source>Resolution Scale</source>
<translation></translation> <translation></translation>
</message> </message>
<message> <message>
<location filename="../enhancementsettingswidget.ui" line="48"/> <location filename="../enhancementsettingswidget.ui" line="48"/>
@ -3964,12 +3964,12 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
<message> <message>
<location filename="../enhancementsettingswidget.cpp" line="61"/> <location filename="../enhancementsettingswidget.cpp" line="61"/>
<source>Setting this beyond 1x will enhance the resolution of rendered 3D polygons and lines. Only applies to the hardware backends. &lt;br&gt;This option is usually safe, with most games looking fine at higher resolutions. Higher resolutions require a more powerful GPU.</source> <source>Setting this beyond 1x will enhance the resolution of rendered 3D polygons and lines. Only applies to the hardware backends. &lt;br&gt;This option is usually safe, with most games looking fine at higher resolutions. Higher resolutions require a more powerful GPU.</source>
<translation>1x将提高渲染3D多边形和线条的分辨率&lt;br&gt;GPU</translation> <translation>1x将提高渲染3D多边形和线条的分辨率&lt;br&gt;GPU</translation>
</message> </message>
<message> <message>
<location filename="../enhancementsettingswidget.cpp" line="78"/> <location filename="../enhancementsettingswidget.cpp" line="78"/>
<source>Scales the dither pattern to the resolution scale of the emulated GPU. This makes the dither pattern much less obvious at higher resolutions. &lt;br&gt;Usually safe to enable, and only supported by the hardware renderers.</source> <source>Scales the dither pattern to the resolution scale of the emulated GPU. This makes the dither pattern much less obvious at higher resolutions. &lt;br&gt;Usually safe to enable, and only supported by the hardware renderers.</source>
<translation>GPU的分辨率缩放使&lt;br&gt;</translation> <translation>GPU的分辨率比率使&lt;br&gt;</translation>
</message> </message>
<message> <message>
<source>Smooths out the blockyness of magnified textures on 3D object by using bilinear filtering. &lt;br&gt;Will have a greater effect on higher resolution scales. Only applies to the hardware renderers.</source> <source>Smooths out the blockyness of magnified textures on 3D object by using bilinear filtering. &lt;br&gt;Will have a greater effect on higher resolution scales. Only applies to the hardware renderers.</source>
@ -3993,7 +3993,7 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
<message> <message>
<location filename="../enhancementsettingswidget.cpp" line="66"/> <location filename="../enhancementsettingswidget.cpp" line="66"/>
<source>Uses multisample antialiasing for rendering 3D objects. Can smooth out jagged edges on polygons at a lower cost to performance compared to increasing the resolution scale, but may be more likely to cause rendering errors in some games. Only applies to the hardware backends.</source> <source>Uses multisample antialiasing for rendering 3D objects. Can smooth out jagged edges on polygons at a lower cost to performance compared to increasing the resolution scale, but may be more likely to cause rendering errors in some games. Only applies to the hardware backends.</source>
<translation>3D对象使用多重采样反锯齿齿</translation> <translation>3D对象使用多重采样反锯齿齿</translation>
</message> </message>
<message> <message>
<location filename="../enhancementsettingswidget.cpp" line="81"/> <location filename="../enhancementsettingswidget.cpp" line="81"/>
@ -4018,7 +4018,7 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
<message> <message>
<location filename="../enhancementsettingswidget.cpp" line="95"/> <location filename="../enhancementsettingswidget.cpp" line="95"/>
<source>Smooths out the blockyness of magnified textures on 3D object by using filtering. &lt;br&gt;Will have a greater effect on higher resolution scales. Only applies to the hardware renderers.</source> <source>Smooths out the blockyness of magnified textures on 3D object by using filtering. &lt;br&gt;Will have a greater effect on higher resolution scales. Only applies to the hardware renderers.</source>
<translation>使3D对象的纹理所导致的块状&lt;br&gt;</translation> <translation>使3D对象的纹理所导致的块状&lt;br&gt;</translation>
</message> </message>
<message> <message>
<location filename="../enhancementsettingswidget.cpp" line="98"/> <location filename="../enhancementsettingswidget.cpp" line="98"/>
@ -4886,7 +4886,7 @@ This will download approximately 4 megabytes over your current internet connecti
<message> <message>
<location filename="../gamepropertiesdialog.ui" line="618"/> <location filename="../gamepropertiesdialog.ui" line="618"/>
<source>Resolution Scale:</source> <source>Resolution Scale:</source>
<translation>:</translation> <translation>:</translation>
</message> </message>
<message> <message>
<location filename="../gamepropertiesdialog.ui" line="638"/> <location filename="../gamepropertiesdialog.ui" line="638"/>
@ -5662,7 +5662,7 @@ This will download approximately 4 megabytes over your current internet connecti
<message> <message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2209"/> <location filename="../../frontend-common/common_host_interface.cpp" line="2209"/>
<source>Increase Resolution Scale</source> <source>Increase Resolution Scale</source>
<translation></translation> <translation></translation>
</message> </message>
<message> <message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2043"/> <location filename="../../frontend-common/common_host_interface.cpp" line="2043"/>
@ -5694,7 +5694,7 @@ This will download approximately 4 megabytes over your current internet connecti
<message> <message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2215"/> <location filename="../../frontend-common/common_host_interface.cpp" line="2215"/>
<source>Decrease Resolution Scale</source> <source>Decrease Resolution Scale</source>
<translation></translation> <translation></translation>
</message> </message>
<message> <message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2221"/> <location filename="../../frontend-common/common_host_interface.cpp" line="2221"/>
@ -6325,7 +6325,7 @@ This will download approximately 4 megabytes over your current internet connecti
<message> <message>
<location filename="../mainwindow.ui" line="446"/> <location filename="../mainwindow.ui" line="446"/>
<source>Resolution Scale</source> <source>Resolution Scale</source>
<translation></translation> <translation></translation>
</message> </message>
<message> <message>
<location filename="../mainwindow.ui" line="456"/> <location filename="../mainwindow.ui" line="456"/>
@ -8054,7 +8054,7 @@ Please configure a supported controller from the list above.</source>
<message> <message>
<location filename="../../core/gpu_hw.cpp" line="155"/> <location filename="../../core/gpu_hw.cpp" line="155"/>
<source>Resolution scale set to %ux (display %ux%u, VRAM %ux%u)</source> <source>Resolution scale set to %ux (display %ux%u, VRAM %ux%u)</source>
<translation>%ux (%ux%u%ux%u)</translation> <translation>%ux (%ux%u%ux%u)</translation>
</message> </message>
<message> <message>
<location filename="../../core/gpu_hw.cpp" line="166"/> <location filename="../../core/gpu_hw.cpp" line="166"/>
@ -8069,7 +8069,7 @@ Please configure a supported controller from the list above.</source>
<message> <message>
<location filename="../../core/gpu_hw.cpp" line="234"/> <location filename="../../core/gpu_hw.cpp" line="234"/>
<source>Resolution scale %ux not supported for adaptive smoothing, using %ux.</source> <source>Resolution scale %ux not supported for adaptive smoothing, using %ux.</source>
<translation>%ux不支持自适应平滑使%ux</translation> <translation>%ux不支持自适应平滑使%ux</translation>
</message> </message>
<message> <message>
<location filename="../../core/memory_card.cpp" line="277"/> <location filename="../../core/memory_card.cpp" line="277"/>