mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-26 23:55:40 +00:00
GPU/OpenGL: Fix non-interleaved interlaced display
This commit is contained in:
parent
e368dbbadc
commit
cb66889856
|
@ -612,9 +612,10 @@ void GPU_HW_OpenGL::UpdateDisplay()
|
|||
m_display_texture.BindFramebuffer(GL_DRAW_FRAMEBUFFER);
|
||||
m_vram_texture.Bind();
|
||||
|
||||
const u32 flipped_vram_offset_y = VRAM_HEIGHT - vram_offset_y - display_height;
|
||||
const u8 interleaved_shift = BoolToUInt8(!m_GPUSTAT.vertical_resolution);
|
||||
const u32 flipped_vram_offset_y = VRAM_HEIGHT - vram_offset_y - (display_height >> interleaved_shift);
|
||||
const u32 scaled_flipped_vram_offset_y =
|
||||
m_vram_texture.GetHeight() - scaled_vram_offset_y - scaled_display_height;
|
||||
m_vram_texture.GetHeight() - scaled_vram_offset_y - (scaled_display_height >> interleaved_shift);
|
||||
const u32 reinterpret_field_offset = GetInterlacedDisplayLineOffset();
|
||||
const u32 reinterpret_start_x = m_crtc_state.regs.X * m_resolution_scale;
|
||||
const u32 reinterpret_crop_left = (m_crtc_state.display_vram_left - m_crtc_state.regs.X) * m_resolution_scale;
|
||||
|
@ -623,7 +624,7 @@ void GPU_HW_OpenGL::UpdateDisplay()
|
|||
UploadUniformBuffer(uniforms, sizeof(uniforms));
|
||||
m_batch_ubo_dirty = true;
|
||||
|
||||
glViewport(0, reinterpret_field_offset, scaled_display_width, scaled_display_height);
|
||||
glViewport(0, 0, scaled_display_width, scaled_display_height);
|
||||
glBindVertexArray(m_attributeless_vao_id);
|
||||
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
|
||||
|
|
|
@ -1026,7 +1026,7 @@ std::string GPU_HW_ShaderGen::GenerateDisplayFragmentShader(bool depth_24bit, GP
|
|||
uint2 icoords = uint2(v_pos.xy);
|
||||
|
||||
#if INTERLACED
|
||||
if (((icoords.y / RESOLUTION_SCALE) & 1u) != u_field_offset)
|
||||
if (((fixYCoord(icoords.y) / RESOLUTION_SCALE) & 1u) != u_field_offset)
|
||||
discard;
|
||||
|
||||
#if !INTERLEAVED
|
||||
|
|
Loading…
Reference in a new issue