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FullscreenUI: Ensure fonts are at least one pixel high
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@ -99,9 +99,9 @@ static void AddIconFonts(float size)
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bool UpdateFonts()
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bool UpdateFonts()
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{
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{
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const float standard_font_size = std::round(DPIScale(s_font_size));
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const float standard_font_size = std::ceil(DPIScale(s_font_size));
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const float medium_font_size = std::round(LayoutScale(LAYOUT_MEDIUM_FONT_SIZE));
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const float medium_font_size = std::ceil(LayoutScale(LAYOUT_MEDIUM_FONT_SIZE));
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const float large_font_size = std::round(LayoutScale(LAYOUT_LARGE_FONT_SIZE));
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const float large_font_size = std::ceil(LayoutScale(LAYOUT_LARGE_FONT_SIZE));
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if (g_standard_font && g_standard_font->FontSize == standard_font_size && medium_font_size &&
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if (g_standard_font && g_standard_font->FontSize == standard_font_size && medium_font_size &&
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g_medium_font->FontSize == medium_font_size && large_font_size && g_large_font->FontSize == large_font_size)
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g_medium_font->FontSize == medium_font_size && large_font_size && g_large_font->FontSize == large_font_size)
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