VulkanDevice: Fix ARM32 build (again)

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Stenzek 2023-12-10 23:31:01 +10:00
parent 39913b2a39
commit dbaf49e4d4
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@ -93,7 +93,7 @@ const std::array<VkFormat, static_cast<u32>(GPUTexture::Format::MaxCount)> Vulka
static constexpr VkClearValue s_present_clear_color = {{{0.0f, 0.0f, 0.0f, 1.0f}}}; static constexpr VkClearValue s_present_clear_color = {{{0.0f, 0.0f, 0.0f, 1.0f}}};
// Handles are always 64-bit, even on 32-bit platforms. // Handles are always 64-bit, even on 32-bit platforms.
static const VkRenderPass DYNAMIC_RENDERING_RENDER_PASS = reinterpret_cast<VkRenderPass>(static_cast<s64>(-1LL)); static const VkRenderPass DYNAMIC_RENDERING_RENDER_PASS = ((VkRenderPass)static_cast<s64>(-1LL));
#ifdef _DEBUG #ifdef _DEBUG
static u32 s_debug_scope_depth = 0; static u32 s_debug_scope_depth = 0;