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Fix "MSAA" and "SSAA" texts being swapped in enhancements overlay
Previously, when you selected MSAA in the advanced options, you got MSAA but the enhancements display showed "SSAA". The opposite happened when you selected SSAA.
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@ -270,7 +270,7 @@ void ImGuiManager::DrawEnhancementsOverlay()
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if (g_settings.gpu_multisamples != 1)
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if (g_settings.gpu_multisamples != 1)
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{
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{
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text.AppendFormattedString(" %ux%s", g_settings.gpu_multisamples,
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text.AppendFormattedString(" %ux%s", g_settings.gpu_multisamples,
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g_settings.gpu_per_sample_shading ? "MSAA" : "SSAA");
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g_settings.gpu_per_sample_shading ? "SSAA" : "MSAA");
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}
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}
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if (g_settings.gpu_true_color)
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if (g_settings.gpu_true_color)
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text.AppendString(" TrueCol");
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text.AppendString(" TrueCol");
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