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System: Fix crash when launching exe/psf
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@ -1963,7 +1963,7 @@ void UpdateRunningGame(const char* path, CDImage* image)
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s_running_game_path = path;
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s_running_game_path = path;
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g_host_interface->GetGameInfo(path, image, &s_running_game_code, &s_running_game_title);
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g_host_interface->GetGameInfo(path, image, &s_running_game_code, &s_running_game_title);
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if (image->HasSubImages() && g_settings.memory_card_use_playlist_title)
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if (image && image->HasSubImages() && g_settings.memory_card_use_playlist_title)
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{
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{
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std::string image_title(image->GetMetadata("title"));
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std::string image_title(image->GetMetadata("title"));
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if (!image_title.empty())
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if (!image_title.empty())
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