Common: Remove Rectangle class

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Stenzek 2024-06-02 00:10:20 +10:00
parent 29533650a8
commit e0509ebd9f
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5 changed files with 37 additions and 267 deletions

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@ -1,86 +1,79 @@
// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com> // SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0) // SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#include "common/rectangle.h" #include "common/gsvector.h"
#include <gtest/gtest.h> #include <gtest/gtest.h>
using Common::Rectangle;
using IntRectangle = Rectangle<int>;
TEST(Rectangle, DefaultConstructorIsInvalid)
{
IntRectangle r;
ASSERT_FALSE(r.Valid());
}
TEST(Rectangle, AdjacentRectanglesNotIntersecting) TEST(Rectangle, AdjacentRectanglesNotIntersecting)
{ {
IntRectangle r1(0, 0, 10, 10); GSVector4i r1(0, 0, 10, 10);
IntRectangle r2(10, 10, 20, 20); GSVector4i r2(10, 10, 20, 20);
ASSERT_FALSE(r1.Intersects(r2)); ASSERT_FALSE(r1.rintersects(r2));
} }
TEST(Rectangle, IntersectingRectanglesIntersecting) TEST(Rectangle, IntersectingRectanglesIntersecting)
{ {
IntRectangle r1(0, 0, 10, 10); GSVector4i r1(0, 0, 10, 10);
IntRectangle r2(9, 9, 4, 4); GSVector4i r2(9, 9, 14, 14);
ASSERT_TRUE(r1.Intersects(r2)); ASSERT_TRUE(r1.rintersects(r2));
ASSERT_TRUE(r2.Intersects(r1)); ASSERT_TRUE(r2.rintersects(r1));
} }
TEST(Rectangle, PointContainedInRectangle) TEST(Rectangle, PointContainedInRectangle)
{ {
IntRectangle r1(0, 0, 10, 10); GSVector4i r1(0, 0, 10, 10);
ASSERT_TRUE(r1.Contains(5, 5)); GSVector4i r2(5, 5, 6, 6);
ASSERT_TRUE(r1.rcontains(r2));
} }
TEST(Rectangle, PointOutsideRectangleNotContained) TEST(Rectangle, PointOutsideRectangleNotContained)
{ {
IntRectangle r1(0, 0, 10, 10); GSVector4i r1(0, 0, 10, 10);
ASSERT_FALSE(r1.Contains(10, 10)); GSVector4i r2(10, 10, 11, 11);
ASSERT_FALSE(r1.rcontains(r2));
} }
TEST(Rectangle, RectangleSize) TEST(Rectangle, RectangleSize)
{ {
IntRectangle r(0, 0, 10, 10); GSVector4i r(0, 0, 10, 10);
ASSERT_EQ(r.GetWidth(), 10); ASSERT_EQ(r.width(), 10);
ASSERT_EQ(r.GetHeight(), 10); ASSERT_EQ(r.height(), 10);
} }
TEST(Rectangle, IncludeAfterInvalid) TEST(Rectangle, IncludeAfterInvalid)
{ {
IntRectangle r; GSVector4i r(0, 0, 1, 1);
IntRectangle r2(0, 0, 10, 10); GSVector4i r2(5, 5, 10, 10);
ASSERT_FALSE(r.Valid()); GSVector4i ru(0, 0, 10, 10);
ASSERT_TRUE(r2.Valid()); ASSERT_TRUE(r.runion(r2).eq(ru));
r.Include(r2);
ASSERT_EQ(r, r2);
} }
TEST(Rectangle, EmptyRectangleHasNoExtents) TEST(Rectangle, EmptyRectangleHasNoExtents)
{ {
IntRectangle r(0, 0, 0, 0); GSVector4i r(0, 0, 0, 0);
ASSERT_FALSE(r.HasExtents()); ASSERT_EQ(r.width(), 0);
ASSERT_EQ(r.height(), 0);
ASSERT_TRUE(r.rempty());
} }
TEST(Rectangle, NonEmptyRectangleHasExtents) TEST(Rectangle, NonEmptyRectangleHasExtents)
{ {
IntRectangle r(0, 0, 1, 1); GSVector4i r(0, 0, 1, 1);
ASSERT_TRUE(r.HasExtents()); ASSERT_EQ(r.width(), 1);
ASSERT_EQ(r.height(), 1);
ASSERT_FALSE(r.rempty());
} }
TEST(Rectangle, RelationalOperators) TEST(Rectangle, RelationalOperators)
{ {
IntRectangle r1(0, 0, 1, 1); GSVector4i r1(0, 0, 1, 1);
IntRectangle r2(1, 1, 2, 2); GSVector4i r2(1, 1, 2, 2);
ASSERT_EQ(r1, r1); ASSERT_TRUE(r1.eq(r1));
ASSERT_LE(r1, r1); ASSERT_TRUE(r1.lt32(r2).alltrue());
ASSERT_LE(r1, r2); ASSERT_TRUE(r2.eq(r2));
ASSERT_LT(r1, r2); ASSERT_TRUE(r2.gt32(r1).alltrue());
ASSERT_EQ(r2, r2); ASSERT_FALSE(r2.lt32(r1).alltrue());
ASSERT_GE(r2, r1); ASSERT_FALSE(r1.eq(r2));
ASSERT_GT(r2, r1);
ASSERT_NE(r1, r2);
} }

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@ -46,7 +46,6 @@ add_library(common
perf_scope.h perf_scope.h
progress_callback.cpp progress_callback.cpp
progress_callback.h progress_callback.h
rectangle.h
scoped_guard.h scoped_guard.h
settings_interface.h settings_interface.h
sha1_digest.cpp sha1_digest.cpp

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@ -33,7 +33,6 @@
<ClInclude Include="path.h" /> <ClInclude Include="path.h" />
<ClInclude Include="perf_scope.h" /> <ClInclude Include="perf_scope.h" />
<ClInclude Include="progress_callback.h" /> <ClInclude Include="progress_callback.h" />
<ClInclude Include="rectangle.h" />
<ClInclude Include="scoped_guard.h" /> <ClInclude Include="scoped_guard.h" />
<ClInclude Include="settings_interface.h" /> <ClInclude Include="settings_interface.h" />
<ClInclude Include="sha1_digest.h" /> <ClInclude Include="sha1_digest.h" />

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@ -5,7 +5,6 @@
<ClInclude Include="types.h" /> <ClInclude Include="types.h" />
<ClInclude Include="fifo_queue.h" /> <ClInclude Include="fifo_queue.h" />
<ClInclude Include="heap_array.h" /> <ClInclude Include="heap_array.h" />
<ClInclude Include="rectangle.h" />
<ClInclude Include="log.h" /> <ClInclude Include="log.h" />
<ClInclude Include="small_string.h" /> <ClInclude Include="small_string.h" />
<ClInclude Include="byte_stream.h" /> <ClInclude Include="byte_stream.h" />

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@ -1,220 +0,0 @@
// SPDX-FileCopyrightText: 2019-2023 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#pragma once
#include <algorithm>
#include <cmath>
#include <cstring>
#include <limits>
#include <tuple>
#include <type_traits>
namespace Common {
/// Templated rectangle class. Assumes an upper-left origin, that is (0,0) is the top-left corner.
template<typename T>
struct Rectangle
{
static constexpr T InvalidMinCoord = std::numeric_limits<T>::max();
static constexpr T InvalidMaxCoord = std::numeric_limits<T>::min();
/// Default constructor - initializes to an invalid coordinate range suitable for including points.
constexpr Rectangle() : left(InvalidMinCoord), top(InvalidMinCoord), right(InvalidMaxCoord), bottom(InvalidMaxCoord)
{
}
/// Construct with values.
constexpr Rectangle(T left_, T top_, T right_, T bottom_) : left(left_), top(top_), right(right_), bottom(bottom_) {}
/// Copy constructor.
constexpr Rectangle(const Rectangle& copy) : left(copy.left), top(copy.top), right(copy.right), bottom(copy.bottom) {}
/// Sets the rectangle using the specified values.
constexpr void Set(T left_, T top_, T right_, T bottom_)
{
left = left_;
top = top_;
right = right_;
bottom = bottom_;
}
/// Sets the rectangle using the specified top-left position and extents.
constexpr void SetExtents(T x, T y, T width, T height)
{
left = x;
top = y;
right = x + width;
bottom = y + height;
}
/// Returns a new rectangle from the specified position and size.
static Rectangle FromExtents(T x, T y, T width, T height) { return Rectangle(x, y, x + width, y + height); }
/// Sets the rectangle to invalid coordinates (right < left, top < bottom).
constexpr void SetInvalid() { Set(InvalidMinCoord, InvalidMinCoord, InvalidMaxCoord, InvalidMaxCoord); }
/// Returns the width of the rectangle.
constexpr T GetWidth() const { return right - left; }
/// Returns the height of the rectangle.
constexpr T GetHeight() const { return bottom - top; }
/// Returns true if the rectangles's width/height can be considered valid.
constexpr bool Valid() const { return left <= right && top <= bottom; }
/// Returns false if the rectangle does not have any extents (zero size).
constexpr bool HasExtents() const { return left < right && top < bottom; }
/// Assignment operator.
constexpr Rectangle& operator=(const Rectangle& rhs)
{
std::memcpy(this, &rhs, sizeof(Rectangle));
return *this;
}
// Relational operators.
#define RELATIONAL_OPERATOR(op) \
constexpr bool operator op(const Rectangle& rhs) const \
{ \
return std::tie(left, top, right, bottom) op std::tie(rhs.left, rhs.top, rhs.right, rhs.bottom); \
}
RELATIONAL_OPERATOR(==);
RELATIONAL_OPERATOR(!=);
RELATIONAL_OPERATOR(<);
RELATIONAL_OPERATOR(<=);
RELATIONAL_OPERATOR(>);
RELATIONAL_OPERATOR(>=);
#undef RELATIONAL_OPERATOR
// Arithmetic operators.
#define ARITHMETIC_OPERATOR(op) \
constexpr Rectangle& operator op##=(const T amount) \
{ \
left op## = amount; \
top op## = amount; \
right op## = amount; \
bottom op## = amount; \
} \
constexpr Rectangle operator op(const T amount) const \
{ \
return Rectangle(left op amount, top op amount, right op amount, bottom op amount); \
}
ARITHMETIC_OPERATOR(+);
ARITHMETIC_OPERATOR(-);
ARITHMETIC_OPERATOR(*);
ARITHMETIC_OPERATOR(/);
ARITHMETIC_OPERATOR(%);
ARITHMETIC_OPERATOR(>>);
ARITHMETIC_OPERATOR(<<);
ARITHMETIC_OPERATOR(|);
ARITHMETIC_OPERATOR(&);
ARITHMETIC_OPERATOR(^);
#undef ARITHMETIC_OPERATOR
#ifdef _WINDEF_
/// Casts this rectangle to a Win32 RECT structure if compatible.
template<bool _ = true, typename = typename std::enable_if_t<std::is_same_v<T, s32> && _>>
const RECT* AsRECT() const
{
return reinterpret_cast<const RECT*>(this);
}
#endif
/// Tests for intersection between two rectangles.
constexpr bool Intersects(const Rectangle& rhs) const
{
return !(left >= rhs.right || rhs.left >= right || top >= rhs.bottom || rhs.top >= bottom);
}
/// Tests whether the specified point is contained in the rectangle.
constexpr bool Contains(T x, T y) const { return (x >= left && x < right && y >= top && y < bottom); }
constexpr bool Contains(const Rectangle& rhs) const
{
return (left <= rhs.left && right >= rhs.right && top <= rhs.top && bottom >= rhs.bottom);
}
/// Returns the middle point of the rectangle.
constexpr T GetCenterX() const { return left + ((right - left) / 2); }
constexpr T GetCenterY() const { return top + ((bottom - top) / 2); }
/// Returns the distance between two rectangles.
T GetDistance(const Rectangle& rhs) const
{
const T lcx = GetCenterX();
const T lcy = GetCenterY();
const T rcx = rhs.GetCenterX();
const T rcy = rhs.GetCenterY();
const T dx = (lcx - rcx);
const T dy = (lcy - rcy);
const T distsq = (dx * dx) + (dy * dy);
const float dist = std::sqrt(static_cast<float>(distsq));
return static_cast<T>(dist);
}
/// Expands the bounds of the rectangle to contain the specified point.
constexpr void Include(T x, T y)
{
left = std::min(left, x);
right = std::max(right, x + static_cast<T>(1));
top = std::min(top, y);
bottom = std::max(bottom, y + static_cast<T>(1));
}
/// Expands the bounds of the rectangle to contain another rectangle.
constexpr void Include(const Rectangle& rhs)
{
left = std::min(left, rhs.left);
right = std::max(right, rhs.right);
top = std::min(top, rhs.top);
bottom = std::max(bottom, rhs.bottom);
}
/// Expands the bounds of the rectangle to contain another rectangle.
constexpr void Include(T other_left, T other_right, T other_top, T other_bottom)
{
left = std::min(left, other_left);
right = std::max(right, other_right);
top = std::min(top, other_top);
bottom = std::max(bottom, other_bottom);
}
/// Clamps the rectangle to the specified coordinates.
constexpr void Clamp(T x1, T y1, T x2, T y2)
{
left = std::clamp(left, x1, x2);
right = std::clamp(right, x1, x2);
top = std::clamp(top, y1, y2);
bottom = std::clamp(bottom, y1, y2);
}
/// Clamps the rectangle to the specified size.
constexpr void ClampSize(T width, T height)
{
right = std::min(right, left + width);
bottom = std::min(bottom, top + height);
}
/// Returns a new rectangle with clamped coordinates.
constexpr Rectangle Clamped(T x1, T y1, T x2, T y2) const
{
return Rectangle(std::clamp(left, x1, x2), std::clamp(top, y1, y2), std::clamp(right, x1, x2),
std::clamp(bottom, y1, y2));
}
/// Returns a new rectangle with clamped size.
constexpr Rectangle ClampedSize(T width, T height) const
{
return Rectangle(left, top, std::min(right, left + width), std::min(bottom, top + height));
}
T left;
T top;
T right;
T bottom;
};
} // namespace Common