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README: Mention SSE4.1 requirement
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@ -50,13 +50,15 @@ Other features include:
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- Automatic loading/applying of PPF patches.
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## System Requirements
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- A CPU faster than a potato. But it needs to be x86_64, AArch32/armv7, AArch64/ARMv8, or RISC-V/RV64.
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- A CPU faster than a potato. But it needs to be x86_64 (SSE4.1), AArch32/armv7, AArch64/ARMv8, or RISC-V/RV64.
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- For the hardware renderers, a GPU capable of OpenGL 3.1/OpenGL ES 3.1/Direct3D 11 Feature Level 10.0 (or Vulkan 1.0) and above. So, basically anything made in the last 10 years or so.
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- SDL, XInput or DInput compatible game controller (e.g. XB360/XBOne/XBSeries). DualShock 3 users on Windows will need to install the official DualShock 3 drivers included as part of PlayStation Now.
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## Downloading and running
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Binaries of DuckStation for Windows x64/ARM64, Linux x86_64 (in AppImage/Flatpak formats), and macOS Universal Binaries are available via GitHub Releases and are automatically built with every commit/push. Binaries or packages distributed through other sources may be out of date and are not supported by the developer, please speak to them for support, not us.
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For x86 machines (most systems), you will need a CPU that supports the SSE4.1 instruction set. This includes all CPUs manufactured after 2007. If you want to use DuckStation with a CPU that is older, [v0.1-6995](https://github.com/stenzek/duckstation/releases/tag/latest) is the last version that does not require SSE4.1.
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### Windows
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DuckStation **requires** Windows 10/11, specifically version 1809 or newer. If you are still using Windows 7/8/8.1, DuckStation **will not run** on your operating system. Running these operating systems in 2023 should be considered a security risk, and I would recommend updating to something which receives vendor support.
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