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https://github.com/RetroDECK/Duckstation.git
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Regtest: Use analog controller
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parent
95306d3362
commit
e50390553d
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@ -89,7 +89,7 @@ bool RegTestHost::InitializeConfig()
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SettingsInterface& si = *s_base_settings_interface.get();
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g_settings.Save(si);
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si.SetStringValue("GPU", "Renderer", Settings::GetRendererName(GPURenderer::Software));
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si.SetStringValue("Pad1", "Type", Settings::GetControllerTypeName(ControllerType::DigitalController));
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si.SetStringValue("Pad1", "Type", Settings::GetControllerTypeName(ControllerType::AnalogController));
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si.SetStringValue("Pad2", "Type", Settings::GetControllerTypeName(ControllerType::None));
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si.SetStringValue("MemoryCards", "Card1Type", Settings::GetMemoryCardTypeName(MemoryCardType::NonPersistent));
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si.SetStringValue("MemoryCards", "Card2Type", Settings::GetMemoryCardTypeName(MemoryCardType::None));
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@ -373,86 +373,6 @@ void Host::CancelGameListRefresh()
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BEGIN_HOTKEY_LIST(g_host_hotkeys)
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END_HOTKEY_LIST()
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#if 0
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void RegTestHostInterface::InitializeSettings()
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{
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SettingsInterface& si = m_settings_interface;
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HostInterface::SetDefaultSettings(si);
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// Set the settings we need for testing.
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si.SetStringValue("GPU", "Renderer", Settings::GetRendererName(s_renderer_to_use));
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si.SetStringValue("Controller1", "Type", Settings::GetControllerTypeName(ControllerType::DigitalController));
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si.SetStringValue("Controller2", "Type", Settings::GetControllerTypeName(ControllerType::None));
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si.SetStringValue("MemoryCards", "Card1Type", Settings::GetMemoryCardTypeName(MemoryCardType::NonPersistent));
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si.SetStringValue("MemoryCards", "Card2Type", Settings::GetMemoryCardTypeName(MemoryCardType::None));
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si.SetStringValue("ControllerPorts", "MultitapMode", Settings::GetMultitapModeName(MultitapMode::Disabled));
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si.SetStringValue("Logging", "LogLevel", Settings::GetLogLevelName(LOGLEVEL_DEV));
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si.SetBoolValue("Logging", "LogToConsole", true);
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HostInterface::LoadSettings(si);
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}
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bool RegTestHostInterface::AcquireHostDisplay()
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{
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switch (g_settings.gpu_renderer)
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{
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#ifdef _WIN32
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case GPURenderer::HardwareD3D11:
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m_display = std::make_unique<FrontendCommon::D3D11HostDisplay>();
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break;
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case GPURenderer::HardwareD3D12:
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m_display = std::make_unique<FrontendCommon::D3D12HostDisplay>();
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break;
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#endif
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case GPURenderer::HardwareOpenGL:
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m_display = std::make_unique<FrontendCommon::OpenGLHostDisplay>();
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break;
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case GPURenderer::HardwareVulkan:
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m_display = std::make_unique<FrontendCommon::VulkanHostDisplay>();
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break;
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case GPURenderer::Software:
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default:
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m_display = std::make_unique<RegTestHostDisplay>();
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break;
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}
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WindowInfo wi;
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wi.type = WindowInfo::Type::Surfaceless;
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wi.surface_width = 640;
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wi.surface_height = 480;
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if (!m_display->CreateRenderDevice(wi, std::string_view(), false, false))
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{
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Log_ErrorPrintf("Failed to create render device");
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m_display.reset();
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return false;
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}
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if (!m_display->InitializeRenderDevice(std::string_view(), false, false))
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{
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Log_ErrorPrintf("Failed to initialize render device");
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m_display->DestroyRenderDevice();
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m_display.reset();
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return false;
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}
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return true;
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}
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void RegTestHostInterface::ReleaseHostDisplay()
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{
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if (!m_display)
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return;
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m_display->DestroyRenderDevice();
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m_display.reset();
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}
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#endif
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static void SignalHandler(int signal)
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{
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std::signal(signal, SIG_DFL);
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