GameList: Fix non-recursive scanning

This commit is contained in:
Connor McLaughlin 2019-12-30 00:45:37 +10:00
parent 0639f4264f
commit e66214d93e

View file

@ -292,7 +292,7 @@ void GameList::ScanDirectory(const char* path, bool recursive)
Log_DevPrintf("Scanning %s%s", path, recursive ? " (recursively)" : "");
FileSystem::FindResultsArray files;
FileSystem::FindFiles(path, "*", FILESYSTEM_FIND_FILES | FILESYSTEM_FIND_RECURSIVE, &files);
FileSystem::FindFiles(path, "*", FILESYSTEM_FIND_FILES | (recursive ? FILESYSTEM_FIND_RECURSIVE : 0), &files);
GameListEntry entry;
for (const FILESYSTEM_FIND_DATA& ffd : files)