mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-25 15:15:40 +00:00
Frontend: Fix invalid FPS showing when reset
This commit is contained in:
parent
ae260b924c
commit
e80775ed82
|
@ -489,7 +489,7 @@ void SDLInterface::DrawMainMenuBar()
|
|||
if (ImGui::BeginMenu("System"))
|
||||
{
|
||||
if (ImGui::MenuItem("Reset"))
|
||||
m_system->Reset();
|
||||
DoReset();
|
||||
|
||||
ImGui::Separator();
|
||||
|
||||
|
@ -654,6 +654,16 @@ void SDLInterface::DrawOSDMessages()
|
|||
}
|
||||
}
|
||||
|
||||
void SDLInterface::DoReset()
|
||||
{
|
||||
m_system->Reset();
|
||||
m_last_frame_number = 0;
|
||||
m_last_internal_frame_number = 0;
|
||||
m_last_global_tick_counter = 0;
|
||||
m_fps_timer.Reset();
|
||||
AddOSDMessage("System reset.");
|
||||
}
|
||||
|
||||
void SDLInterface::DoLoadState(u32 index)
|
||||
{
|
||||
LoadState(GetSaveStateFilename(index));
|
||||
|
|
|
@ -51,6 +51,7 @@ private:
|
|||
// We only pass mouse input through if it's grabbed
|
||||
bool IsWindowFullscreen() const;
|
||||
void DrawImGui();
|
||||
void DoReset();
|
||||
void DoLoadState(u32 index);
|
||||
void DoSaveState(u32 index);
|
||||
|
||||
|
|
Loading…
Reference in a new issue