mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-26 15:45:42 +00:00
Hotkeys: Fix toggle CPU PGXP with Interpreter
This commit is contained in:
parent
591a2228d6
commit
e835f118b7
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@ -40,29 +40,21 @@ enum : u32
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union psx_value
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{
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struct
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{
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u8 l, h, h2, h3;
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} b;
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u32 d;
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s32 sd;
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struct
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{
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u16 l, h;
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} w;
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struct
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{
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s8 l, h, h2, h3;
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} sb;
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struct
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{
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s16 l, h;
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} sw;
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u32 d;
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s32 sd;
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};
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} // namespace
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static void PGXP_CacheVertex(s16 sx, s16 sy, const PGXP_value& vertex);
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static PGXP_value* PGXP_GetCachedVertex(short sx, short sy);
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static void CacheVertex(s16 sx, s16 sy, const PGXP_value& vertex);
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static PGXP_value* GetCachedVertex(short sx, short sy);
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static float TruncateVertexPosition(float p);
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static bool IsWithinTolerance(float precise_x, float precise_y, int int_x, int int_y);
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@ -90,8 +82,8 @@ static void WriteMem16(const PGXP_value* src, u32 addr);
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static const PGXP_value PGXP_value_invalid = {0.f, 0.f, 0.f, {0}, 0};
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static const PGXP_value PGXP_value_zero = {0.f, 0.f, 0.f, {VALID_ALL}, 0};
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static PGXP_value* Mem = nullptr;
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static PGXP_value* vertexCache = nullptr;
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static PGXP_value* s_mem = nullptr;
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static PGXP_value* s_vertex_cache = nullptr;
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} // namespace CPU::PGXP
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void CPU::PGXP::Initialize()
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@ -101,25 +93,25 @@ void CPU::PGXP::Initialize()
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std::memset(g_state.pgxp_gte, 0, sizeof(g_state.pgxp_gte));
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if (!Mem)
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if (!s_mem)
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{
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Mem = static_cast<PGXP_value*>(std::calloc(PGXP_MEM_SIZE, sizeof(PGXP_value)));
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if (!Mem)
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s_mem = static_cast<PGXP_value*>(std::calloc(PGXP_MEM_SIZE, sizeof(PGXP_value)));
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if (!s_mem)
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Panic("Failed to allocate PGXP memory");
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}
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if (g_settings.gpu_pgxp_vertex_cache && !vertexCache)
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if (g_settings.gpu_pgxp_vertex_cache && !s_vertex_cache)
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{
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vertexCache = static_cast<PGXP_value*>(std::calloc(VERTEX_CACHE_SIZE, sizeof(PGXP_value)));
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if (!vertexCache)
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s_vertex_cache = static_cast<PGXP_value*>(std::calloc(VERTEX_CACHE_SIZE, sizeof(PGXP_value)));
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if (!s_vertex_cache)
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{
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Log_ErrorPrint("Failed to allocate memory for vertex cache, disabling.");
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g_settings.gpu_pgxp_vertex_cache = false;
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}
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}
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if (vertexCache)
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std::memset(vertexCache, 0, sizeof(PGXP_value) * VERTEX_CACHE_SIZE);
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if (s_vertex_cache)
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std::memset(s_vertex_cache, 0, sizeof(PGXP_value) * VERTEX_CACHE_SIZE);
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}
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void CPU::PGXP::Reset()
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@ -128,24 +120,24 @@ void CPU::PGXP::Reset()
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std::memset(g_state.pgxp_cop0, 0, sizeof(g_state.pgxp_cop0));
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std::memset(g_state.pgxp_gte, 0, sizeof(g_state.pgxp_gte));
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if (Mem)
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std::memset(Mem, 0, sizeof(PGXP_value) * PGXP_MEM_SIZE);
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if (s_mem)
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std::memset(s_mem, 0, sizeof(PGXP_value) * PGXP_MEM_SIZE);
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if (vertexCache)
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std::memset(vertexCache, 0, sizeof(PGXP_value) * VERTEX_CACHE_SIZE);
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if (s_vertex_cache)
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std::memset(s_vertex_cache, 0, sizeof(PGXP_value) * VERTEX_CACHE_SIZE);
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}
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void CPU::PGXP::Shutdown()
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{
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if (vertexCache)
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if (s_vertex_cache)
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{
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std::free(vertexCache);
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vertexCache = nullptr;
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std::free(s_vertex_cache);
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s_vertex_cache = nullptr;
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}
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if (Mem)
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if (s_mem)
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{
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std::free(Mem);
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Mem = nullptr;
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std::free(s_mem);
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s_mem = nullptr;
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}
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std::memset(g_state.pgxp_gte, 0, sizeof(g_state.pgxp_gte));
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@ -178,25 +170,23 @@ void CPU::PGXP::Shutdown()
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ALWAYS_INLINE_RELEASE void CPU::PGXP::MakeValid(PGXP_value* pV, u32 psxV)
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{
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if ((pV->flags & VALID_01) != VALID_01)
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{
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pV->x = static_cast<float>(static_cast<s16>(Truncate16(psxV)));
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pV->y = static_cast<float>(static_cast<s16>(Truncate16(psxV >> 16)));
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pV->z = 0.f;
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pV->flags = VALID_01;
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pV->value = psxV;
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}
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if ((pV->flags & VALID_01) == VALID_01)
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return;
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pV->x = static_cast<float>(static_cast<s16>(Truncate16(psxV)));
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pV->y = static_cast<float>(static_cast<s16>(Truncate16(psxV >> 16)));
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pV->z = 0.0f;
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pV->flags = VALID_01;
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pV->value = psxV;
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}
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ALWAYS_INLINE_RELEASE void CPU::PGXP::Validate(PGXP_value* pV, u32 psxV)
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{
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// assume pV is not NULL
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pV->flags &= (pV->value == psxV) ? ALL : INV_VALID_ALL;
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}
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ALWAYS_INLINE_RELEASE void CPU::PGXP::MaskValidate(PGXP_value* pV, u32 psxV, u32 mask, u32 validMask)
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{
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// assume pV is not NULL
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pV->flags &= ((pV->value & mask) == (psxV & mask)) ? ALL : (ALL ^ (validMask));
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}
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@ -220,11 +210,11 @@ ALWAYS_INLINE_RELEASE double CPU::PGXP::f16Overflow(double in)
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ALWAYS_INLINE_RELEASE CPU::PGXP_value* CPU::PGXP::GetPtr(u32 addr)
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{
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if ((addr & SCRATCHPAD_ADDR_MASK) == SCRATCHPAD_ADDR)
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return &Mem[PGXP_MEM_SCRATCH_OFFSET + ((addr & SCRATCHPAD_OFFSET_MASK) >> 2)];
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return &s_mem[PGXP_MEM_SCRATCH_OFFSET + ((addr & SCRATCHPAD_OFFSET_MASK) >> 2)];
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const u32 paddr = (addr & PHYSICAL_MEMORY_ADDRESS_MASK);
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if (paddr < Bus::RAM_MIRROR_END)
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return &Mem[(paddr & Bus::g_ram_mask) >> 2];
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return &s_mem[(paddr & Bus::g_ram_mask) >> 2];
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else
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return nullptr;
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}
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@ -232,67 +222,67 @@ ALWAYS_INLINE_RELEASE CPU::PGXP_value* CPU::PGXP::GetPtr(u32 addr)
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ALWAYS_INLINE_RELEASE void CPU::PGXP::ValidateAndCopyMem(PGXP_value* dest, u32 addr, u32 value)
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{
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PGXP_value* pMem = GetPtr(addr);
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if (pMem)
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if (!pMem)
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{
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Validate(pMem, value);
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*dest = *pMem;
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*dest = PGXP_value_invalid;
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return;
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}
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*dest = PGXP_value_invalid;
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Validate(pMem, value);
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*dest = *pMem;
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}
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ALWAYS_INLINE_RELEASE void CPU::PGXP::ValidateAndCopyMem16(PGXP_value* dest, u32 addr, u32 value, bool sign)
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{
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u32 validMask = 0;
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psx_value val, mask;
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PGXP_value* pMem = GetPtr(addr);
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if (pMem)
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if (!pMem)
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{
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mask.d = val.d = 0;
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// determine if high or low word
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if ((addr % 4) == 2)
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{
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val.w.h = static_cast<u16>(value);
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mask.w.h = 0xFFFF;
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validMask = VALID_1;
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}
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else
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{
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val.w.l = static_cast<u16>(value);
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mask.w.l = 0xFFFF;
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validMask = VALID_0;
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}
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// validate and copy whole value
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MaskValidate(pMem, val.d, mask.d, validMask);
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*dest = *pMem;
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// if high word then shift
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if ((addr % 4) == 2)
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{
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dest->x = dest->y;
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dest->compFlags[0] = dest->compFlags[1];
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}
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// truncate value
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if (dest->compFlags[0] == VALID)
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{
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// only set y as valid if x is also valid.. don't want to make fake values
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dest->y = (dest->x < 0) ? -1.f * sign : 0.f; // 0.f;
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dest->compFlags[1] = VALID; // iCB: High word is valid, just 0
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}
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else
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{
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dest->y = 0.0f;
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dest->compFlags[1] = 0;
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}
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dest->value = value;
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*dest = PGXP_value_invalid;
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return;
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}
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*dest = PGXP_value_invalid;
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psx_value val{0}, mask{0};
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u32 valid_mask = 0;
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// determine if high or low word
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const bool hiword = ((addr & 2) != 0);
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if (hiword)
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{
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val.w.h = static_cast<u16>(value);
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mask.w.h = 0xFFFF;
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valid_mask = VALID_1;
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}
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else
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{
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val.w.l = static_cast<u16>(value);
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mask.w.l = 0xFFFF;
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valid_mask = VALID_0;
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}
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// validate and copy whole value
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MaskValidate(pMem, val.d, mask.d, valid_mask);
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*dest = *pMem;
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// if high word then shift
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if (hiword)
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{
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dest->x = dest->y;
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dest->compFlags[0] = dest->compFlags[1];
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}
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// only set y as valid if x is also valid.. don't want to make fake values
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if (dest->compFlags[0] == VALID)
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{
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dest->y = (dest->x < 0) ? -1.f * sign : 0.f;
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dest->compFlags[1] = VALID;
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}
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else
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{
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dest->y = 0.0f;
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dest->compFlags[1] = 0;
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}
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dest->value = value;
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}
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ALWAYS_INLINE_RELEASE void CPU::PGXP::WriteMem(const PGXP_value* value, u32 addr)
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@ -306,33 +296,29 @@ ALWAYS_INLINE_RELEASE void CPU::PGXP::WriteMem(const PGXP_value* value, u32 addr
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ALWAYS_INLINE_RELEASE void CPU::PGXP::WriteMem16(const PGXP_value* src, u32 addr)
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{
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PGXP_value* dest = GetPtr(addr);
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psx_value* pVal = nullptr;
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if (!dest)
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return;
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if (dest)
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// determine if high or low word
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const bool hiword = ((addr & 2) != 0);
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if (hiword)
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{
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pVal = (psx_value*)&dest->value;
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// determine if high or low word
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if ((addr % 4) == 2)
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{
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dest->y = src->x;
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dest->compFlags[1] = src->compFlags[0];
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pVal->w.h = (u16)src->value;
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}
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else
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{
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dest->x = src->x;
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dest->compFlags[0] = src->compFlags[0];
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pVal->w.l = (u16)src->value;
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}
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dest->y = src->x;
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dest->compFlags[1] = src->compFlags[0];
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dest->value = (dest->value & UINT32_C(0x0000FFFF)) | (src->value << 16);
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}
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else
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{
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dest->x = src->x;
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dest->compFlags[0] = src->compFlags[0];
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dest->value = (dest->value & UINT32_C(0xFFFF0000)) | (src->value & UINT32_C(0x0000FFFF));
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}
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// overwrite z/w if valid
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if (src->compFlags[2] == VALID)
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{
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dest->z = src->z;
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dest->compFlags[2] = src->compFlags[2];
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}
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// dest->valid = dest->valid && src->valid;
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// overwrite z/w if valid
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if (src->compFlags[2] == VALID)
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{
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dest->z = src->z;
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dest->compFlags[2] = src->compFlags[2];
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}
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}
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@ -349,7 +335,7 @@ void CPU::PGXP::GTE_PushSXYZ2f(float x, float y, float z, u32 v)
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SXY2.flags = VALID_ALL;
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if (g_settings.gpu_pgxp_vertex_cache)
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PGXP_CacheVertex(static_cast<s16>(Truncate16(v)), static_cast<s16>(Truncate16(v >> 16)), SXY2);
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CacheVertex(static_cast<s16>(Truncate16(v)), static_cast<s16>(Truncate16(v >> 16)), SXY2);
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}
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#define VX(n) (psxRegs.CP2D.p[n << 1].sw.l)
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@ -450,21 +436,21 @@ void CPU::PGXP::CPU_SWC2(u32 instr, u32 addr, u32 rtVal)
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WriteMem(&g_state.pgxp_gte[rt(instr)], addr);
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}
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ALWAYS_INLINE_RELEASE void CPU::PGXP::PGXP_CacheVertex(s16 sx, s16 sy, const PGXP_value& vertex)
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ALWAYS_INLINE_RELEASE void CPU::PGXP::CacheVertex(s16 sx, s16 sy, const PGXP_value& vertex)
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{
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if (sx >= -0x800 && sx <= 0x7ff && sy >= -0x800 && sy <= 0x7ff)
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{
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// Write vertex into cache
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vertexCache[(sy + 0x800) * VERTEX_CACHE_WIDTH + (sx + 0x800)] = vertex;
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s_vertex_cache[(sy + 0x800) * VERTEX_CACHE_WIDTH + (sx + 0x800)] = vertex;
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}
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}
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ALWAYS_INLINE_RELEASE CPU::PGXP_value* CPU::PGXP::PGXP_GetCachedVertex(short sx, short sy)
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ALWAYS_INLINE_RELEASE CPU::PGXP_value* CPU::PGXP::GetCachedVertex(short sx, short sy)
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{
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if (sx >= -0x800 && sx <= 0x7ff && sy >= -0x800 && sy <= 0x7ff)
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{
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// Return pointer to cache entry
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return &vertexCache[(sy + 0x800) * VERTEX_CACHE_WIDTH + (sx + 0x800)];
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return &s_vertex_cache[(sy + 0x800) * VERTEX_CACHE_WIDTH + (sx + 0x800)];
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}
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return nullptr;
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@ -511,7 +497,7 @@ bool CPU::PGXP::GetPreciseVertex(u32 addr, u32 value, int x, int y, int xOffs, i
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const short psx_y = (short)(value >> 16);
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// Look in cache for valid vertex
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vert = PGXP_GetCachedVertex(psx_x, psx_y);
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vert = GetCachedVertex(psx_x, psx_y);
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if (vert && (vert->flags & VALID_01) == VALID_01)
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{
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*out_x = TruncateVertexPosition(vert->x) + static_cast<float>(xOffs);
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@ -438,6 +438,9 @@ DEFINE_HOTKEY("TogglePGXPCPU", TRANSLATE_NOOP("Hotkeys", "Graphics"), TRANSLATE_
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// we need to recompile all blocks if pgxp is toggled on/off
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CPU::CodeCache::Reset();
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// need to swap interpreters
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System::InterruptExecution();
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}
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})
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