GPU/HW: Fix D3D11 upscaled line GS

This commit is contained in:
Connor McLaughlin 2020-06-22 15:53:05 +10:00
parent 73cdd676ad
commit eb1b6b6272

View file

@ -945,7 +945,6 @@ void main() {
struct Vertex
{
float4 col0 : COLOR0;
float depth : TEXCOORD0;
float4 pos : SV_Position;
};