mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-30 01:25:51 +00:00
Controller: Add NeGcon support
This commit is contained in:
parent
e293c22cde
commit
ee3a96011e
|
@ -54,6 +54,8 @@ add_library(core
|
|||
memory_card.h
|
||||
namco_guncon.cpp
|
||||
namco_guncon.h
|
||||
negcon.cpp
|
||||
negcon.h
|
||||
pad.cpp
|
||||
pad.h
|
||||
playstation_mouse.cpp
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
#include "digital_controller.h"
|
||||
#include "namco_guncon.h"
|
||||
#include "playstation_mouse.h"
|
||||
#include "negcon.h"
|
||||
|
||||
Controller::Controller() = default;
|
||||
|
||||
|
@ -54,6 +55,9 @@ std::unique_ptr<Controller> Controller::Create(System* system, ControllerType ty
|
|||
case ControllerType::PlayStationMouse:
|
||||
return PlayStationMouse::Create(system);
|
||||
|
||||
case ControllerType::NeGcon:
|
||||
return NeGcon::Create();
|
||||
|
||||
case ControllerType::None:
|
||||
default:
|
||||
return {};
|
||||
|
@ -86,6 +90,9 @@ Controller::AxisList Controller::GetAxisNames(ControllerType type)
|
|||
case ControllerType::PlayStationMouse:
|
||||
return PlayStationMouse::StaticGetAxisNames();
|
||||
|
||||
case ControllerType::NeGcon:
|
||||
return NeGcon::StaticGetAxisNames();
|
||||
|
||||
case ControllerType::None:
|
||||
default:
|
||||
return {};
|
||||
|
@ -108,6 +115,9 @@ Controller::ButtonList Controller::GetButtonNames(ControllerType type)
|
|||
case ControllerType::PlayStationMouse:
|
||||
return PlayStationMouse::StaticGetButtonNames();
|
||||
|
||||
case ControllerType::NeGcon:
|
||||
return NeGcon::StaticGetButtonNames();
|
||||
|
||||
case ControllerType::None:
|
||||
default:
|
||||
return {};
|
||||
|
@ -130,6 +140,9 @@ u32 Controller::GetVibrationMotorCount(ControllerType type)
|
|||
case ControllerType::PlayStationMouse:
|
||||
return PlayStationMouse::StaticGetVibrationMotorCount();
|
||||
|
||||
case ControllerType::NeGcon:
|
||||
return NeGcon::StaticGetVibrationMotorCount();
|
||||
|
||||
case ControllerType::None:
|
||||
default:
|
||||
return 0;
|
||||
|
@ -152,6 +165,9 @@ std::optional<s32> Controller::GetAxisCodeByName(ControllerType type, std::strin
|
|||
case ControllerType::PlayStationMouse:
|
||||
return PlayStationMouse::StaticGetAxisCodeByName(axis_name);
|
||||
|
||||
case ControllerType::NeGcon:
|
||||
return NeGcon::StaticGetAxisCodeByName(axis_name);
|
||||
|
||||
case ControllerType::None:
|
||||
default:
|
||||
return std::nullopt;
|
||||
|
@ -174,6 +190,9 @@ std::optional<s32> Controller::GetButtonCodeByName(ControllerType type, std::str
|
|||
case ControllerType::PlayStationMouse:
|
||||
return PlayStationMouse::StaticGetButtonCodeByName(button_name);
|
||||
|
||||
case ControllerType::NeGcon:
|
||||
return NeGcon::StaticGetButtonCodeByName(button_name);
|
||||
|
||||
case ControllerType::None:
|
||||
default:
|
||||
return std::nullopt;
|
||||
|
|
246
src/core/negcon.cpp
Normal file
246
src/core/negcon.cpp
Normal file
|
@ -0,0 +1,246 @@
|
|||
#include "negcon.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/log.h"
|
||||
#include "common/state_wrapper.h"
|
||||
#include <array>
|
||||
#include <cmath>
|
||||
|
||||
NeGcon::NeGcon()
|
||||
{
|
||||
m_axis_state.fill(0x00);
|
||||
m_axis_state[static_cast<u8>(Axis::Steering)] = 0x80;
|
||||
}
|
||||
|
||||
NeGcon::~NeGcon() = default;
|
||||
|
||||
ControllerType NeGcon::GetType() const
|
||||
{
|
||||
return ControllerType::NeGcon;
|
||||
}
|
||||
|
||||
std::optional<s32> NeGcon::GetAxisCodeByName(std::string_view axis_name) const
|
||||
{
|
||||
return StaticGetAxisCodeByName(axis_name);
|
||||
}
|
||||
|
||||
std::optional<s32> NeGcon::GetButtonCodeByName(std::string_view button_name) const
|
||||
{
|
||||
return StaticGetButtonCodeByName(button_name);
|
||||
}
|
||||
|
||||
void NeGcon::Reset()
|
||||
{
|
||||
m_transfer_state = TransferState::Idle;
|
||||
}
|
||||
|
||||
bool NeGcon::DoState(StateWrapper& sw)
|
||||
{
|
||||
if (!Controller::DoState(sw))
|
||||
return false;
|
||||
|
||||
sw.Do(&m_button_state);
|
||||
sw.Do(&m_transfer_state);
|
||||
return true;
|
||||
}
|
||||
|
||||
void NeGcon::SetAxisState(s32 axis_code, float value)
|
||||
{
|
||||
if (axis_code < 0 || axis_code >= static_cast<s32>(Axis::Count))
|
||||
return;
|
||||
|
||||
// Steering Axis: -1..1 -> 0..255
|
||||
if (axis_code == static_cast<s32>(Axis::Steering))
|
||||
{
|
||||
const u8 u8_value = static_cast<u8>(std::clamp(((value + 1.0f) / 2.0f) * 255.0f, 0.0f, 255.0f));
|
||||
|
||||
SetAxisState(static_cast<Axis>(axis_code), u8_value);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// I, II, L: 0..1 -> 0..255 or -1..0 -> 0..255 to support negative axis ranges,
|
||||
// e.g. if bound to analog stick instead of trigger
|
||||
const u8 u8_value = static_cast<u8>(std::clamp(std::abs(value) * 255.0f, 0.0f, 255.0f));
|
||||
|
||||
SetAxisState(static_cast<Axis>(axis_code), u8_value);
|
||||
}
|
||||
|
||||
void NeGcon::SetAxisState(Axis axis, u8 value)
|
||||
{
|
||||
m_axis_state[static_cast<u8>(axis)] = value;
|
||||
}
|
||||
|
||||
void NeGcon::SetButtonState(s32 button_code, bool pressed)
|
||||
{
|
||||
if (button_code < 0 || button_code >= static_cast<s32>(Button::Count))
|
||||
return;
|
||||
|
||||
SetButtonState(static_cast<Button>(button_code), pressed);
|
||||
}
|
||||
|
||||
void NeGcon::SetButtonState(Button button, bool pressed)
|
||||
{
|
||||
// Mapping of Button to index of corresponding bit in m_button_state
|
||||
static constexpr std::array<u8, static_cast<size_t>(Button::Count)> indices = {3, 4, 5, 6, 7, 11, 12, 13};
|
||||
|
||||
if (pressed)
|
||||
m_button_state &= ~(u16(1) << indices[static_cast<u8>(button)]);
|
||||
else
|
||||
m_button_state |= u16(1) << indices[static_cast<u8>(button)];
|
||||
}
|
||||
|
||||
void NeGcon::ResetTransferState()
|
||||
{
|
||||
m_transfer_state = TransferState::Idle;
|
||||
}
|
||||
|
||||
bool NeGcon::Transfer(const u8 data_in, u8* data_out)
|
||||
{
|
||||
static constexpr u16 ID = 0x5A23;
|
||||
|
||||
switch (m_transfer_state)
|
||||
{
|
||||
case TransferState::Idle:
|
||||
{
|
||||
if (data_in == 0x42)
|
||||
{
|
||||
*data_out = Truncate8(ID);
|
||||
m_transfer_state = TransferState::IDMSB;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
*data_out = 0xFF;
|
||||
return (data_in == 0x01);
|
||||
}
|
||||
}
|
||||
|
||||
case TransferState::IDMSB:
|
||||
{
|
||||
*data_out = Truncate8(ID >> 8);
|
||||
m_transfer_state = TransferState::ButtonsLSB;
|
||||
return true;
|
||||
}
|
||||
|
||||
case TransferState::ButtonsLSB:
|
||||
{
|
||||
*data_out = Truncate8(m_button_state);
|
||||
m_transfer_state = TransferState::ButtonsMSB;
|
||||
return true;
|
||||
}
|
||||
|
||||
case TransferState::ButtonsMSB:
|
||||
{
|
||||
*data_out = Truncate8(m_button_state >> 8);
|
||||
m_transfer_state = TransferState::AnalogSteering;
|
||||
return true;
|
||||
}
|
||||
|
||||
case TransferState::AnalogSteering:
|
||||
{
|
||||
*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::Steering)]);
|
||||
m_transfer_state = TransferState::AnalogI;
|
||||
return true;
|
||||
}
|
||||
|
||||
case TransferState::AnalogI:
|
||||
{
|
||||
*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::I)]);
|
||||
m_transfer_state = TransferState::AnalogII;
|
||||
return true;
|
||||
}
|
||||
|
||||
case TransferState::AnalogII:
|
||||
{
|
||||
*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::II)]);
|
||||
m_transfer_state = TransferState::AnalogL;
|
||||
return true;
|
||||
}
|
||||
|
||||
case TransferState::AnalogL:
|
||||
{
|
||||
*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::L)]);
|
||||
m_transfer_state = TransferState::Idle;
|
||||
return false;
|
||||
}
|
||||
|
||||
default:
|
||||
{
|
||||
UnreachableCode();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::unique_ptr<NeGcon> NeGcon::Create()
|
||||
{
|
||||
return std::make_unique<NeGcon>();
|
||||
}
|
||||
|
||||
std::optional<s32> NeGcon::StaticGetAxisCodeByName(std::string_view axis_name)
|
||||
{
|
||||
#define AXIS(name) \
|
||||
if (axis_name == #name) \
|
||||
{ \
|
||||
return static_cast<s32>(ZeroExtend32(static_cast<u8>(Axis::name))); \
|
||||
}
|
||||
|
||||
AXIS(Steering);
|
||||
AXIS(I);
|
||||
AXIS(II);
|
||||
AXIS(L);
|
||||
|
||||
return std::nullopt;
|
||||
|
||||
#undef AXIS
|
||||
}
|
||||
|
||||
std::optional<s32> NeGcon::StaticGetButtonCodeByName(std::string_view button_name)
|
||||
{
|
||||
#define BUTTON(name) \
|
||||
if (button_name == #name) \
|
||||
{ \
|
||||
return static_cast<s32>(ZeroExtend32(static_cast<u8>(Button::name))); \
|
||||
}
|
||||
|
||||
BUTTON(Up);
|
||||
BUTTON(Down);
|
||||
BUTTON(Left);
|
||||
BUTTON(Right);
|
||||
BUTTON(A);
|
||||
BUTTON(B);
|
||||
BUTTON(R);
|
||||
BUTTON(Start);
|
||||
|
||||
return std::nullopt;
|
||||
|
||||
#undef BUTTON
|
||||
}
|
||||
|
||||
Controller::AxisList NeGcon::StaticGetAxisNames()
|
||||
{
|
||||
#define A(n) \
|
||||
{ \
|
||||
#n, static_cast <s32>(Axis::n) \
|
||||
}
|
||||
|
||||
return {A(Steering), A(I), A(II), A(L)};
|
||||
|
||||
#undef A
|
||||
}
|
||||
|
||||
Controller::ButtonList NeGcon::StaticGetButtonNames()
|
||||
{
|
||||
#define B(n) \
|
||||
{ \
|
||||
#n, static_cast <s32>(Button::n) \
|
||||
}
|
||||
|
||||
return {B(Up), B(Down), B(Left), B(Right), B(A), B(B), B(R), B(Start)};
|
||||
#undef B
|
||||
}
|
||||
|
||||
u32 NeGcon::StaticGetVibrationMotorCount()
|
||||
{
|
||||
return 0;
|
||||
}
|
78
src/core/negcon.h
Normal file
78
src/core/negcon.h
Normal file
|
@ -0,0 +1,78 @@
|
|||
#pragma once
|
||||
#include "controller.h"
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string_view>
|
||||
|
||||
class NeGcon final : public Controller
|
||||
{
|
||||
public:
|
||||
enum class Axis : u8
|
||||
{
|
||||
Steering = 0,
|
||||
I = 1,
|
||||
II = 2,
|
||||
L = 3,
|
||||
Count
|
||||
};
|
||||
|
||||
enum class Button : u8
|
||||
{
|
||||
Start = 0,
|
||||
Up = 1,
|
||||
Right = 2,
|
||||
Down = 3,
|
||||
Left = 4,
|
||||
R = 5,
|
||||
B = 6,
|
||||
A = 7,
|
||||
Count
|
||||
};
|
||||
|
||||
NeGcon();
|
||||
~NeGcon() override;
|
||||
|
||||
static std::unique_ptr<NeGcon> Create();
|
||||
static std::optional<s32> StaticGetAxisCodeByName(std::string_view axis_name);
|
||||
static std::optional<s32> StaticGetButtonCodeByName(std::string_view button_name);
|
||||
static AxisList StaticGetAxisNames();
|
||||
static ButtonList StaticGetButtonNames();
|
||||
static u32 StaticGetVibrationMotorCount();
|
||||
|
||||
ControllerType GetType() const override;
|
||||
std::optional<s32> GetAxisCodeByName(std::string_view axis_name) const override;
|
||||
std::optional<s32> GetButtonCodeByName(std::string_view button_name) const override;
|
||||
|
||||
void Reset() override;
|
||||
bool DoState(StateWrapper& sw) override;
|
||||
|
||||
void SetAxisState(s32 axis_code, float value) override;
|
||||
void SetButtonState(s32 button_code, bool pressed) override;
|
||||
|
||||
void ResetTransferState() override;
|
||||
bool Transfer(const u8 data_in, u8* data_out) override;
|
||||
|
||||
void SetAxisState(Axis axis, u8 value);
|
||||
void SetButtonState(Button button, bool pressed);
|
||||
|
||||
private:
|
||||
enum class TransferState : u8
|
||||
{
|
||||
Idle,
|
||||
IDMSB,
|
||||
ButtonsLSB,
|
||||
ButtonsMSB,
|
||||
AnalogSteering,
|
||||
AnalogI,
|
||||
AnalogII,
|
||||
AnalogL
|
||||
};
|
||||
|
||||
std::array<u8, static_cast<u8>(Axis::Count)> m_axis_state {};
|
||||
|
||||
// buttons are active low; bits 0-2, 8-10, 14-15 are not used and are always high
|
||||
u16 m_button_state = UINT16_C(0xFFFF);
|
||||
|
||||
TransferState m_transfer_state = TransferState::Idle;
|
||||
};
|
|
@ -419,10 +419,10 @@ const char* Settings::GetAudioBackendDisplayName(AudioBackend backend)
|
|||
return s_audio_backend_display_names[static_cast<int>(backend)];
|
||||
}
|
||||
|
||||
static std::array<const char*, 5> s_controller_type_names = {
|
||||
{"None", "DigitalController", "AnalogController", "NamcoGunCon", "PlayStationMouse"}};
|
||||
static std::array<const char*, 5> s_controller_display_names = {
|
||||
{"None", "Digital Controller", "Analog Controller (DualShock)", "Namco GunCon", "PlayStation Mouse"}};
|
||||
static std::array<const char*, 6> s_controller_type_names = {
|
||||
{"None", "DigitalController", "AnalogController", "NamcoGunCon", "PlayStationMouse", "NeGcon"}};
|
||||
static std::array<const char*, 6> s_controller_display_names = {
|
||||
{"None", "Digital Controller", "Analog Controller (DualShock)", "Namco GunCon", "PlayStation Mouse", "NeGcon"}};
|
||||
|
||||
std::optional<ControllerType> Settings::ParseControllerTypeName(const char* str)
|
||||
{
|
||||
|
|
|
@ -89,6 +89,7 @@ enum class ControllerType
|
|||
AnalogController,
|
||||
NamcoGunCon,
|
||||
PlayStationMouse,
|
||||
NeGcon,
|
||||
Count
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in a new issue