diff --git a/src/frontend-common/opengl_host_display.cpp b/src/frontend-common/opengl_host_display.cpp index 03e652d81..de0bd3eaa 100644 --- a/src/frontend-common/opengl_host_display.cpp +++ b/src/frontend-common/opengl_host_display.cpp @@ -397,7 +397,7 @@ bool OpenGLHostDisplay::InitializeRenderDevice(std::string_view shader_cache_dir glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, reinterpret_cast(&m_uniform_buffer_alignment)); // Doubt GLES2 drivers will support PBOs efficiently. - m_use_pbo_for_pixels = m_use_gles2_draw_path; + m_use_pbo_for_pixels = !m_use_gles2_draw_path; if (m_gl_context->IsGLES()) { // Adreno seems to corrupt textures through PBOs...