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CubebAudioStream: Use cubeb's volume control
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@ -126,7 +126,7 @@ long CubebAudioStream::DataCallback(cubeb_stream* stm, void* user_ptr, const voi
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long nframes)
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{
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CubebAudioStream* const this_ptr = static_cast<CubebAudioStream*>(user_ptr);
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this_ptr->ReadFrames(reinterpret_cast<SampleType*>(output_buffer), static_cast<u32>(nframes), true);
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this_ptr->ReadFrames(reinterpret_cast<SampleType*>(output_buffer), static_cast<u32>(nframes), false);
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return nframes;
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}
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@ -139,6 +139,12 @@ void CubebAudioStream::StateCallback(cubeb_stream* stream, void* user_ptr, cubeb
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void CubebAudioStream::FramesAvailable() {}
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void CubebAudioStream::SetOutputVolume(u32 volume)
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{
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AudioStream::SetOutputVolume(volume);
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cubeb_stream_set_volume(m_cubeb_stream, static_cast<float>(m_output_volume) / 100.0f);
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}
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void CubebAudioStream::DestroyContext()
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{
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cubeb_destroy(m_cubeb_context);
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@ -18,6 +18,7 @@ protected:
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void PauseDevice(bool paused) override;
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void CloseDevice() override;
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void FramesAvailable() override;
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void SetOutputVolume(u32 volume) override;
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void DestroyContext();
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