SDL: Fix setting changes not applying

This commit is contained in:
Connor McLaughlin 2020-02-28 16:59:44 +10:00
parent 4b94224955
commit f03de090c4
2 changed files with 92 additions and 57 deletions

View file

@ -207,11 +207,15 @@ void SDLHostInterface::RunLater(std::function<void()> callback)
SDL_PushEvent(&ev);
}
void SDLHostInterface::SaveAndUpdateSettings()
void SDLHostInterface::SaveSettings()
{
SDLSettingsInterface si(GetSettingsFileName().c_str());
m_settings.Save(si);
m_settings.Load(si);
m_settings_copy.Save(si);
}
void SDLHostInterface::UpdateSettings()
{
HostInterface::UpdateSettings([this]() { m_settings = m_settings_copy; });
}
void SDLHostInterface::UpdateFullscreen()
@ -229,7 +233,8 @@ std::unique_ptr<SDLHostInterface> SDLHostInterface::Create()
// Settings need to be loaded prior to creating the window for OpenGL bits.
SDLSettingsInterface si(intf->GetSettingsFileName().c_str());
intf->m_settings.Load(si);
intf->m_settings_copy.Load(si);
intf->m_settings = intf->m_settings_copy;
if (!intf->CreateSDLWindow())
{
@ -413,9 +418,9 @@ void SDLHostInterface::HandleSDLKeyEvent(const SDL_Event* event)
if (pressed && !repeat && m_system)
{
m_settings.speed_limiter_enabled = !m_settings.speed_limiter_enabled;
m_settings_copy.speed_limiter_enabled = m_settings.speed_limiter_enabled;
UpdateSpeedLimiterState();
AddOSDMessage(m_system->GetSettings().speed_limiter_enabled ? "Speed limiter enabled." :
"Speed limiter disabled.");
AddOSDMessage(m_settings.speed_limiter_enabled ? "Speed limiter enabled." : "Speed limiter disabled.");
}
}
break;
@ -740,7 +745,7 @@ void SDLHostInterface::DrawMainMenuBar()
void SDLHostInterface::DrawQuickSettingsMenu()
{
bool settings_changed = false;
settings_changed |= ImGui::MenuItem("Enable Speed Limiter", nullptr, &m_settings.speed_limiter_enabled);
settings_changed |= ImGui::MenuItem("Enable Speed Limiter", nullptr, &m_settings_copy.speed_limiter_enabled);
ImGui::Separator();
@ -752,7 +757,7 @@ void SDLHostInterface::DrawQuickSettingsMenu()
if (ImGui::MenuItem(Settings::GetCPUExecutionModeDisplayName(static_cast<CPUExecutionMode>(i)), nullptr,
i == static_cast<u32>(current)))
{
m_settings.cpu_execution_mode = static_cast<CPUExecutionMode>(i);
m_settings_copy.cpu_execution_mode = static_cast<CPUExecutionMode>(i);
settings_changed = true;
}
}
@ -764,13 +769,13 @@ void SDLHostInterface::DrawQuickSettingsMenu()
if (ImGui::BeginMenu("Renderer"))
{
const GPURenderer current = m_settings.gpu_renderer;
const GPURenderer current = m_settings_copy.gpu_renderer;
for (u32 i = 0; i < static_cast<u32>(GPURenderer::Count); i++)
{
if (ImGui::MenuItem(Settings::GetRendererDisplayName(static_cast<GPURenderer>(i)), nullptr,
i == static_cast<u32>(current)))
{
m_settings.gpu_renderer = static_cast<GPURenderer>(i);
m_settings_copy.gpu_renderer = static_cast<GPURenderer>(i);
settings_changed = true;
}
}
@ -778,27 +783,27 @@ void SDLHostInterface::DrawQuickSettingsMenu()
ImGui::EndMenu();
}
if (ImGui::MenuItem("Fullscreen", nullptr, &m_settings.display_fullscreen))
if (ImGui::MenuItem("Fullscreen", nullptr, &m_settings_copy.display_fullscreen))
{
settings_changed = true;
UpdateFullscreen();
}
settings_changed |= ImGui::MenuItem("VSync", nullptr, &m_settings.video_sync_enabled);
settings_changed |= ImGui::MenuItem("VSync", nullptr, &m_settings_copy.video_sync_enabled);
ImGui::Separator();
if (ImGui::BeginMenu("Resolution Scale"))
{
const u32 current_internal_resolution = m_settings.gpu_resolution_scale;
for (u32 scale = 1; scale <= m_settings.max_gpu_resolution_scale; scale++)
const u32 current_internal_resolution = m_settings_copy.gpu_resolution_scale;
for (u32 scale = 1; scale <= m_settings_copy.max_gpu_resolution_scale; scale++)
{
char buf[32];
std::snprintf(buf, sizeof(buf), "%ux (%ux%u)", scale, scale * GPU::VRAM_WIDTH, scale * GPU::VRAM_HEIGHT);
if (ImGui::MenuItem(buf, nullptr, current_internal_resolution == scale))
{
m_settings.gpu_resolution_scale = scale;
m_settings_copy.gpu_resolution_scale = scale;
settings_changed = true;
}
}
@ -806,38 +811,59 @@ void SDLHostInterface::DrawQuickSettingsMenu()
ImGui::EndMenu();
}
settings_changed |= ImGui::MenuItem("True (24-Bit) Color", nullptr, &m_settings.gpu_true_color);
settings_changed |= ImGui::MenuItem("Texture Filtering", nullptr, &m_settings.gpu_texture_filtering);
settings_changed |= ImGui::MenuItem("Display Linear Filtering", nullptr, &m_settings.display_linear_filtering);
settings_changed |= ImGui::MenuItem("True (24-Bit) Color", nullptr, &m_settings_copy.gpu_true_color);
settings_changed |= ImGui::MenuItem("Texture Filtering", nullptr, &m_settings_copy.gpu_texture_filtering);
settings_changed |= ImGui::MenuItem("Display Linear Filtering", nullptr, &m_settings_copy.display_linear_filtering);
if (settings_changed)
RunLater(std::bind(&SDLHostInterface::SaveAndUpdateSettings, this));
{
RunLater([this]() {
SaveSettings();
UpdateSettings();
});
}
}
void SDLHostInterface::DrawDebugMenu()
{
Settings::DebugSettings& debug_settings = m_settings.debugging;
bool settings_changed = false;
ImGui::MenuItem("Show System State");
ImGui::Separator();
ImGui::MenuItem("Show GPU State", nullptr, &debug_settings.show_gpu_state);
ImGui::MenuItem("Show VRAM", nullptr, &debug_settings.show_vram);
ImGui::MenuItem("Dump CPU to VRAM Copies", nullptr, &debug_settings.dump_cpu_to_vram_copies);
ImGui::MenuItem("Dump VRAM to CPU Copies", nullptr, &debug_settings.dump_vram_to_cpu_copies);
settings_changed |= ImGui::MenuItem("Show GPU State", nullptr, &debug_settings.show_gpu_state);
settings_changed |= ImGui::MenuItem("Show VRAM", nullptr, &debug_settings.show_vram);
settings_changed |= ImGui::MenuItem("Dump CPU to VRAM Copies", nullptr, &debug_settings.dump_cpu_to_vram_copies);
settings_changed |= ImGui::MenuItem("Dump VRAM to CPU Copies", nullptr, &debug_settings.dump_vram_to_cpu_copies);
ImGui::Separator();
ImGui::MenuItem("Show CDROM State", nullptr, &debug_settings.show_cdrom_state);
settings_changed |= ImGui::MenuItem("Show CDROM State", nullptr, &debug_settings.show_cdrom_state);
ImGui::Separator();
ImGui::MenuItem("Show SPU State", nullptr, &debug_settings.show_spu_state);
settings_changed |= ImGui::MenuItem("Show SPU State", nullptr, &debug_settings.show_spu_state);
ImGui::Separator();
ImGui::MenuItem("Show Timers State", nullptr, &debug_settings.show_timers_state);
settings_changed |= ImGui::MenuItem("Show Timers State", nullptr, &debug_settings.show_timers_state);
ImGui::Separator();
ImGui::MenuItem("Show MDEC State", nullptr, &debug_settings.show_mdec_state);
settings_changed |= ImGui::MenuItem("Show MDEC State", nullptr, &debug_settings.show_mdec_state);
ImGui::Separator();
if (settings_changed)
{
// have to apply it to the copy too, otherwise it won't save
Settings::DebugSettings& debug_settings_copy = m_settings_copy.debugging;
debug_settings_copy.show_gpu_state = debug_settings.show_gpu_state;
debug_settings_copy.show_vram = debug_settings.show_vram;
debug_settings_copy.dump_cpu_to_vram_copies = debug_settings.dump_cpu_to_vram_copies;
debug_settings_copy.dump_vram_to_cpu_copies = debug_settings.dump_vram_to_cpu_copies;
debug_settings_copy.show_cdrom_state = debug_settings.show_cdrom_state;
debug_settings_copy.show_spu_state = debug_settings.show_spu_state;
debug_settings_copy.show_timers_state = debug_settings.show_timers_state;
debug_settings_copy.show_mdec_state = debug_settings.show_mdec_state;
SaveSettings();
}
}
void SDLHostInterface::DrawPoweredOffWindow()
@ -962,7 +988,7 @@ void SDLHostInterface::DrawSettingsWindow()
ImGui::Text("Region:");
ImGui::SameLine(indent);
int region = static_cast<int>(m_settings.region);
int region = static_cast<int>(m_settings_copy.region);
if (ImGui::Combo(
"##region", &region,
[](void*, int index, const char** out_text) {
@ -971,16 +997,16 @@ void SDLHostInterface::DrawSettingsWindow()
},
nullptr, static_cast<int>(ConsoleRegion::Count)))
{
m_settings.region = static_cast<ConsoleRegion>(region);
m_settings_copy.region = static_cast<ConsoleRegion>(region);
settings_changed = true;
}
ImGui::Text("BIOS Path:");
ImGui::SameLine(indent);
settings_changed |= DrawFileChooser("##bios_path", &m_settings.bios_path);
settings_changed |= DrawFileChooser("##bios_path", &m_settings_copy.bios_path);
settings_changed |= ImGui::Checkbox("Enable TTY Output", &m_settings.bios_patch_tty_enable);
settings_changed |= ImGui::Checkbox("Fast Boot", &m_settings.bios_patch_fast_boot);
settings_changed |= ImGui::Checkbox("Enable TTY Output", &m_settings_copy.bios_patch_tty_enable);
settings_changed |= ImGui::Checkbox("Fast Boot", &m_settings_copy.bios_patch_fast_boot);
}
ImGui::NewLine();
@ -989,11 +1015,11 @@ void SDLHostInterface::DrawSettingsWindow()
ImGui::Text("Emulation Speed:");
ImGui::SameLine(indent);
settings_changed |= ImGui::SliderFloat("##speed", &m_settings.emulation_speed, 0.25f, 5.0f);
settings_changed |= ImGui::Checkbox("Enable Speed Limiter", &m_settings.speed_limiter_enabled);
settings_changed |= ImGui::Checkbox("Increase Timer Resolution", &m_settings.increase_timer_resolution);
settings_changed |= ImGui::Checkbox("Pause On Start", &m_settings.start_paused);
settings_changed |= ImGui::Checkbox("Save State On Exit", &m_settings.save_state_on_exit);
settings_changed |= ImGui::SliderFloat("##speed", &m_settings_copy.emulation_speed, 0.25f, 5.0f);
settings_changed |= ImGui::Checkbox("Enable Speed Limiter", &m_settings_copy.speed_limiter_enabled);
settings_changed |= ImGui::Checkbox("Increase Timer Resolution", &m_settings_copy.increase_timer_resolution);
settings_changed |= ImGui::Checkbox("Pause On Start", &m_settings_copy.start_paused);
settings_changed |= ImGui::Checkbox("Save State On Exit", &m_settings_copy.save_state_on_exit);
}
ImGui::NewLine();
@ -1008,7 +1034,7 @@ void SDLHostInterface::DrawSettingsWindow()
ImGui::Text("Backend:");
ImGui::SameLine(indent);
int backend = static_cast<int>(m_settings.audio_backend);
int backend = static_cast<int>(m_settings_copy.audio_backend);
if (ImGui::Combo(
"##backend", &backend,
[](void*, int index, const char** out_text) {
@ -1017,11 +1043,11 @@ void SDLHostInterface::DrawSettingsWindow()
},
nullptr, static_cast<int>(AudioBackend::Count)))
{
m_settings.audio_backend = static_cast<AudioBackend>(backend);
m_settings_copy.audio_backend = static_cast<AudioBackend>(backend);
settings_changed = true;
}
settings_changed |= ImGui::Checkbox("Output Sync", &m_settings.audio_sync_enabled);
settings_changed |= ImGui::Checkbox("Output Sync", &m_settings_copy.audio_sync_enabled);
}
ImGui::EndTabItem();
@ -1039,7 +1065,7 @@ void SDLHostInterface::DrawSettingsWindow()
ImGui::Text("Controller:");
ImGui::SameLine(indent);
int controller_type = static_cast<int>(m_settings.controller_types[i]);
int controller_type = static_cast<int>(m_settings_copy.controller_types[i]);
if (ImGui::Combo(
"##controller_type", &controller_type,
[](void*, int index, const char** out_text) {
@ -1048,7 +1074,7 @@ void SDLHostInterface::DrawSettingsWindow()
},
nullptr, static_cast<int>(ControllerType::Count)))
{
m_settings.controller_types[i] = static_cast<ControllerType>(controller_type);
m_settings_copy.controller_types[i] = static_cast<ControllerType>(controller_type);
settings_changed = true;
}
}
@ -1056,7 +1082,7 @@ void SDLHostInterface::DrawSettingsWindow()
ImGui::Text("Memory Card Path:");
ImGui::SameLine(indent);
std::string* path_ptr = &m_settings.memory_card_paths[i];
std::string* path_ptr = &m_settings_copy.memory_card_paths[i];
std::snprintf(buf, sizeof(buf), "##memcard_%c_path", 'a' + i);
settings_changed |= DrawFileChooser(buf, path_ptr);
@ -1077,7 +1103,7 @@ void SDLHostInterface::DrawSettingsWindow()
ImGui::Text("Execution Mode:");
ImGui::SameLine(indent);
int execution_mode = static_cast<int>(m_settings.cpu_execution_mode);
int execution_mode = static_cast<int>(m_settings_copy.cpu_execution_mode);
if (ImGui::Combo(
"##execution_mode", &execution_mode,
[](void*, int index, const char** out_text) {
@ -1086,7 +1112,7 @@ void SDLHostInterface::DrawSettingsWindow()
},
nullptr, static_cast<int>(CPUExecutionMode::Count)))
{
m_settings.cpu_execution_mode = static_cast<CPUExecutionMode>(execution_mode);
m_settings_copy.cpu_execution_mode = static_cast<CPUExecutionMode>(execution_mode);
settings_changed = true;
}
@ -1100,7 +1126,7 @@ void SDLHostInterface::DrawSettingsWindow()
ImGui::Text("Renderer:");
ImGui::SameLine(indent);
int gpu_renderer = static_cast<int>(m_settings.gpu_renderer);
int gpu_renderer = static_cast<int>(m_settings_copy.gpu_renderer);
if (ImGui::Combo(
"##gpu_renderer", &gpu_renderer,
[](void*, int index, const char** out_text) {
@ -1109,7 +1135,7 @@ void SDLHostInterface::DrawSettingsWindow()
},
nullptr, static_cast<int>(GPURenderer::Count)))
{
m_settings.gpu_renderer = static_cast<GPURenderer>(gpu_renderer);
m_settings_copy.gpu_renderer = static_cast<GPURenderer>(gpu_renderer);
settings_changed = true;
}
}
@ -1118,14 +1144,14 @@ void SDLHostInterface::DrawSettingsWindow()
if (DrawSettingsSectionHeader("Display Output"))
{
if (ImGui::Checkbox("Fullscreen", &m_settings.display_fullscreen))
if (ImGui::Checkbox("Fullscreen", &m_settings_copy.display_fullscreen))
{
UpdateFullscreen();
settings_changed = true;
}
settings_changed |= ImGui::Checkbox("Linear Filtering", &m_settings.display_linear_filtering);
settings_changed |= ImGui::Checkbox("VSync", &m_settings.video_sync_enabled);
settings_changed |= ImGui::Checkbox("Linear Filtering", &m_settings_copy.display_linear_filtering);
settings_changed |= ImGui::Checkbox("VSync", &m_settings_copy.video_sync_enabled);
}
ImGui::NewLine();
@ -1154,17 +1180,17 @@ void SDLHostInterface::DrawSettingsWindow()
"16x (16384x8192)",
}};
int current_resolution_index = static_cast<int>(m_settings.gpu_resolution_scale) - 1;
int current_resolution_index = static_cast<int>(m_settings_copy.gpu_resolution_scale) - 1;
if (ImGui::Combo("##gpu_resolution_scale", &current_resolution_index, resolutions.data(),
static_cast<int>(resolutions.size())))
{
m_settings.gpu_resolution_scale = static_cast<u32>(current_resolution_index + 1);
m_settings_copy.gpu_resolution_scale = static_cast<u32>(current_resolution_index + 1);
settings_changed = true;
}
settings_changed |= ImGui::Checkbox("True 24-bit Color (disables dithering)", &m_settings.gpu_true_color);
settings_changed |= ImGui::Checkbox("Texture Filtering", &m_settings.gpu_texture_filtering);
settings_changed |= ImGui::Checkbox("Force Progressive Scan", &m_settings.gpu_force_progressive_scan);
settings_changed |= ImGui::Checkbox("True 24-bit Color (disables dithering)", &m_settings_copy.gpu_true_color);
settings_changed |= ImGui::Checkbox("Texture Filtering", &m_settings_copy.gpu_texture_filtering);
settings_changed |= ImGui::Checkbox("Force Progressive Scan", &m_settings_copy.gpu_force_progressive_scan);
}
ImGui::EndTabItem();
@ -1182,7 +1208,12 @@ void SDLHostInterface::DrawSettingsWindow()
ImGui::End();
if (settings_changed)
RunLater(std::bind(&SDLHostInterface::SaveAndUpdateSettings, this));
{
RunLater([this]() {
SaveSettings();
UpdateSettings();
});
}
}
void SDLHostInterface::DrawAboutWindow()

View file

@ -87,7 +87,8 @@ private:
/// Executes a callback later, after the UI has finished rendering. Needed to boot while rendering ImGui.
void RunLater(std::function<void()> callback);
void SaveAndUpdateSettings();
void SaveSettings();
void UpdateSettings();
void UpdateFullscreen();
@ -125,4 +126,7 @@ private:
bool m_focus_main_menu_bar = false;
bool m_settings_window_open = false;
bool m_about_window_open = false;
// this copy of the settings is modified by imgui
Settings m_settings_copy;
};