Small optimization to GPU::SystemTicksToCRTCTicks

This commit is contained in:
valadaa48 2020-12-15 22:23:07 -05:00
parent 3ed429772d
commit f5f12fd76d

View file

@ -408,20 +408,13 @@ TickCount GPU::CRTCTicksToSystemTicks(TickCount gpu_ticks, TickCount fractional_
TickCount GPU::SystemTicksToCRTCTicks(TickCount sysclk_ticks, TickCount* fractional_ticks) const
{
if (!m_console_is_pal)
{
const u64 mul = u64(sysclk_ticks) * u64(715909) + u64(*fractional_ticks);
u64 mul = u64(sysclk_ticks);
mul *= !m_console_is_pal ? u64(715909) : u64(709379);
mul += u64(*fractional_ticks);
const TickCount ticks = static_cast<TickCount>(mul / u64(451584));
*fractional_ticks = static_cast<TickCount>(mul % u64(451584));
return ticks;
}
else
{
const u64 mul = u64(sysclk_ticks) * u64(709379) + u64(*fractional_ticks);
const TickCount ticks = static_cast<TickCount>(mul / u64(451584));
*fractional_ticks = static_cast<TickCount>(mul % u64(451584));
return ticks;
}
}
void GPU::AddCommandTicks(TickCount ticks)