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GPUDevice: Fix pipeline cache loading
(again)
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parent
600c0723ca
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f94a15126a
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@ -515,18 +515,9 @@ std::string GPUDevice::GetShaderCacheBaseName(std::string_view type) const
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bool GPUDevice::OpenPipelineCache(const std::string& filename)
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{
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// Let it create if it does not exist.
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if (!FileSystem::FileExists(filename.c_str()))
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return true;
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Error error;
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CompressHelpers::OptionalByteBuffer data =
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CompressHelpers::DecompressFile(CompressHelpers::CompressType::Zstandard, filename.c_str(), std::nullopt, &error);
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if (!data.has_value())
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{
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ERROR_LOG("Failed to load pipeline cache from '{}': {}", Path::GetFileName(filename), error.GetDescription());
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data.reset();
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}
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if (data.has_value())
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{
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@ -535,6 +526,7 @@ bool GPUDevice::OpenPipelineCache(const std::string& filename)
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}
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else
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{
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ERROR_LOG("Failed to load pipeline cache from '{}': {}", Path::GetFileName(filename), error.GetDescription());
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s_pipeline_cache_size = 0;
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s_pipeline_cache_hash = {};
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}
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@ -546,7 +538,8 @@ bool GPUDevice::OpenPipelineCache(const std::string& filename)
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return false;
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}
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INFO_LOG("Pipeline cache hash: {}", SHA1Digest::DigestToString(s_pipeline_cache_hash));
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INFO_LOG("Loaded pipeline cache: {} bytes with hash: {}", s_pipeline_cache_size,
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SHA1Digest::DigestToString(s_pipeline_cache_hash));
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return true;
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}
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