From f990d6ab3b086ee313258acd1ca91c38ba5669f3 Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Thu, 24 Sep 2020 21:45:14 +1000 Subject: [PATCH] GPU: Idle bit should be clear during an incomplete command --- src/core/gpu.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/gpu.cpp b/src/core/gpu.cpp index 086865c83..535dbf836 100644 --- a/src/core/gpu.cpp +++ b/src/core/gpu.cpp @@ -289,7 +289,7 @@ void GPU::UpdateGPUIdle() switch (m_blitter_state) { case BlitterState::Idle: - m_GPUSTAT.gpu_idle = (m_pending_command_ticks <= 0); + m_GPUSTAT.gpu_idle = (m_pending_command_ticks <= 0 && m_fifo.IsEmpty()); break; case BlitterState::WritingVRAM: