ImGuiOverlays: Use actual recording icon

This commit is contained in:
Stenzek 2024-08-26 18:55:15 +10:00
parent a0905c9b3b
commit fa5a255f9b
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3 changed files with 6 additions and 4 deletions

View file

@ -338,3 +338,4 @@
#define ICON_PF_MEMORY_CARD "\xE2\x8D\xA4"
#define ICON_PF_SOUND "\xE2\x8D\xA5"
#define ICON_PF_PICTURE "\xE2\x8D\xA6"
#define ICON_PF_CIRCLE "\xE2\x8D\x89"

View file

@ -32,6 +32,7 @@
#include "common/timer.h"
#include "IconsEmoji.h"
#include "IconsPromptFont.h"
#include "fmt/chrono.h"
#include "imgui.h"
#include "imgui_internal.h"
@ -508,7 +509,7 @@ void ImGuiManager::DrawMediaCaptureOverlay(float& position_y, float scale, float
ImFont* const standard_font = ImGuiManager::GetStandardFont();
ImDrawList* dl = ImGui::GetBackgroundDrawList();
static constexpr const char* ICON = ICON_EMOJI_MOVIE_CAMERA;
static constexpr const char* ICON = ICON_PF_CIRCLE;
const time_t elapsed_time = cap->GetElapsedTime();
const TinyString text_msg = TinyString::from_format(" {:02d}:{:02d}:{:02d}", elapsed_time / 3600,
(elapsed_time % 3600) / 60, (elapsed_time % 3600) % 60);
@ -517,7 +518,7 @@ void ImGuiManager::DrawMediaCaptureOverlay(float& position_y, float scale, float
const ImVec2 text_size = standard_font->CalcTextSizeA(standard_font->FontSize, std::numeric_limits<float>::max(),
-1.0f, text_msg.c_str(), text_msg.end_ptr(), nullptr);
const float box_margin = 2.0f * scale;
const float box_margin = 5.0f * scale;
const ImVec2 box_size = ImVec2(icon_size.x + shadow_offset + text_size.x + box_margin * 2.0f,
std::max(icon_size.x, text_size.y) + box_margin * 2.0f);
const ImVec2 box_pos = ImVec2(ImGui::GetIO().DisplaySize.x - margin - box_size.x, position_y);

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@ -3,6 +3,6 @@
static constexpr ImWchar FA_ICON_RANGE[] = { 0xe06f,0xe06f,0xe086,0xe086,0xf002,0xf002,0xf005,0xf005,0xf007,0xf007,0xf00c,0xf00e,0xf011,0xf011,0xf013,0xf013,0xf017,0xf017,0xf019,0xf019,0xf01c,0xf01c,0xf021,0xf021,0xf023,0xf023,0xf025,0xf025,0xf02e,0xf02e,0xf030,0xf030,0xf03a,0xf03a,0xf03d,0xf03d,0xf04a,0xf04c,0xf050,0xf050,0xf05e,0xf05e,0xf062,0xf063,0xf067,0xf067,0xf071,0xf071,0xf075,0xf075,0xf077,0xf078,0xf07b,0xf07c,0xf084,0xf085,0xf091,0xf091,0xf0a0,0xf0a0,0xf0ac,0xf0ad,0xf0c5,0xf0c5,0xf0c7,0xf0c9,0xf0cb,0xf0cb,0xf0d0,0xf0d0,0xf0dc,0xf0dc,0xf0e2,0xf0e2,0xf0e7,0xf0e7,0xf0eb,0xf0eb,0xf0f1,0xf0f1,0xf0f3,0xf0f3,0xf0fe,0xf0fe,0xf110,0xf110,0xf119,0xf119,0xf11b,0xf11c,0xf140,0xf140,0xf14a,0xf14a,0xf15b,0xf15b,0xf15d,0xf15d,0xf191,0xf192,0xf1ab,0xf1ab,0xf1dd,0xf1de,0xf1e6,0xf1e6,0xf1eb,0xf1eb,0xf1f8,0xf1f8,0xf1fc,0xf1fc,0xf240,0xf240,0xf242,0xf242,0xf245,0xf245,0xf26c,0xf26c,0xf279,0xf279,0xf2d0,0xf2d0,0xf2db,0xf2db,0xf2f2,0xf2f2,0xf3fd,0xf3fd,0xf410,0xf410,0xf466,0xf466,0xf4ce,0xf4ce,0xf500,0xf500,0xf51f,0xf51f,0xf538,0xf538,0xf545,0xf545,0xf547,0xf548,0xf57a,0xf57a,0xf5a2,0xf5a2,0xf5aa,0xf5aa,0xf5e7,0xf5e7,0xf65d,0xf65e,0xf6cf,0xf6cf,0xf70c,0xf70c,0xf794,0xf794,0xf7a0,0xf7a0,0xf7c2,0xf7c2,0xf807,0xf807,0xf815,0xf815,0xf818,0xf818,0xf84c,0xf84c,0xf8cc,0xf8cc,0x0,0x0 };
static constexpr ImWchar PF_ICON_RANGE[] = { 0x2196,0x2199,0x219e,0x21a1,0x21b0,0x21b3,0x21ba,0x21c3,0x21c7,0x21ca,0x21d0,0x21d4,0x21dc,0x21dd,0x21e0,0x21e3,0x21ed,0x21ee,0x21f7,0x21f8,0x21fa,0x21fb,0x227a,0x227f,0x2284,0x2284,0x235e,0x235e,0x2360,0x2361,0x2364,0x2366,0x23b2,0x23b4,0x23ce,0x23ce,0x23f4,0x23f7,0x2427,0x243a,0x243c,0x243e,0x2460,0x246b,0x24f5,0x24fd,0x24ff,0x24ff,0x2717,0x2717,0x278a,0x278e,0x27fc,0x27fc,0xe001,0xe001,0xff21,0xff3a,0x1f52b,0x1f52b,0x0,0x0 };
static constexpr ImWchar PF_ICON_RANGE[] = { 0x2196,0x2199,0x219e,0x21a1,0x21b0,0x21b3,0x21ba,0x21c3,0x21c7,0x21ca,0x21d0,0x21d4,0x21dc,0x21dd,0x21e0,0x21e3,0x21ed,0x21ee,0x21f7,0x21f8,0x21fa,0x21fb,0x227a,0x227f,0x2284,0x2284,0x2349,0x2349,0x235e,0x235e,0x2360,0x2361,0x2364,0x2366,0x23b2,0x23b4,0x23ce,0x23ce,0x23f4,0x23f7,0x2427,0x243a,0x243c,0x243e,0x2460,0x246b,0x24f5,0x24fd,0x24ff,0x24ff,0x2717,0x2717,0x278a,0x278e,0x27fc,0x27fc,0xe001,0xe001,0xff21,0xff3a,0x1f52b,0x1f52b,0x0,0x0 };
static constexpr ImWchar EMOJI_ICON_RANGE[] = { 0x2139,0x2139,0x23e9,0x23ea,0x23f8,0x23f8,0x26a0,0x26a0,0x1f3a5,0x1f3a5,0x1f4be,0x1f4be,0x1f4c2,0x1f4c2,0x1f4f7,0x1f4f8,0x1f507,0x1f507,0x1f509,0x1f50a,0x1f50d,0x1f50d,0x1f513,0x1f513,0x0,0x0 };
static constexpr ImWchar EMOJI_ICON_RANGE[] = { 0x2139,0x2139,0x23e9,0x23ea,0x23f8,0x23f8,0x26a0,0x26a0,0x1f4be,0x1f4be,0x1f4c2,0x1f4c2,0x1f4f7,0x1f4f8,0x1f507,0x1f507,0x1f509,0x1f50a,0x1f50d,0x1f50d,0x1f513,0x1f513,0x0,0x0 };