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ImGuiManager: Use PromptFont icons for input OSD
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BIN
data/resources/fonts/promptfont.otf
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data/resources/fonts/promptfont.otf
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@ -367,6 +367,101 @@ either in source code form or as a compiled binary, for any purpose, commercial
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and by any means.
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</pre>
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<h3>PromptFont - </h3><a href="https://shinmera.github.io/promptfont/">https://shinmera.github.io/promptfont/</a></h3>
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<pre>
|
||||
This Font Software is licensed under the SIL Open Font License,
|
||||
Version 1.1. This license is copied below, and is also available
|
||||
with a FAQ at <http: //scripts.sil.org/OFL>
|
||||
|
||||
|
||||
-----------------------------------------------------------
|
||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
||||
-----------------------------------------------------------
|
||||
|
||||
PREAMBLE
|
||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||
development of collaborative font projects, to support the font creation
|
||||
efforts of academic and linguistic communities, and to provide a free and
|
||||
open framework in which fonts may be shared and improved in partnership
|
||||
with others.
|
||||
|
||||
The OFL allows the licensed fonts to be used, studied, modified and
|
||||
redistributed freely as long as they are not sold by themselves. The
|
||||
fonts, including any derivative works, can be bundled, embedded,
|
||||
redistributed and/or sold with any software provided that any reserved
|
||||
names are not used by derivative works. The fonts and derivatives,
|
||||
however, cannot be released under any other type of license. The
|
||||
requirement for fonts to remain under this license does not apply
|
||||
to any document created using the fonts or their derivatives.
|
||||
|
||||
DEFINITIONS
|
||||
"Font Software" refers to the set of files released by the Copyright
|
||||
Holder(s) under this license and clearly marked as such. This may
|
||||
include source files, build scripts and documentation.
|
||||
|
||||
"Reserved Font Name" refers to any names specified as such after the
|
||||
copyright statement(s).
|
||||
|
||||
"Original Version" refers to the collection of Font Software components as
|
||||
distributed by the Copyright Holder(s).
|
||||
|
||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||
or substituting -- in part or in whole -- any of the components of the
|
||||
Original Version, by changing formats or by porting the Font Software to a
|
||||
new environment.
|
||||
|
||||
"Author" refers to any designer, engineer, programmer, technical
|
||||
writer or other person who contributed to the Font Software.
|
||||
|
||||
PERMISSION & CONDITIONS
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||
redistribute, and sell modified and unmodified copies of the Font
|
||||
Software, subject to the following conditions:
|
||||
|
||||
1) Neither the Font Software nor any of its individual components,
|
||||
in Original or Modified Versions, may be sold by itself.
|
||||
|
||||
2) Original or Modified Versions of the Font Software may be bundled,
|
||||
redistributed and/or sold with any software, provided that each copy
|
||||
contains the above copyright notice and this license. These can be
|
||||
included either as stand-alone text files, human-readable headers or
|
||||
in the appropriate machine-readable metadata fields within text or
|
||||
binary files as long as those fields can be easily viewed by the user.
|
||||
|
||||
3) No Modified Version of the Font Software may use the Reserved Font
|
||||
Name(s) unless explicit written permission is granted by the corresponding
|
||||
Copyright Holder. This restriction only applies to the primary font name as
|
||||
presented to the users.
|
||||
|
||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||
Software shall not be used to promote, endorse or advertise any
|
||||
Modified Version, except to acknowledge the contribution(s) of the
|
||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||
permission.
|
||||
|
||||
5) The Font Software, modified or unmodified, in part or in whole,
|
||||
must be distributed entirely under this license, and must not be
|
||||
distributed under any other license. The requirement for fonts to
|
||||
remain under this license does not apply to any document created
|
||||
using the Font Software.
|
||||
|
||||
TERMINATION
|
||||
This license becomes null and void if any of the above conditions are
|
||||
not met.
|
||||
|
||||
DISCLAIMER
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
||||
</pre>
|
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|
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<h3>rcheevos - <a href="https://github.com/RetroAchievements/rcheevos/">https://github.com/RetroAchievements/rcheevos/</a></h3>
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<pre>
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MIT License
|
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|
|
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@ -7,6 +7,7 @@ import re
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#src_file = "src/duckstation-qt/qttranslations.cpp"
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src_dir = os.path.join(os.path.dirname(__file__), "..", "src")
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fa_file = os.path.join(os.path.dirname(__file__), "..", "dep", "imgui", "include", "IconsFontAwesome5.h")
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pf_file = os.path.join(os.path.dirname(__file__), "..", "dep", "imgui", "include", "IconsPromptFont.h")
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dst_file = os.path.join(os.path.dirname(__file__), "..", "src", "util", "imgui_manager.cpp")
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all_source_files = glob.glob(os.path.join(src_dir, "**", "*.cpp"), recursive=True) + \
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@ -14,6 +15,7 @@ all_source_files = glob.glob(os.path.join(src_dir, "**", "*.cpp"), recursive=Tru
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glob.glob(os.path.join(src_dir, "**", "*.inl"), recursive=True)
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tokens = set()
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pf_tokens = set()
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for filename in all_source_files:
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data = None
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with open(filename, "r") as f:
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@ -23,9 +25,10 @@ for filename in all_source_files:
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continue
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tokens = tokens.union(set(re.findall("(ICON_FA_[a-zA-Z0-9_]+)", data)))
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pf_tokens = pf_tokens.union(set(re.findall("(ICON_PF_[a-zA-Z0-9_]+)", data)))
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print("{} tokens found.".format(len(tokens)))
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if len(tokens) == 0:
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print("{}/{} tokens found.".format(len(tokens), len(pf_tokens)))
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if len(tokens) == 0 and len(pf_tokens) == 0:
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sys.exit(0)
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u8_encodings = {}
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@ -35,40 +38,50 @@ with open(fa_file, "r") as f:
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if match is None:
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continue
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u8_encodings[match[1]] = bytes.fromhex(match[2].replace("\\x", ""))
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with open(pf_file, "r") as f:
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for line in f.readlines():
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match = re.match("#define (ICON_PF_[^ ]+) \"([^\"]+)\"", line)
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if match is None:
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continue
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u8_encodings[match[1]] = bytes.fromhex(match[2].replace("\\x", ""))
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out_pattern = "(static constexpr ImWchar range_fa\[\] = \{)[0-9A-Z_a-z, \n]+(\};)"
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out_pf_pattern = "(static constexpr ImWchar range_pf\[\] = \{)[0-9A-Z_a-z, \n]+(\};)"
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codepoints = list()
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for token in tokens:
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u8_bytes = u8_encodings[token]
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u8 = str(u8_bytes, "utf-8")
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u16 = u8.encode("utf-16le")
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if len(u16) > 2:
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raise ValueError("{} too long".format(u8_bytes))
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def get_pairs(tokens):
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codepoints = list()
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for token in tokens:
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u8_bytes = u8_encodings[token]
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u8 = str(u8_bytes, "utf-8")
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u16 = u8.encode("utf-16le")
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if len(u16) > 2:
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raise ValueError("{} {} too long".format(u8_bytes, token))
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codepoint = int.from_bytes(u16, byteorder="little", signed=False)
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codepoints.append(codepoint)
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codepoints.sort()
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codepoints.append(0) # null terminator
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codepoint = int.from_bytes(u16, byteorder="little", signed=False)
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codepoints.append(codepoint)
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codepoints.sort()
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codepoints.append(0) # null terminator
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startc = codepoints[0]
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endc = None
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pairs = [startc]
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for codepoint in codepoints:
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if endc is not None and (endc + 1) != codepoint:
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pairs.append(endc)
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pairs.append(codepoint)
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startc = codepoint
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endc = codepoint
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else:
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endc = codepoint
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pairs.append(endc)
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startc = codepoints[0]
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endc = None
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pairs = [startc]
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for codepoint in codepoints:
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if endc is not None and (endc + 1) != codepoint:
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pairs.append(endc)
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pairs.append(codepoint)
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startc = codepoint
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endc = codepoint
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else:
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endc = codepoint
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pairs.append(endc)
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pairs_str = ",".join(list(map(lambda x: "0x{:x}".format(x), pairs)))
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pairs_str = ",".join(list(map(lambda x: "0x{:x}".format(x), pairs)))
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return pairs_str
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with open(dst_file, "r") as f:
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original = f.read()
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updated = re.sub(out_pattern, "\\1 " + pairs_str + " \\2", original)
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updated = re.sub(out_pattern, "\\1 " + get_pairs(tokens) + " \\2", original)
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updated = re.sub(out_pf_pattern, "\\1 " + get_pairs(pf_tokens) + " \\2", original)
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if original != updated:
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with open(dst_file, "w") as f:
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f.write(updated)
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@ -15,6 +15,7 @@
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#include "common/string_util.h"
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#include "IconsFontAwesome5.h"
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#include "IconsPromptFont.h"
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#include <cmath>
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@ -789,43 +790,43 @@ std::unique_ptr<AnalogController> AnalogController::Create(u32 index)
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}
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static const Controller::ControllerBindingInfo s_binding_info[] = {
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#define BUTTON(name, display_name, button, genb) \
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#define BUTTON(name, display_name, icon_name, button, genb) \
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{ \
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name, display_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb \
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name, display_name, icon_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb \
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}
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#define AXIS(name, display_name, halfaxis, genb) \
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#define AXIS(name, display_name, icon_name, halfaxis, genb) \
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{ \
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name, display_name, static_cast<u32>(AnalogController::Button::Count) + static_cast<u32>(halfaxis), \
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name, display_name, icon_name, static_cast<u32>(AnalogController::Button::Count) + static_cast<u32>(halfaxis), \
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InputBindingInfo::Type::HalfAxis, genb \
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}
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// clang-format off
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BUTTON("Up", TRANSLATE_NOOP("AnalogController", "D-Pad Up"), AnalogController::Button::Up, GenericInputBinding::DPadUp),
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BUTTON("Right", TRANSLATE_NOOP("AnalogController", "D-Pad Right"), AnalogController::Button::Right, GenericInputBinding::DPadRight),
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BUTTON("Down", TRANSLATE_NOOP("AnalogController", "D-Pad Down"), AnalogController::Button::Down, GenericInputBinding::DPadDown),
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BUTTON("Left", TRANSLATE_NOOP("AnalogController", "D-Pad Left"), AnalogController::Button::Left, GenericInputBinding::DPadLeft),
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BUTTON("Triangle", TRANSLATE_NOOP("AnalogController", "Triangle"), AnalogController::Button::Triangle, GenericInputBinding::Triangle),
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BUTTON("Circle", TRANSLATE_NOOP("AnalogController", "Circle"), AnalogController::Button::Circle, GenericInputBinding::Circle),
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BUTTON("Cross", TRANSLATE_NOOP("AnalogController", "Cross"), AnalogController::Button::Cross, GenericInputBinding::Cross),
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BUTTON("Square", TRANSLATE_NOOP("AnalogController", "Square"), AnalogController::Button::Square, GenericInputBinding::Square),
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BUTTON("Select", TRANSLATE_NOOP("AnalogController", "Select"), AnalogController::Button::Select, GenericInputBinding::Select),
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BUTTON("Start", TRANSLATE_NOOP("AnalogController", "Start"), AnalogController::Button::Start, GenericInputBinding::Start),
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BUTTON("Analog", TRANSLATE_NOOP("AnalogController", "Analog Toggle"), AnalogController::Button::Analog, GenericInputBinding::System),
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BUTTON("L1", TRANSLATE_NOOP("AnalogController", "L1"), AnalogController::Button::L1, GenericInputBinding::L1),
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BUTTON("R1", TRANSLATE_NOOP("AnalogController", "R1"), AnalogController::Button::R1, GenericInputBinding::R1),
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BUTTON("L2", TRANSLATE_NOOP("AnalogController", "L2"), AnalogController::Button::L2, GenericInputBinding::L2),
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BUTTON("R2", TRANSLATE_NOOP("AnalogController", "R2"), AnalogController::Button::R2, GenericInputBinding::R2),
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BUTTON("L3", TRANSLATE_NOOP("AnalogController", "L3"), AnalogController::Button::L3, GenericInputBinding::L3),
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BUTTON("R3", TRANSLATE_NOOP("AnalogController", "R3"), AnalogController::Button::R3, GenericInputBinding::R3),
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BUTTON("Up", TRANSLATE_NOOP("AnalogController", "D-Pad Up"), ICON_PF_DPAD_UP, AnalogController::Button::Up, GenericInputBinding::DPadUp),
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BUTTON("Right", TRANSLATE_NOOP("AnalogController", "D-Pad Right"), ICON_PF_DPAD_RIGHT, AnalogController::Button::Right, GenericInputBinding::DPadRight),
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BUTTON("Down", TRANSLATE_NOOP("AnalogController", "D-Pad Down"), ICON_PF_DPAD_DOWN, AnalogController::Button::Down, GenericInputBinding::DPadDown),
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BUTTON("Left", TRANSLATE_NOOP("AnalogController", "D-Pad Left"), ICON_PF_DPAD_LEFT, AnalogController::Button::Left, GenericInputBinding::DPadLeft),
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BUTTON("Triangle", TRANSLATE_NOOP("AnalogController", "Triangle"), ICON_PF_BUTTON_TRIANGLE, AnalogController::Button::Triangle, GenericInputBinding::Triangle),
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BUTTON("Circle", TRANSLATE_NOOP("AnalogController", "Circle"), ICON_PF_BUTTON_CIRCLE, AnalogController::Button::Circle, GenericInputBinding::Circle),
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BUTTON("Cross", TRANSLATE_NOOP("AnalogController", "Cross"), ICON_PF_BUTTON_CROSS, AnalogController::Button::Cross, GenericInputBinding::Cross),
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BUTTON("Square", TRANSLATE_NOOP("AnalogController", "Square"), ICON_PF_BUTTON_SQUARE, AnalogController::Button::Square, GenericInputBinding::Square),
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BUTTON("Select", TRANSLATE_NOOP("AnalogController", "Select"), ICON_PF_SELECT_SHARE, AnalogController::Button::Select, GenericInputBinding::Select),
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BUTTON("Start", TRANSLATE_NOOP("AnalogController", "Start"),ICON_PF_START, AnalogController::Button::Start, GenericInputBinding::Start),
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BUTTON("Analog", TRANSLATE_NOOP("AnalogController", "Analog Toggle"), ICON_PF_ANALOG_LEFT_RIGHT, AnalogController::Button::Analog, GenericInputBinding::System),
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BUTTON("L1", TRANSLATE_NOOP("AnalogController", "L1"), ICON_PF_LEFT_SHOULDER_L1, AnalogController::Button::L1, GenericInputBinding::L1),
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BUTTON("R1", TRANSLATE_NOOP("AnalogController", "R1"), ICON_PF_RIGHT_SHOULDER_R1, AnalogController::Button::R1, GenericInputBinding::R1),
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BUTTON("L2", TRANSLATE_NOOP("AnalogController", "L2"), ICON_PF_LEFT_TRIGGER_L2, AnalogController::Button::L2, GenericInputBinding::L2),
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BUTTON("R2", TRANSLATE_NOOP("AnalogController", "R2"), ICON_PF_RIGHT_TRIGGER_R2, AnalogController::Button::R2, GenericInputBinding::R2),
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BUTTON("L3", TRANSLATE_NOOP("AnalogController", "L3"), ICON_PF_LEFT_ANALOG_CLICK, AnalogController::Button::L3, GenericInputBinding::L3),
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BUTTON("R3", TRANSLATE_NOOP("AnalogController", "R3"), ICON_PF_RIGHT_ANALOG_CLICK, AnalogController::Button::R3, GenericInputBinding::R3),
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AXIS("LLeft", TRANSLATE_NOOP("AnalogController", "Left Stick Left"), AnalogController::HalfAxis::LLeft, GenericInputBinding::LeftStickLeft),
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AXIS("LRight", TRANSLATE_NOOP("AnalogController", "Left Stick Right"), AnalogController::HalfAxis::LRight, GenericInputBinding::LeftStickRight),
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AXIS("LDown", TRANSLATE_NOOP("AnalogController", "Left Stick Down"), AnalogController::HalfAxis::LDown, GenericInputBinding::LeftStickDown),
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AXIS("LUp", TRANSLATE_NOOP("AnalogController", "Left Stick Up"), AnalogController::HalfAxis::LUp, GenericInputBinding::LeftStickUp),
|
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AXIS("RLeft", TRANSLATE_NOOP("AnalogController", "Right Stick Left"), AnalogController::HalfAxis::RLeft, GenericInputBinding::RightStickLeft),
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AXIS("RRight", TRANSLATE_NOOP("AnalogController", "Right Stick Right"), AnalogController::HalfAxis::RRight, GenericInputBinding::RightStickRight),
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AXIS("RDown", TRANSLATE_NOOP("AnalogController", "Right Stick Down"), AnalogController::HalfAxis::RDown, GenericInputBinding::RightStickDown),
|
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AXIS("RUp", TRANSLATE_NOOP("AnalogController", "Right Stick Up"), AnalogController::HalfAxis::RUp, GenericInputBinding::RightStickUp),
|
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AXIS("LLeft", TRANSLATE_NOOP("AnalogController", "Left Stick Left"), ICON_PF_LEFT_ANALOG_LEFT, AnalogController::HalfAxis::LLeft, GenericInputBinding::LeftStickLeft),
|
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AXIS("LRight", TRANSLATE_NOOP("AnalogController", "Left Stick Right"), ICON_PF_LEFT_ANALOG_RIGHT, AnalogController::HalfAxis::LRight, GenericInputBinding::LeftStickRight),
|
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AXIS("LDown", TRANSLATE_NOOP("AnalogController", "Left Stick Down"), ICON_PF_LEFT_ANALOG_DOWN, AnalogController::HalfAxis::LDown, GenericInputBinding::LeftStickDown),
|
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AXIS("LUp", TRANSLATE_NOOP("AnalogController", "Left Stick Up"), ICON_PF_LEFT_ANALOG_UP, AnalogController::HalfAxis::LUp, GenericInputBinding::LeftStickUp),
|
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AXIS("RLeft", TRANSLATE_NOOP("AnalogController", "Right Stick Left"), ICON_PF_RIGHT_ANALOG_LEFT, AnalogController::HalfAxis::RLeft, GenericInputBinding::RightStickLeft),
|
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AXIS("RRight", TRANSLATE_NOOP("AnalogController", "Right Stick Right"), ICON_PF_RIGHT_ANALOG_RIGHT, AnalogController::HalfAxis::RRight, GenericInputBinding::RightStickRight),
|
||||
AXIS("RDown", TRANSLATE_NOOP("AnalogController", "Right Stick Down"), ICON_PF_RIGHT_ANALOG_DOWN, AnalogController::HalfAxis::RDown, GenericInputBinding::RightStickDown),
|
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AXIS("RUp", TRANSLATE_NOOP("AnalogController", "Right Stick Up"), ICON_PF_RIGHT_ANALOG_UP, AnalogController::HalfAxis::RUp, GenericInputBinding::RightStickUp),
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// clang-format on
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#undef AXIS
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|
@ -875,6 +876,7 @@ static const SettingInfo s_settings[] = {
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const Controller::ControllerInfo AnalogController::INFO = {ControllerType::AnalogController,
|
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"AnalogController",
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TRANSLATE_NOOP("ControllerType", "Analog Controller"),
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ICON_PF_GAMEPAD,
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s_binding_info,
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s_settings,
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Controller::VibrationCapabilities::LargeSmallMotors};
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|
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|
@ -12,6 +12,8 @@
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#include "common/log.h"
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#include "common/string_util.h"
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|
||||
#include "IconsPromptFont.h"
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|
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#include <cmath>
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|
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Log_SetChannel(AnalogJoystick);
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|
@ -337,43 +339,43 @@ std::unique_ptr<AnalogJoystick> AnalogJoystick::Create(u32 index)
|
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}
|
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|
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static const Controller::ControllerBindingInfo s_binding_info[] = {
|
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#define BUTTON(name, display_name, button, genb) \
|
||||
#define BUTTON(name, display_name, icon_name, button, genb) \
|
||||
{ \
|
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name, display_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb \
|
||||
name, display_name, icon_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb \
|
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}
|
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#define AXIS(name, display_name, halfaxis, genb) \
|
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#define AXIS(name, display_name, icon_name, halfaxis, genb) \
|
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{ \
|
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name, display_name, static_cast<u32>(AnalogJoystick::Button::Count) + static_cast<u32>(halfaxis), \
|
||||
name, display_name, icon_name, static_cast<u32>(AnalogJoystick::Button::Count) + static_cast<u32>(halfaxis), \
|
||||
InputBindingInfo::Type::HalfAxis, genb \
|
||||
}
|
||||
|
||||
// clang-format off
|
||||
BUTTON("Up", TRANSLATE_NOOP("AnalogJoystick", "D-Pad Up"), AnalogJoystick::Button::Up, GenericInputBinding::DPadUp),
|
||||
BUTTON("Right", TRANSLATE_NOOP("AnalogJoystick", "D-Pad Right"), AnalogJoystick::Button::Right, GenericInputBinding::DPadRight),
|
||||
BUTTON("Down", TRANSLATE_NOOP("AnalogJoystick", "D-Pad Down"), AnalogJoystick::Button::Down, GenericInputBinding::DPadDown),
|
||||
BUTTON("Left", TRANSLATE_NOOP("AnalogJoystick", "D-Pad Left"), AnalogJoystick::Button::Left, GenericInputBinding::DPadLeft),
|
||||
BUTTON("Triangle", TRANSLATE_NOOP("AnalogJoystick", "Triangle"), AnalogJoystick::Button::Triangle, GenericInputBinding::Triangle),
|
||||
BUTTON("Circle", TRANSLATE_NOOP("AnalogJoystick", "Circle"), AnalogJoystick::Button::Circle, GenericInputBinding::Circle),
|
||||
BUTTON("Cross", TRANSLATE_NOOP("AnalogJoystick", "Cross"), AnalogJoystick::Button::Cross, GenericInputBinding::Cross),
|
||||
BUTTON("Square", TRANSLATE_NOOP("AnalogJoystick", "Square"), AnalogJoystick::Button::Square, GenericInputBinding::Square),
|
||||
BUTTON("Select", TRANSLATE_NOOP("AnalogJoystick", "Select"), AnalogJoystick::Button::Select, GenericInputBinding::Select),
|
||||
BUTTON("Start", TRANSLATE_NOOP("AnalogJoystick", "Start"), AnalogJoystick::Button::Start, GenericInputBinding::Start),
|
||||
BUTTON("Mode", TRANSLATE_NOOP("AnalogJoystick", "Mode Toggle"), AnalogJoystick::Button::Mode, GenericInputBinding::System),
|
||||
BUTTON("L1", TRANSLATE_NOOP("AnalogJoystick", "L1"), AnalogJoystick::Button::L1, GenericInputBinding::L1),
|
||||
BUTTON("R1", TRANSLATE_NOOP("AnalogJoystick", "R1"), AnalogJoystick::Button::R1, GenericInputBinding::R1),
|
||||
BUTTON("L2", TRANSLATE_NOOP("AnalogJoystick", "L2"), AnalogJoystick::Button::L2, GenericInputBinding::L2),
|
||||
BUTTON("R2", TRANSLATE_NOOP("AnalogJoystick", "R2"), AnalogJoystick::Button::R2, GenericInputBinding::R2),
|
||||
BUTTON("L3", TRANSLATE_NOOP("AnalogJoystick", "L3"), AnalogJoystick::Button::L3, GenericInputBinding::L3),
|
||||
BUTTON("R3", TRANSLATE_NOOP("AnalogJoystick", "R3"), AnalogJoystick::Button::R3, GenericInputBinding::R3),
|
||||
BUTTON("Up", TRANSLATE_NOOP("AnalogJoystick", "D-Pad Up"), ICON_PF_DPAD_UP, AnalogJoystick::Button::Up, GenericInputBinding::DPadUp),
|
||||
BUTTON("Right", TRANSLATE_NOOP("AnalogJoystick", "D-Pad Right"), ICON_PF_DPAD_RIGHT, AnalogJoystick::Button::Right, GenericInputBinding::DPadRight),
|
||||
BUTTON("Down", TRANSLATE_NOOP("AnalogJoystick", "D-Pad Down"), ICON_PF_DPAD_DOWN, AnalogJoystick::Button::Down, GenericInputBinding::DPadDown),
|
||||
BUTTON("Left", TRANSLATE_NOOP("AnalogJoystick", "D-Pad Left"), ICON_PF_DPAD_LEFT, AnalogJoystick::Button::Left, GenericInputBinding::DPadLeft),
|
||||
BUTTON("Triangle", TRANSLATE_NOOP("AnalogJoystick", "Triangle"), ICON_PF_BUTTON_TRIANGLE, AnalogJoystick::Button::Triangle, GenericInputBinding::Triangle),
|
||||
BUTTON("Circle", TRANSLATE_NOOP("AnalogJoystick", "Circle"), ICON_PF_BUTTON_CIRCLE, AnalogJoystick::Button::Circle, GenericInputBinding::Circle),
|
||||
BUTTON("Cross", TRANSLATE_NOOP("AnalogJoystick", "Cross"), ICON_PF_BUTTON_CROSS, AnalogJoystick::Button::Cross, GenericInputBinding::Cross),
|
||||
BUTTON("Square", TRANSLATE_NOOP("AnalogJoystick", "Square"), ICON_PF_BUTTON_SQUARE, AnalogJoystick::Button::Square, GenericInputBinding::Square),
|
||||
BUTTON("Select", TRANSLATE_NOOP("AnalogJoystick", "Select"), ICON_PF_SELECT_SHARE, AnalogJoystick::Button::Select, GenericInputBinding::Select),
|
||||
BUTTON("Start", TRANSLATE_NOOP("AnalogJoystick", "Start"), ICON_PF_START, AnalogJoystick::Button::Start, GenericInputBinding::Start),
|
||||
BUTTON("Mode", TRANSLATE_NOOP("AnalogJoystick", "Mode Toggle"), ICON_PF_ANALOG_LEFT_RIGHT, AnalogJoystick::Button::Mode, GenericInputBinding::System),
|
||||
BUTTON("L1", TRANSLATE_NOOP("AnalogJoystick", "L1"), ICON_PF_LEFT_SHOULDER_L1, AnalogJoystick::Button::L1, GenericInputBinding::L1),
|
||||
BUTTON("R1", TRANSLATE_NOOP("AnalogJoystick", "R1"), ICON_PF_RIGHT_SHOULDER_R1, AnalogJoystick::Button::R1, GenericInputBinding::R1),
|
||||
BUTTON("L2", TRANSLATE_NOOP("AnalogJoystick", "L2"), ICON_PF_LEFT_TRIGGER_L2, AnalogJoystick::Button::L2, GenericInputBinding::L2),
|
||||
BUTTON("R2", TRANSLATE_NOOP("AnalogJoystick", "R2"), ICON_PF_RIGHT_TRIGGER_R2, AnalogJoystick::Button::R2, GenericInputBinding::R2),
|
||||
BUTTON("L3", TRANSLATE_NOOP("AnalogJoystick", "L3"), ICON_PF_LEFT_ANALOG_CLICK, AnalogJoystick::Button::L3, GenericInputBinding::L3),
|
||||
BUTTON("R3", TRANSLATE_NOOP("AnalogJoystick", "R3"), ICON_PF_RIGHT_ANALOG_CLICK, AnalogJoystick::Button::R3, GenericInputBinding::R3),
|
||||
|
||||
AXIS("LLeft", TRANSLATE_NOOP("AnalogJoystick", "Left Stick Left"), AnalogJoystick::HalfAxis::LLeft, GenericInputBinding::LeftStickLeft),
|
||||
AXIS("LRight", TRANSLATE_NOOP("AnalogJoystick", "Left Stick Right"), AnalogJoystick::HalfAxis::LRight, GenericInputBinding::LeftStickRight),
|
||||
AXIS("LDown", TRANSLATE_NOOP("AnalogJoystick", "Left Stick Down"), AnalogJoystick::HalfAxis::LDown, GenericInputBinding::LeftStickDown),
|
||||
AXIS("LUp", TRANSLATE_NOOP("AnalogJoystick", "Left Stick Up"), AnalogJoystick::HalfAxis::LUp, GenericInputBinding::LeftStickUp),
|
||||
AXIS("RLeft", TRANSLATE_NOOP("AnalogJoystick", "Right Stick Left"), AnalogJoystick::HalfAxis::RLeft, GenericInputBinding::RightStickLeft),
|
||||
AXIS("RRight", TRANSLATE_NOOP("AnalogJoystick", "Right Stick Right"), AnalogJoystick::HalfAxis::RRight, GenericInputBinding::RightStickRight),
|
||||
AXIS("RDown", TRANSLATE_NOOP("AnalogJoystick", "Right Stick Down"), AnalogJoystick::HalfAxis::RDown, GenericInputBinding::RightStickDown),
|
||||
AXIS("RUp", TRANSLATE_NOOP("AnalogJoystick", "Right Stick Up"), AnalogJoystick::HalfAxis::RUp, GenericInputBinding::RightStickUp),
|
||||
AXIS("LLeft", TRANSLATE_NOOP("AnalogJoystick", "Left Stick Left"), ICON_PF_LEFT_ANALOG_LEFT, AnalogJoystick::HalfAxis::LLeft, GenericInputBinding::LeftStickLeft),
|
||||
AXIS("LRight", TRANSLATE_NOOP("AnalogJoystick", "Left Stick Right"), ICON_PF_LEFT_ANALOG_RIGHT, AnalogJoystick::HalfAxis::LRight, GenericInputBinding::LeftStickRight),
|
||||
AXIS("LDown", TRANSLATE_NOOP("AnalogJoystick", "Left Stick Down"), ICON_PF_LEFT_ANALOG_DOWN, AnalogJoystick::HalfAxis::LDown, GenericInputBinding::LeftStickDown),
|
||||
AXIS("LUp", TRANSLATE_NOOP("AnalogJoystick", "Left Stick Up"), ICON_PF_LEFT_ANALOG_UP, AnalogJoystick::HalfAxis::LUp, GenericInputBinding::LeftStickUp),
|
||||
AXIS("RLeft", TRANSLATE_NOOP("AnalogJoystick", "Right Stick Left"), ICON_PF_RIGHT_ANALOG_LEFT, AnalogJoystick::HalfAxis::RLeft, GenericInputBinding::RightStickLeft),
|
||||
AXIS("RRight", TRANSLATE_NOOP("AnalogJoystick", "Right Stick Right"), ICON_PF_RIGHT_ANALOG_RIGHT, AnalogJoystick::HalfAxis::RRight, GenericInputBinding::RightStickRight),
|
||||
AXIS("RDown", TRANSLATE_NOOP("AnalogJoystick", "Right Stick Down"), ICON_PF_RIGHT_ANALOG_DOWN, AnalogJoystick::HalfAxis::RDown, GenericInputBinding::RightStickDown),
|
||||
AXIS("RUp", TRANSLATE_NOOP("AnalogJoystick", "Right Stick Up"), ICON_PF_RIGHT_ANALOG_UP, AnalogJoystick::HalfAxis::RUp, GenericInputBinding::RightStickUp),
|
||||
// clang-format on
|
||||
|
||||
#undef AXIS
|
||||
|
@ -407,6 +409,7 @@ static const SettingInfo s_settings[] = {
|
|||
const Controller::ControllerInfo AnalogJoystick::INFO = {ControllerType::AnalogJoystick,
|
||||
"AnalogJoystick",
|
||||
TRANSLATE_NOOP("ControllerType", "Analog Joystick"),
|
||||
ICON_PF_GAMEPAD,
|
||||
s_binding_info,
|
||||
s_settings,
|
||||
Controller::VibrationCapabilities::NoVibration};
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
static const Controller::ControllerInfo s_none_info = {ControllerType::None,
|
||||
"None",
|
||||
TRANSLATE_NOOP("ControllerType", "Not Connected"),
|
||||
nullptr,
|
||||
{},
|
||||
{},
|
||||
Controller::VibrationCapabilities::NoVibration};
|
||||
|
|
|
@ -36,6 +36,7 @@ public:
|
|||
{
|
||||
const char* name;
|
||||
const char* display_name;
|
||||
const char* icon_name;
|
||||
u32 bind_index;
|
||||
InputBindingInfo::Type type;
|
||||
GenericInputBinding generic_mapping;
|
||||
|
@ -46,6 +47,7 @@ public:
|
|||
ControllerType type;
|
||||
const char* name;
|
||||
const char* display_name;
|
||||
const char* icon_name;
|
||||
std::span<const ControllerBindingInfo> bindings;
|
||||
std::span<const SettingInfo> settings;
|
||||
VibrationCapabilities vibration_caps;
|
||||
|
|
|
@ -7,6 +7,8 @@
|
|||
|
||||
#include "util/state_wrapper.h"
|
||||
|
||||
#include "IconsPromptFont.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/bitutils.h"
|
||||
|
||||
|
@ -146,26 +148,26 @@ std::unique_ptr<DigitalController> DigitalController::Create(u32 index)
|
|||
}
|
||||
|
||||
static const Controller::ControllerBindingInfo s_binding_info[] = {
|
||||
#define BUTTON(name, display_name, button, genb) \
|
||||
#define BUTTON(name, display_name, icon_name, button, genb) \
|
||||
{ \
|
||||
name, display_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb \
|
||||
name, display_name, icon_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb \
|
||||
}
|
||||
|
||||
// clang-format off
|
||||
BUTTON("Up", TRANSLATE_NOOP("DigitalController", "D-Pad Up"), DigitalController::Button::Up, GenericInputBinding::DPadUp),
|
||||
BUTTON("Right", TRANSLATE_NOOP("DigitalController", "D-Pad Right"), DigitalController::Button::Right, GenericInputBinding::DPadRight),
|
||||
BUTTON("Down", TRANSLATE_NOOP("DigitalController", "D-Pad Down"), DigitalController::Button::Down, GenericInputBinding::DPadDown),
|
||||
BUTTON("Left", TRANSLATE_NOOP("DigitalController", "D-Pad Left"), DigitalController::Button::Left, GenericInputBinding::DPadLeft),
|
||||
BUTTON("Triangle", TRANSLATE_NOOP("DigitalController", "Triangle"), DigitalController::Button::Triangle, GenericInputBinding::Triangle),
|
||||
BUTTON("Circle", TRANSLATE_NOOP("DigitalController", "Circle"), DigitalController::Button::Circle, GenericInputBinding::Circle),
|
||||
BUTTON("Cross", TRANSLATE_NOOP("DigitalController", "Cross"), DigitalController::Button::Cross, GenericInputBinding::Cross),
|
||||
BUTTON("Square", TRANSLATE_NOOP("DigitalController", "Square"), DigitalController::Button::Square, GenericInputBinding::Square),
|
||||
BUTTON("Select", TRANSLATE_NOOP("DigitalController", "Select"), DigitalController::Button::Select, GenericInputBinding::Select),
|
||||
BUTTON("Start", TRANSLATE_NOOP("DigitalController", "Start"), DigitalController::Button::Start, GenericInputBinding::Start),
|
||||
BUTTON("L1", TRANSLATE_NOOP("DigitalController", "L1"), DigitalController::Button::L1, GenericInputBinding::L1),
|
||||
BUTTON("R1", TRANSLATE_NOOP("DigitalController", "R1"), DigitalController::Button::R1, GenericInputBinding::R1),
|
||||
BUTTON("L2", TRANSLATE_NOOP("DigitalController", "L2"), DigitalController::Button::L2, GenericInputBinding::L2),
|
||||
BUTTON("R2", TRANSLATE_NOOP("DigitalController", "R2"), DigitalController::Button::R2, GenericInputBinding::R2),
|
||||
BUTTON("Up", TRANSLATE_NOOP("DigitalController", "D-Pad Up"), ICON_PF_DPAD_UP, DigitalController::Button::Up, GenericInputBinding::DPadUp),
|
||||
BUTTON("Right", TRANSLATE_NOOP("DigitalController", "D-Pad Right"), ICON_PF_DPAD_RIGHT, DigitalController::Button::Right, GenericInputBinding::DPadRight),
|
||||
BUTTON("Down", TRANSLATE_NOOP("DigitalController", "D-Pad Down"), ICON_PF_DPAD_DOWN, DigitalController::Button::Down, GenericInputBinding::DPadDown),
|
||||
BUTTON("Left", TRANSLATE_NOOP("DigitalController", "D-Pad Left"), ICON_PF_DPAD_LEFT, DigitalController::Button::Left, GenericInputBinding::DPadLeft),
|
||||
BUTTON("Triangle", TRANSLATE_NOOP("DigitalController", "Triangle"), ICON_PF_BUTTON_TRIANGLE, DigitalController::Button::Triangle, GenericInputBinding::Triangle),
|
||||
BUTTON("Circle", TRANSLATE_NOOP("DigitalController", "Circle"), ICON_PF_BUTTON_CIRCLE, DigitalController::Button::Circle, GenericInputBinding::Circle),
|
||||
BUTTON("Cross", TRANSLATE_NOOP("DigitalController", "Cross"), ICON_PF_BUTTON_CROSS, DigitalController::Button::Cross, GenericInputBinding::Cross),
|
||||
BUTTON("Square", TRANSLATE_NOOP("DigitalController", "Square"), ICON_PF_BUTTON_SQUARE, DigitalController::Button::Square, GenericInputBinding::Square),
|
||||
BUTTON("Select", TRANSLATE_NOOP("DigitalController", "Select"), ICON_PF_SELECT_SHARE, DigitalController::Button::Select, GenericInputBinding::Select),
|
||||
BUTTON("Start", TRANSLATE_NOOP("DigitalController", "Start"), ICON_PF_START, DigitalController::Button::Start, GenericInputBinding::Start),
|
||||
BUTTON("L1", TRANSLATE_NOOP("DigitalController", "L1"), ICON_PF_LEFT_SHOULDER_L1, DigitalController::Button::L1, GenericInputBinding::L1),
|
||||
BUTTON("R1", TRANSLATE_NOOP("DigitalController", "R1"), ICON_PF_RIGHT_SHOULDER_R1, DigitalController::Button::R1, GenericInputBinding::R1),
|
||||
BUTTON("L2", TRANSLATE_NOOP("DigitalController", "L2"), ICON_PF_LEFT_TRIGGER_L2, DigitalController::Button::L2, GenericInputBinding::L2),
|
||||
BUTTON("R2", TRANSLATE_NOOP("DigitalController", "R2"), ICON_PF_RIGHT_TRIGGER_R2, DigitalController::Button::R2, GenericInputBinding::R2),
|
||||
// clang-format on
|
||||
|
||||
#undef BUTTON
|
||||
|
@ -180,6 +182,7 @@ static const SettingInfo s_settings[] = {
|
|||
const Controller::ControllerInfo DigitalController::INFO = {ControllerType::DigitalController,
|
||||
"DigitalController",
|
||||
TRANSLATE_NOOP("ControllerType", "Digital Controller"),
|
||||
ICON_PF_GAMEPAD,
|
||||
s_binding_info,
|
||||
s_settings,
|
||||
Controller::VibrationCapabilities::NoVibration};
|
||||
|
|
|
@ -390,7 +390,8 @@ static void BeginInputBinding(SettingsInterface* bsi, InputBindingInfo::Type typ
|
|||
const std::string_view& key, const std::string_view& display_name);
|
||||
static void DrawInputBindingWindow();
|
||||
static void DrawInputBindingButton(SettingsInterface* bsi, InputBindingInfo::Type type, const char* section,
|
||||
const char* name, const char* display_name, bool show_type = true);
|
||||
const char* name, const char* display_name, const char* icon_name,
|
||||
bool show_type = true);
|
||||
static void ClearInputBindingVariables();
|
||||
static void StartAutomaticBinding(u32 port);
|
||||
|
||||
|
@ -1342,7 +1343,8 @@ std::string FullscreenUI::GetEffectiveStringSetting(SettingsInterface* bsi, cons
|
|||
}
|
||||
|
||||
void FullscreenUI::DrawInputBindingButton(SettingsInterface* bsi, InputBindingInfo::Type type, const char* section,
|
||||
const char* name, const char* display_name, bool show_type)
|
||||
const char* name, const char* display_name, const char* icon_name,
|
||||
bool show_type)
|
||||
{
|
||||
if (type == InputBindingInfo::Type::Pointer)
|
||||
return;
|
||||
|
@ -1363,24 +1365,31 @@ void FullscreenUI::DrawInputBindingButton(SettingsInterface* bsi, InputBindingIn
|
|||
|
||||
if (show_type)
|
||||
{
|
||||
switch (type)
|
||||
if (icon_name)
|
||||
{
|
||||
case InputBindingInfo::Type::Button:
|
||||
title.fmt(ICON_FA_DOT_CIRCLE "{}", display_name);
|
||||
break;
|
||||
case InputBindingInfo::Type::Axis:
|
||||
case InputBindingInfo::Type::HalfAxis:
|
||||
title.fmt(ICON_FA_BULLSEYE "{}", display_name);
|
||||
break;
|
||||
case InputBindingInfo::Type::Motor:
|
||||
title.fmt(ICON_FA_BELL "{}", display_name);
|
||||
break;
|
||||
case InputBindingInfo::Type::Macro:
|
||||
title.fmt(ICON_FA_PIZZA_SLICE "{}", display_name);
|
||||
break;
|
||||
default:
|
||||
title = display_name;
|
||||
break;
|
||||
title.fmt("{} {}", icon_name, display_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case InputBindingInfo::Type::Button:
|
||||
title.fmt(ICON_FA_DOT_CIRCLE "{}", display_name);
|
||||
break;
|
||||
case InputBindingInfo::Type::Axis:
|
||||
case InputBindingInfo::Type::HalfAxis:
|
||||
title.fmt(ICON_FA_BULLSEYE "{}", display_name);
|
||||
break;
|
||||
case InputBindingInfo::Type::Motor:
|
||||
title.fmt(ICON_FA_BELL "{}", display_name);
|
||||
break;
|
||||
case InputBindingInfo::Type::Macro:
|
||||
title.fmt(ICON_FA_PIZZA_SLICE "{}", display_name);
|
||||
break;
|
||||
default:
|
||||
title = display_name;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3354,7 +3363,7 @@ void FullscreenUI::DrawControllerSettingsPage()
|
|||
for (const Controller::ControllerBindingInfo& bi : ci->bindings)
|
||||
{
|
||||
DrawInputBindingButton(bsi, bi.type, section.c_str(), bi.name,
|
||||
Host::TranslateToCString(ci->name, bi.display_name), true);
|
||||
Host::TranslateToCString(ci->name, bi.display_name), bi.icon_name, true);
|
||||
}
|
||||
|
||||
if (mtap_enabled[mtap_port])
|
||||
|
@ -3372,7 +3381,7 @@ void FullscreenUI::DrawControllerSettingsPage()
|
|||
{
|
||||
DrawInputBindingButton(bsi, InputBindingInfo::Type::Macro, section.c_str(),
|
||||
TinyString::from_fmt("Macro{}", macro_index + 1),
|
||||
TinyString::from_fmt(FSUI_FSTR("Macro {} Trigger"), macro_index + 1));
|
||||
TinyString::from_fmt(FSUI_FSTR("Macro {} Trigger"), macro_index + 1), nullptr);
|
||||
|
||||
std::string binds_string(
|
||||
bsi->GetStringValue(section.c_str(), fmt::format("Macro{}Binds", macro_index + 1).c_str()));
|
||||
|
@ -3548,7 +3557,7 @@ void FullscreenUI::DrawHotkeySettingsPage()
|
|||
}
|
||||
|
||||
DrawInputBindingButton(bsi, InputBindingInfo::Type::Button, "Hotkeys", hotkey->name,
|
||||
Host::TranslateToCString("Hotkeys", hotkey->display_name), false);
|
||||
Host::TranslateToCString("Hotkeys", hotkey->display_name), nullptr, false);
|
||||
}
|
||||
|
||||
EndMenuButtons();
|
||||
|
|
|
@ -14,6 +14,8 @@
|
|||
#include "common/path.h"
|
||||
#include "common/string_util.h"
|
||||
|
||||
#include "IconsPromptFont.h"
|
||||
|
||||
#include <array>
|
||||
|
||||
#ifdef _DEBUG
|
||||
|
@ -261,25 +263,25 @@ std::unique_ptr<GunCon> GunCon::Create(u32 index)
|
|||
}
|
||||
|
||||
static const Controller::ControllerBindingInfo s_binding_info[] = {
|
||||
#define BUTTON(name, display_name, binding, genb) \
|
||||
#define BUTTON(name, display_name, icon_name, binding, genb) \
|
||||
{ \
|
||||
name, display_name, static_cast<u32>(binding), InputBindingInfo::Type::Button, genb \
|
||||
name, display_name, icon_name, static_cast<u32>(binding), InputBindingInfo::Type::Button, genb \
|
||||
}
|
||||
#define HALFAXIS(name, display_name, binding, genb) \
|
||||
#define HALFAXIS(name, display_name, icon_name, binding, genb) \
|
||||
{ \
|
||||
name, display_name, static_cast<u32>(binding), InputBindingInfo::Type::HalfAxis, genb \
|
||||
name, display_name, icon_name, static_cast<u32>(binding), InputBindingInfo::Type::HalfAxis, genb \
|
||||
}
|
||||
|
||||
// clang-format off
|
||||
BUTTON("Trigger", TRANSLATE_NOOP("GunCon", "Trigger"), GunCon::Binding::Trigger, GenericInputBinding::R2),
|
||||
BUTTON("ShootOffscreen", TRANSLATE_NOOP("GunCon", "Shoot Offscreen"), GunCon::Binding::ShootOffscreen, GenericInputBinding::L2),
|
||||
BUTTON("A", TRANSLATE_NOOP("GunCon", "A"), GunCon::Binding::A, GenericInputBinding::Cross),
|
||||
BUTTON("B", TRANSLATE_NOOP("GunCon", "B"), GunCon::Binding::B, GenericInputBinding::Circle),
|
||||
BUTTON("Trigger", TRANSLATE_NOOP("GunCon", "Trigger"), nullptr, GunCon::Binding::Trigger, GenericInputBinding::R2),
|
||||
BUTTON("ShootOffscreen", TRANSLATE_NOOP("GunCon", "Shoot Offscreen"), nullptr, GunCon::Binding::ShootOffscreen, GenericInputBinding::L2),
|
||||
BUTTON("A", TRANSLATE_NOOP("GunCon", "A"), ICON_PF_BUTTON_A, GunCon::Binding::A, GenericInputBinding::Cross),
|
||||
BUTTON("B", TRANSLATE_NOOP("GunCon", "B"), ICON_PF_BUTTON_B, GunCon::Binding::B, GenericInputBinding::Circle),
|
||||
|
||||
HALFAXIS("RelativeLeft", TRANSLATE_NOOP("GunCon", "Relative Left"), GunCon::Binding::RelativeLeft, GenericInputBinding::Unknown),
|
||||
HALFAXIS("RelativeRight", TRANSLATE_NOOP("GunCon", "Relative Right"), GunCon::Binding::RelativeRight, GenericInputBinding::Unknown),
|
||||
HALFAXIS("RelativeUp", TRANSLATE_NOOP("GunCon", "Relative Up"), GunCon::Binding::RelativeUp, GenericInputBinding::Unknown),
|
||||
HALFAXIS("RelativeDown", TRANSLATE_NOOP("GunCon", "Relative Down"), GunCon::Binding::RelativeDown, GenericInputBinding::Unknown),
|
||||
HALFAXIS("RelativeLeft", TRANSLATE_NOOP("GunCon", "Relative Left"), ICON_PF_ANALOG_LEFT, GunCon::Binding::RelativeLeft, GenericInputBinding::Unknown),
|
||||
HALFAXIS("RelativeRight", TRANSLATE_NOOP("GunCon", "Relative Right"), ICON_PF_ANALOG_RIGHT, GunCon::Binding::RelativeRight, GenericInputBinding::Unknown),
|
||||
HALFAXIS("RelativeUp", TRANSLATE_NOOP("GunCon", "Relative Up"), ICON_PF_ANALOG_UP, GunCon::Binding::RelativeUp, GenericInputBinding::Unknown),
|
||||
HALFAXIS("RelativeDown", TRANSLATE_NOOP("GunCon", "Relative Down"), ICON_PF_ANALOG_DOWN, GunCon::Binding::RelativeDown, GenericInputBinding::Unknown),
|
||||
// clang-format on
|
||||
|
||||
#undef BUTTON
|
||||
|
@ -301,7 +303,7 @@ static const SettingInfo s_settings[] = {
|
|||
"%.0f%%", nullptr, 100.0f}};
|
||||
|
||||
const Controller::ControllerInfo GunCon::INFO = {
|
||||
ControllerType::GunCon, "GunCon", TRANSLATE_NOOP("ControllerType", "GunCon"),
|
||||
ControllerType::GunCon, "GunCon", TRANSLATE_NOOP("ControllerType", "GunCon"), nullptr,
|
||||
s_binding_info, s_settings, Controller::VibrationCapabilities::NoVibration};
|
||||
|
||||
void GunCon::LoadSettings(SettingsInterface& si, const char* section)
|
||||
|
|
|
@ -581,7 +581,7 @@ void ImGuiManager::DrawInputsOverlay()
|
|||
const float shadow_offset = 1.0f * scale;
|
||||
const float margin = 10.0f * scale;
|
||||
const float spacing = 5.0f * scale;
|
||||
ImFont* font = ImGuiManager::GetFixedFont();
|
||||
ImFont* font = ImGuiManager::GetStandardFont();
|
||||
|
||||
static constexpr u32 text_color = IM_COL32(0xff, 0xff, 0xff, 255);
|
||||
static constexpr u32 shadow_color = IM_COL32(0x00, 0x00, 0x00, 100);
|
||||
|
@ -614,7 +614,10 @@ void ImGuiManager::DrawInputsOverlay()
|
|||
if (!cinfo)
|
||||
continue;
|
||||
|
||||
text.fmt("P{} |", port + 1u);
|
||||
if (cinfo->icon_name)
|
||||
text.append_fmt("{} {} |", cinfo->icon_name, port + 1u);
|
||||
else
|
||||
text.append_fmt("{} |", port + 1u);
|
||||
|
||||
for (const Controller::ControllerBindingInfo& bi : cinfo->bindings)
|
||||
{
|
||||
|
@ -626,9 +629,9 @@ void ImGuiManager::DrawInputsOverlay()
|
|||
// axes are always shown
|
||||
const float value = controller->GetBindState(bi.bind_index);
|
||||
if (value >= (254.0f / 255.0f))
|
||||
text.append_fmt(" {}", bi.name);
|
||||
text.append_fmt(" {}", bi.icon_name ? bi.icon_name : bi.name);
|
||||
else if (value > (1.0f / 255.0f))
|
||||
text.append_fmt(" {}: {:.2f}", bi.name, value);
|
||||
text.append_fmt(" {}: {:.2f}", bi.icon_name ? bi.icon_name : bi.name, value);
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -637,7 +640,7 @@ void ImGuiManager::DrawInputsOverlay()
|
|||
// buttons only shown when active
|
||||
const float value = controller->GetBindState(bi.bind_index);
|
||||
if (value >= 0.5f)
|
||||
text.append_fmt(" {}", bi.name);
|
||||
text.append_fmt(" {}", bi.icon_name ? bi.icon_name : bi.name);
|
||||
}
|
||||
break;
|
||||
|
||||
|
|
|
@ -11,6 +11,8 @@
|
|||
#include "common/bitutils.h"
|
||||
#include "common/log.h"
|
||||
|
||||
#include "IconsPromptFont.h"
|
||||
|
||||
#include <array>
|
||||
#include <cmath>
|
||||
|
||||
|
@ -230,30 +232,30 @@ std::unique_ptr<NeGcon> NeGcon::Create(u32 index)
|
|||
}
|
||||
|
||||
static const Controller::ControllerBindingInfo s_binding_info[] = {
|
||||
#define BUTTON(name, display_name, button, genb) \
|
||||
#define BUTTON(name, display_name, icon_name, button, genb) \
|
||||
{ \
|
||||
name, display_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb \
|
||||
name, display_name, icon_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb \
|
||||
}
|
||||
#define AXIS(name, display_name, halfaxis, genb) \
|
||||
#define AXIS(name, display_name, icon_name, halfaxis, genb) \
|
||||
{ \
|
||||
name, display_name, static_cast<u32>(NeGcon::Button::Count) + static_cast<u32>(halfaxis), \
|
||||
name, display_name, icon_name, static_cast<u32>(NeGcon::Button::Count) + static_cast<u32>(halfaxis), \
|
||||
InputBindingInfo::Type::HalfAxis, genb \
|
||||
}
|
||||
|
||||
// clang-format off
|
||||
BUTTON("Up", TRANSLATE_NOOP("NeGcon", "D-Pad Up"), NeGcon::Button::Up, GenericInputBinding::DPadUp),
|
||||
BUTTON("Right", TRANSLATE_NOOP("NeGcon", "D-Pad Right"), NeGcon::Button::Right, GenericInputBinding::DPadRight),
|
||||
BUTTON("Down", TRANSLATE_NOOP("NeGcon", "D-Pad Down"), NeGcon::Button::Down, GenericInputBinding::DPadDown),
|
||||
BUTTON("Left", TRANSLATE_NOOP("NeGcon", "D-Pad Left"), NeGcon::Button::Left, GenericInputBinding::DPadLeft),
|
||||
BUTTON("Start", TRANSLATE_NOOP("NeGcon", "Start"), NeGcon::Button::Start, GenericInputBinding::Start),
|
||||
BUTTON("A", TRANSLATE_NOOP("NeGcon", "A Button"), NeGcon::Button::A, GenericInputBinding::Circle),
|
||||
BUTTON("B", TRANSLATE_NOOP("NeGcon", "B Button"), NeGcon::Button::B, GenericInputBinding::Triangle),
|
||||
AXIS("I", TRANSLATE_NOOP("NeGcon", "I Button"), NeGcon::HalfAxis::I, GenericInputBinding::R2),
|
||||
AXIS("II", TRANSLATE_NOOP("NeGcon", "II Button"), NeGcon::HalfAxis::II, GenericInputBinding::L2),
|
||||
AXIS("L", TRANSLATE_NOOP("NeGcon", "Left Trigger"), NeGcon::HalfAxis::L, GenericInputBinding::L1),
|
||||
BUTTON("R", TRANSLATE_NOOP("NeGcon", "Right Trigger"), NeGcon::Button::R, GenericInputBinding::R1),
|
||||
AXIS("SteeringLeft", TRANSLATE_NOOP("NeGcon", "Steering (Twist) Left"), NeGcon::HalfAxis::SteeringLeft, GenericInputBinding::LeftStickLeft),
|
||||
AXIS("SteeringRight", TRANSLATE_NOOP("NeGcon", "Steering (Twist) Right"), NeGcon::HalfAxis::SteeringRight, GenericInputBinding::LeftStickRight),
|
||||
BUTTON("Up", TRANSLATE_NOOP("NeGcon", "D-Pad Up"), ICON_PF_DPAD_UP, NeGcon::Button::Up, GenericInputBinding::DPadUp),
|
||||
BUTTON("Right", TRANSLATE_NOOP("NeGcon", "D-Pad Right"), ICON_PF_DPAD_RIGHT, NeGcon::Button::Right, GenericInputBinding::DPadRight),
|
||||
BUTTON("Down", TRANSLATE_NOOP("NeGcon", "D-Pad Down"), ICON_PF_DPAD_DOWN, NeGcon::Button::Down, GenericInputBinding::DPadDown),
|
||||
BUTTON("Left", TRANSLATE_NOOP("NeGcon", "D-Pad Left"), ICON_PF_DPAD_LEFT, NeGcon::Button::Left, GenericInputBinding::DPadLeft),
|
||||
BUTTON("Start", TRANSLATE_NOOP("NeGcon", "Start"), ICON_PF_START, NeGcon::Button::Start, GenericInputBinding::Start),
|
||||
BUTTON("A", TRANSLATE_NOOP("NeGcon", "A Button"), ICON_PF_BUTTON_A, NeGcon::Button::A, GenericInputBinding::Circle),
|
||||
BUTTON("B", TRANSLATE_NOOP("NeGcon", "B Button"), ICON_PF_BUTTON_B, NeGcon::Button::B, GenericInputBinding::Triangle),
|
||||
AXIS("I", TRANSLATE_NOOP("NeGcon", "I Button"), ICON_PF_BUTTON_ALT_1, NeGcon::HalfAxis::I, GenericInputBinding::R2),
|
||||
AXIS("II", TRANSLATE_NOOP("NeGcon", "II Button"), ICON_PF_BUTTON_ALT_2, NeGcon::HalfAxis::II, GenericInputBinding::L2),
|
||||
AXIS("L", TRANSLATE_NOOP("NeGcon", "Left Trigger"), ICON_PF_LEFT_TRIGGER_LT, NeGcon::HalfAxis::L, GenericInputBinding::L1),
|
||||
BUTTON("R", TRANSLATE_NOOP("NeGcon", "Right Trigger"), ICON_PF_RIGHT_TRIGGER_RT, NeGcon::Button::R, GenericInputBinding::R1),
|
||||
AXIS("SteeringLeft", TRANSLATE_NOOP("NeGcon", "Steering (Twist) Left"), ICON_PF_ANALOG_LEFT, NeGcon::HalfAxis::SteeringLeft, GenericInputBinding::LeftStickLeft),
|
||||
AXIS("SteeringRight", TRANSLATE_NOOP("NeGcon", "Steering (Twist) Right"), ICON_PF_ANALOG_RIGHT, NeGcon::HalfAxis::SteeringRight, GenericInputBinding::LeftStickRight),
|
||||
// clang-format on
|
||||
|
||||
#undef AXIS
|
||||
|
@ -270,7 +272,7 @@ static const SettingInfo s_settings[] = {
|
|||
};
|
||||
|
||||
const Controller::ControllerInfo NeGcon::INFO = {
|
||||
ControllerType::NeGcon, "NeGcon", TRANSLATE_NOOP("ControllerType", "NeGcon"),
|
||||
ControllerType::NeGcon, "NeGcon", TRANSLATE_NOOP("ControllerType", "NeGcon"), ICON_PF_GAMEPAD,
|
||||
s_binding_info, s_settings, Controller::VibrationCapabilities::NoVibration};
|
||||
|
||||
void NeGcon::LoadSettings(SettingsInterface& si, const char* section)
|
||||
|
|
|
@ -11,6 +11,8 @@
|
|||
#include "common/assert.h"
|
||||
#include "common/log.h"
|
||||
|
||||
#include "IconsPromptFont.h"
|
||||
|
||||
#include <array>
|
||||
|
||||
Log_SetChannel(PlayStationMouse);
|
||||
|
@ -193,15 +195,15 @@ std::unique_ptr<PlayStationMouse> PlayStationMouse::Create(u32 index)
|
|||
}
|
||||
|
||||
static const Controller::ControllerBindingInfo s_binding_info[] = {
|
||||
#define BUTTON(name, display_name, button, genb) \
|
||||
#define BUTTON(name, display_name, icon_name, button, genb) \
|
||||
{ \
|
||||
name, display_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb \
|
||||
name, display_name, icon_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb \
|
||||
}
|
||||
|
||||
// clang-format off
|
||||
{ "Pointer", TRANSLATE_NOOP("PlaystationMouse", "Pointer"), static_cast<u32>(PlayStationMouse::Binding::PointerX), InputBindingInfo::Type::Pointer, GenericInputBinding::Unknown },
|
||||
BUTTON("Left", TRANSLATE_NOOP("PlayStationMouse", "Left Button"), PlayStationMouse::Binding::Left, GenericInputBinding::Cross),
|
||||
BUTTON("Right", TRANSLATE_NOOP("PlayStationMouse", "Right Button"), PlayStationMouse::Binding::Right, GenericInputBinding::Circle),
|
||||
{ "Pointer", TRANSLATE_NOOP("PlaystationMouse", "Pointer"), ICON_PF_MOUSE_ANY, static_cast<u32>(PlayStationMouse::Binding::PointerX), InputBindingInfo::Type::Pointer, GenericInputBinding::Unknown },
|
||||
BUTTON("Left", TRANSLATE_NOOP("PlayStationMouse", "Left Button"), ICON_PF_MOUSE_BUTTON_1, PlayStationMouse::Binding::Left, GenericInputBinding::Cross),
|
||||
BUTTON("Right", TRANSLATE_NOOP("PlayStationMouse", "Right Button"), ICON_PF_MOUSE_BUTTON_2, PlayStationMouse::Binding::Right, GenericInputBinding::Circle),
|
||||
// clang-format on
|
||||
|
||||
#undef BUTTON
|
||||
|
@ -218,6 +220,7 @@ static const SettingInfo s_settings[] = {
|
|||
const Controller::ControllerInfo PlayStationMouse::INFO = {ControllerType::PlayStationMouse,
|
||||
"PlayStationMouse",
|
||||
TRANSLATE_NOOP("ControllerType", "PlayStation Mouse"),
|
||||
ICON_PF_MOUSE,
|
||||
s_binding_info,
|
||||
s_settings,
|
||||
Controller::VibrationCapabilities::NoVibration};
|
|
@ -1,10 +1,13 @@
|
|||
// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
|
||||
// SPDX-FileCopyrightText: 2019-2023 Connor McLaughlin <stenzek@gmail.com>
|
||||
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
|
||||
|
||||
#include "qtutils.h"
|
||||
|
||||
#include "common/string_util.h"
|
||||
|
||||
#include "fmt/format.h"
|
||||
#include "util/input_manager.h"
|
||||
|
||||
#include <QtGui/QKeyEvent>
|
||||
|
||||
struct KeyCodeName
|
||||
|
@ -454,7 +457,7 @@ static constexpr KeyCodeName s_qt_key_names[] = {{Qt::Key_Escape, "Escape"},
|
|||
|
||||
std::optional<u32> InputManager::ConvertHostKeyboardStringToCode(const std::string_view& str)
|
||||
{
|
||||
std::string compare_name(str);
|
||||
std::string_view compare_name = str;
|
||||
u32 modifier_bits = 0;
|
||||
if (StringUtil::StartsWith(compare_name, "Numpad"))
|
||||
{
|
||||
|
|
|
@ -45,7 +45,6 @@ static void DrawMessageDialog();
|
|||
static void DrawBackgroundProgressDialogs(ImVec2& position, float spacing);
|
||||
static void DrawNotifications(ImVec2& position, float spacing);
|
||||
static void DrawToast();
|
||||
static void GetMenuButtonFrameBounds(float height, ImVec2* pos, ImVec2* size);
|
||||
static bool MenuButtonFrame(const char* str_id, bool enabled, float height, bool* visible, bool* hovered, ImRect* bb,
|
||||
ImGuiButtonFlags flags = 0, float hover_alpha = 1.0f);
|
||||
static void PopulateFileSelectorItems();
|
||||
|
|
|
@ -171,6 +171,7 @@ void EndFullscreenWindow();
|
|||
void BeginMenuButtons(u32 num_items = 0, float y_align = 0.0f, float x_padding = LAYOUT_MENU_BUTTON_X_PADDING,
|
||||
float y_padding = LAYOUT_MENU_BUTTON_Y_PADDING, float item_height = LAYOUT_MENU_BUTTON_HEIGHT);
|
||||
void EndMenuButtons();
|
||||
void GetMenuButtonFrameBounds(float height, ImVec2* pos, ImVec2* size);
|
||||
bool MenuButtonFrame(const char* str_id, bool enabled, float height, bool* visible, bool* hovered, ImVec2* min,
|
||||
ImVec2* max, ImGuiButtonFlags flags = 0, float hover_alpha = 1.0f);
|
||||
void MenuHeading(const char* title, bool draw_line = true);
|
||||
|
|
|
@ -83,7 +83,8 @@ static ImFont* s_large_font;
|
|||
|
||||
static std::vector<u8> s_standard_font_data;
|
||||
static std::vector<u8> s_fixed_font_data;
|
||||
static std::vector<u8> s_icon_font_data;
|
||||
static std::vector<u8> s_icon_fa_font_data;
|
||||
static std::vector<u8> s_icon_pf_font_data;
|
||||
|
||||
static float s_window_width;
|
||||
static float s_window_height;
|
||||
|
@ -479,13 +480,22 @@ bool ImGuiManager::LoadFontData()
|
|||
s_fixed_font_data = std::move(font_data.value());
|
||||
}
|
||||
|
||||
if (s_icon_font_data.empty())
|
||||
if (s_icon_fa_font_data.empty())
|
||||
{
|
||||
std::optional<std::vector<u8>> font_data = Host::ReadResourceFile("fonts/fa-solid-900.ttf");
|
||||
if (!font_data.has_value())
|
||||
return false;
|
||||
|
||||
s_icon_font_data = std::move(font_data.value());
|
||||
s_icon_fa_font_data = std::move(font_data.value());
|
||||
}
|
||||
|
||||
if (s_icon_pf_font_data.empty())
|
||||
{
|
||||
std::optional<std::vector<u8>> font_data = Host::ReadResourceFile("fonts/promptfont.otf");
|
||||
if (!font_data.has_value())
|
||||
return false;
|
||||
|
||||
s_icon_pf_font_data = std::move(font_data.value());
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -544,16 +554,39 @@ bool ImGuiManager::AddIconFonts(float size)
|
|||
0xf545, 0xf545, 0xf547, 0xf548, 0xf552, 0xf552, 0xf57a, 0xf57a, 0xf5a2, 0xf5a2, 0xf5aa, 0xf5aa, 0xf5e7, 0xf5e7,
|
||||
0xf65d, 0xf65e, 0xf6a9, 0xf6a9, 0xf7c2, 0xf7c2, 0xf807, 0xf807, 0xf815, 0xf815, 0xf818, 0xf818, 0xf84c, 0xf84c,
|
||||
0xf8cc, 0xf8cc, 0x0, 0x0};
|
||||
static constexpr ImWchar range_pf[] = { 0x2196,0x2199,0x219e,0x21a1,0x21b0,0x21b3,0x21ba,0x21c3,0x21c7,0x21ca,0x21d0,0x21d4,0x21e0,0x21e3,0x21ed,0x21ee,0x21f7,0x21f8,0x220b,0x220b,0x227a,0x227d,0x23ce,0x23ce,0x23f4,0x23f7,0x2427,0x243a,0x243c,0x243c,0x243e,0x243e,0x2460,0x246b,0x24f5,0x24fd,0x24ff,0x24ff,0x278a,0x278b,0x27fc,0x27fc,0xff21,0xff3a,0x0,0x0 };
|
||||
|
||||
ImFontConfig cfg;
|
||||
cfg.MergeMode = true;
|
||||
cfg.PixelSnapH = true;
|
||||
cfg.GlyphMinAdvanceX = size;
|
||||
cfg.GlyphMaxAdvanceX = size;
|
||||
cfg.FontDataOwnedByAtlas = false;
|
||||
{
|
||||
ImFontConfig cfg;
|
||||
cfg.MergeMode = true;
|
||||
cfg.PixelSnapH = true;
|
||||
cfg.GlyphMinAdvanceX = size;
|
||||
cfg.GlyphMaxAdvanceX = size;
|
||||
cfg.FontDataOwnedByAtlas = false;
|
||||
|
||||
return (ImGui::GetIO().Fonts->AddFontFromMemoryTTF(s_icon_font_data.data(), static_cast<int>(s_icon_font_data.size()),
|
||||
size * 0.75f, &cfg, range_fa) != nullptr);
|
||||
if (!ImGui::GetIO().Fonts->AddFontFromMemoryTTF(
|
||||
s_icon_fa_font_data.data(), static_cast<int>(s_icon_fa_font_data.size()), size * 0.75f, &cfg, range_fa))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
ImFontConfig cfg;
|
||||
cfg.MergeMode = true;
|
||||
cfg.PixelSnapH = true;
|
||||
cfg.GlyphMinAdvanceX = size;
|
||||
cfg.GlyphMaxAdvanceX = size;
|
||||
cfg.FontDataOwnedByAtlas = false;
|
||||
|
||||
if (!ImGui::GetIO().Fonts->AddFontFromMemoryTTF(
|
||||
s_icon_pf_font_data.data(), static_cast<int>(s_icon_pf_font_data.size()), size * 1.2f, &cfg, range_pf))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ImGuiManager::AddImGuiFonts(bool fullscreen_fonts)
|
||||
|
|
Loading…
Reference in a new issue