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Qt: Simplify Rebind All behavior
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@ -124,7 +124,7 @@ void ControllerSettingsWidget::createPortSettingsUi(int index, PortSettingsUI* u
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QPushButton* clear_all_button = new QPushButton(tr("Clear All"), ui->widget);
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QPushButton* clear_all_button = new QPushButton(tr("Clear All"), ui->widget);
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clear_all_button->connect(clear_all_button, &QPushButton::clicked, [this, index]() {
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clear_all_button->connect(clear_all_button, &QPushButton::clicked, [this, index]() {
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if (QMessageBox::question(this, tr("Clear Bindings"),
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if (QMessageBox::question(this, tr("Clear Bindings"),
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tr("Are you sure you want to clear all bound controls? This cannot be reversed.")) !=
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tr("Are you sure you want to clear all bound controls? This can not be reversed.")) !=
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QMessageBox::Yes)
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QMessageBox::Yes)
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{
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{
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return;
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return;
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@ -140,16 +140,20 @@ void ControllerSettingsWidget::createPortSettingsUi(int index, PortSettingsUI* u
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QPushButton* rebind_all_button = new QPushButton(tr("Rebind All"), ui->widget);
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QPushButton* rebind_all_button = new QPushButton(tr("Rebind All"), ui->widget);
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rebind_all_button->connect(rebind_all_button, &QPushButton::clicked, [this, index]() {
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rebind_all_button->connect(rebind_all_button, &QPushButton::clicked, [this, index]() {
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if (QMessageBox::question(this, tr("Clear Bindings"), tr("Do you want to clear all currently-bound controls?")) ==
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if (QMessageBox::question(this, tr("Rebind All"),
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tr("Are you sure you want to rebind all controls? All currently-bound controls will be "
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"irreversibly cleared. Rebinding will begin after confirmation.")) !=
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QMessageBox::Yes)
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QMessageBox::Yes)
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{
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{
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return;
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}
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InputBindingWidget* widget = m_port_ui[index].first_button;
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InputBindingWidget* widget = m_port_ui[index].first_button;
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while (widget)
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while (widget)
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{
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{
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widget->clearBinding();
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widget->clearBinding();
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widget = widget->getNextWidget();
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widget = widget->getNextWidget();
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}
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}
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}
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if (m_port_ui[index].first_button)
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if (m_port_ui[index].first_button)
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m_port_ui[index].first_button->beginRebindAll();
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m_port_ui[index].first_button->beginRebindAll();
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