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https://github.com/RetroDECK/Duckstation.git
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fix AchievementSummary/Notification font issue for ja/zh-cn
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parent
fe67bea19a
commit
ff09edf3d7
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@ -30,7 +30,7 @@ static void SetStyle();
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static void SetKeyMap();
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static bool LoadFontData();
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static bool AddImGuiFonts(bool fullscreen_fonts);
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static ImFont* AddTextFont(float size, bool full_range);
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static ImFont* AddTextFont(float size);
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static ImFont* AddFixedFont(float size);
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static bool AddIconFonts(float size);
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static void AcquirePendingOSDMessages();
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@ -419,7 +419,7 @@ bool ImGuiManager::LoadFontData()
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return true;
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}
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ImFont* ImGuiManager::AddTextFont(float size, bool full_range)
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ImFont* ImGuiManager::AddTextFont(float size)
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{
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static const ImWchar default_ranges[] = {
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// Basic Latin + Latin Supplement + Central European diacritics
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@ -445,7 +445,7 @@ ImFont* ImGuiManager::AddTextFont(float size, bool full_range)
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cfg.FontDataOwnedByAtlas = false;
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return ImGui::GetIO().Fonts->AddFontFromMemoryTTF(s_standard_font_data.data(),
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static_cast<int>(s_standard_font_data.size()), size, &cfg,
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(s_font_range && full_range) ? s_font_range : default_ranges);
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s_font_range ? s_font_range : default_ranges);
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}
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ImFont* ImGuiManager::AddFixedFont(float size)
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@ -478,7 +478,7 @@ bool ImGuiManager::AddImGuiFonts(bool fullscreen_fonts)
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ImGuiIO& io = ImGui::GetIO();
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io.Fonts->Clear();
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s_standard_font = AddTextFont(standard_font_size, true);
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s_standard_font = AddTextFont(standard_font_size);
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if (!s_standard_font || !AddIconFonts(standard_font_size))
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return false;
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@ -488,14 +488,13 @@ bool ImGuiManager::AddImGuiFonts(bool fullscreen_fonts)
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if (fullscreen_fonts)
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{
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// Don't add full range for FSUI, we probably don't have the texture space, and it's not translated yet anyway.
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const float medium_font_size = std::ceil(ImGuiFullscreen::LayoutScale(ImGuiFullscreen::LAYOUT_MEDIUM_FONT_SIZE));
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s_medium_font = AddTextFont(medium_font_size, false);
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s_medium_font = AddTextFont(medium_font_size);
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if (!s_medium_font || !AddIconFonts(medium_font_size))
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return false;
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const float large_font_size = std::ceil(ImGuiFullscreen::LayoutScale(ImGuiFullscreen::LAYOUT_LARGE_FONT_SIZE));
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s_large_font = AddTextFont(large_font_size, false);
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s_large_font = AddTextFont(large_font_size);
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if (!s_large_font || !AddIconFonts(large_font_size))
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return false;
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}
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