mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-23 06:15:38 +00:00
System: Add file title memory card type
This commit is contained in:
parent
6aa78b11fe
commit
ff0bd7abc4
|
@ -908,11 +908,13 @@ const char* Settings::GetControllerTypeDisplayName(ControllerType type)
|
||||||
return s_controller_display_names[static_cast<int>(type)];
|
return s_controller_display_names[static_cast<int>(type)];
|
||||||
}
|
}
|
||||||
|
|
||||||
static std::array<const char*, 4> s_memory_card_type_names = {{"None", "Shared", "PerGame", "PerGameTitle"}};
|
static std::array<const char*, 5> s_memory_card_type_names = {
|
||||||
static std::array<const char*, 4> s_memory_card_type_display_names = {
|
{"None", "Shared", "PerGame", "PerGameTitle", "PerGameFileTitle"}};
|
||||||
|
static std::array<const char*, 5> s_memory_card_type_display_names = {
|
||||||
{TRANSLATABLE("MemoryCardType", "No Memory Card"), TRANSLATABLE("MemoryCardType", "Shared Between All Games"),
|
{TRANSLATABLE("MemoryCardType", "No Memory Card"), TRANSLATABLE("MemoryCardType", "Shared Between All Games"),
|
||||||
TRANSLATABLE("MemoryCardType", "Separate Card Per Game (Game Code)"),
|
TRANSLATABLE("MemoryCardType", "Separate Card Per Game (Game Code)"),
|
||||||
TRANSLATABLE("MemoryCardType", "Separate Card Per Game (Game Title)")}};
|
TRANSLATABLE("MemoryCardType", "Separate Card Per Game (Game Title)"),
|
||||||
|
TRANSLATABLE("MemoryCardType", "Separate Card Per Game (File Title)")}};
|
||||||
|
|
||||||
std::optional<MemoryCardType> Settings::ParseMemoryCardTypeName(const char* str)
|
std::optional<MemoryCardType> Settings::ParseMemoryCardTypeName(const char* str)
|
||||||
{
|
{
|
||||||
|
|
|
@ -1821,6 +1821,28 @@ void UpdateMemoryCards()
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case MemoryCardType::PerGameFileTitle:
|
||||||
|
{
|
||||||
|
const std::string display_name(FileSystem::GetDisplayNameFromPath(s_running_game_path));
|
||||||
|
const std::string_view file_title(FileSystem::GetFileTitleFromPath(display_name));
|
||||||
|
if (file_title.empty())
|
||||||
|
{
|
||||||
|
g_host_interface->AddFormattedOSDMessage(
|
||||||
|
5.0f,
|
||||||
|
g_host_interface->TranslateString("System",
|
||||||
|
"Per-game memory card cannot be used for slot %u as the running "
|
||||||
|
"game has no path. Using shared card instead."),
|
||||||
|
i + 1u);
|
||||||
|
card = MemoryCard::Open(g_host_interface->GetSharedMemoryCardPath(i));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
card = MemoryCard::Open(
|
||||||
|
g_host_interface->GetGameMemoryCardPath(MemoryCard::SanitizeGameTitleForFileName(file_title).c_str(), i));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
case MemoryCardType::Shared:
|
case MemoryCardType::Shared:
|
||||||
{
|
{
|
||||||
if (g_settings.memory_card_paths[i].empty())
|
if (g_settings.memory_card_paths[i].empty())
|
||||||
|
|
|
@ -134,6 +134,7 @@ enum class MemoryCardType
|
||||||
Shared,
|
Shared,
|
||||||
PerGame,
|
PerGame,
|
||||||
PerGameTitle,
|
PerGameTitle,
|
||||||
|
PerGameFileTitle,
|
||||||
Count
|
Count
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -1050,6 +1050,13 @@ void QtHostInterface::populateGameListContextMenu(const GameListEntry* entry, QW
|
||||||
paths[i] = QString::fromStdString(
|
paths[i] = QString::fromStdString(
|
||||||
GetGameMemoryCardPath(MemoryCard::SanitizeGameTitleForFileName(entry->title).c_str(), i));
|
GetGameMemoryCardPath(MemoryCard::SanitizeGameTitleForFileName(entry->title).c_str(), i));
|
||||||
break;
|
break;
|
||||||
|
case MemoryCardType::PerGameFileTitle:
|
||||||
|
{
|
||||||
|
const std::string display_name(FileSystem::GetDisplayNameFromPath(entry->path));
|
||||||
|
paths[i] = QString::fromStdString(GetGameMemoryCardPath(
|
||||||
|
MemoryCard::SanitizeGameTitleForFileName(FileSystem::GetFileTitleFromPath(display_name)).c_str(), i));
|
||||||
|
}
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue