Commit graph

699 commits

Author SHA1 Message Date
Connor McLaughlin 8bea6e1530 GPU/Vulkan: Fix warnings introduced by #2438 2021-08-07 12:01:02 +10:00
Wunkolo 98089180c0 GPU/Vulkan: Add debug utility functions
Adds a way to set the name of vulkan
objects, and automatically determining their `VkObjectType` enum value
at compile-time. As well as a utility-object for creating debug-scopes
for `VkQueue` and `VkCommandBuffer` objects. `DebugScope` objects will
automatically emit `Begin` and `End` commands within the ctor and dtor
and allow for C++ scopes to name and color sections of a vulkan command.
These DebugScopes are also able to be nested within each other and will
automatically pick a color depending on the current recursive depth.

These functions are all null-stubbed in non-debug compilations.
2021-08-01 10:56:56 -07:00
Connor McLaughlin 642f8041e9 Common/Log: Fix compilation on Android 2021-07-30 17:01:07 +10:00
Connor McLaughlin b948bb0750 CDImageDevice: Fix invalid TOC for multi-track discs 2021-07-29 14:00:47 +10:00
Connor McLaughlin 77eb8e4b72 Common/Log: Rewrite for better unicode handling 2021-07-29 13:45:38 +10:00
Connor McLaughlin 26a8f8d9e7 Common/Log: Restore old console behavior 2021-07-29 13:45:11 +10:00
Connor McLaughlin 4d262e8072 CDImage: Add CD-ROM device implementation 2021-07-26 01:30:53 +10:00
Connor McLaughlin 3b7c6c7bbd Common/Log: Fix Unix escape sequences on preexisting consoles 2021-07-23 18:07:03 +10:00
Connor McLaughlin 78dabd1067 Build: Add missing d3dcompiler/d3d11 dependency in common 2021-07-23 18:06:25 +10:00
Connor McLaughlin 3847c94a42 FileSystem: Don't treat dotfiles as hidden on Windows 2021-07-21 20:26:00 +10:00
Connor McLaughlin dfd6766411 MemoryArea: Use pid instead of thread id for mapping on Windows 2021-07-19 15:11:07 +10:00
Connor McLaughlin fc164ce021 D3D12/Texture: Fix non-(0,0) texture streaming 2021-07-13 14:17:04 +10:00
Connor McLaughlin 3be6270b2d ByteStream: Fix atomic updates on external storage with UWP 2021-07-11 19:05:30 +10:00
Connor McLaughlin e8c16056b6 Common/FileSystem: Handle S/R modes for UWP 2021-07-11 19:05:08 +10:00
Connor McLaughlin 0f911e9dbf Common/PageFaultHandler: Support for unwind exceptions
Needed for UWP.
2021-07-11 15:20:38 +10:00
Connor McLaughlin 6251894d3c Common/JitCodeBuffer: Add ability to reserve non-code space 2021-07-11 15:20:38 +10:00
Connor McLaughlin 03ab18909a Common: Add UWP support for helper classes 2021-07-11 15:20:38 +10:00
Connor McLaughlin 281f7c5789 Build: Add UWP configurations 2021-07-11 14:13:59 +10:00
Connor McLaughlin c7ce9562fa D3D12/Texture: Force 16MB uploads down temp texture path 2021-07-11 13:33:26 +10:00
Connor McLaughlin 9dab3f9b9b D3D12/StreamBuffer: Fix edge case of allocating buffer size 2021-07-11 13:32:17 +10:00
Connor McLaughlin 14e7f8fd13 GPU: Add D3D12 renderer 2021-07-10 21:45:10 +10:00
Connor McLaughlin 5da9edceb9 Build: Unify MSBuild options in props files 2021-07-10 21:45:10 +10:00
Connor McLaughlin a50d18242d Common/ByteStream: Add explicit include for alloca 2021-07-10 21:45:10 +10:00
Connor McLaughlin 6e9ebfa5b5 GPU/D3D11: Fix possible buffer overwrite when reading back 2021-07-04 21:40:44 +10:00
Connor McLaughlin 53cabbb134 FileSystem: Add RenamePath() 2021-07-03 16:50:51 +10:00
Connor McLaughlin dbe5f3c30c FIFOQueue: Fix contiguous space with full buffer 2021-07-03 14:29:25 +10:00
Connor McLaughlin 47b390e356 AudioStream: Prevent buffering more frames than size 2021-07-03 14:29:08 +10:00
Connor McLaughlin 409c2b36ff Qt: Add game list exclude path UI 2021-07-02 12:49:32 +10:00
Connor McLaughlin 911e9a37f1 WIN32 macro -> _WIN32 2021-06-30 14:38:07 +10:00
Connor McLaughlin 48422a9932
Merge pull request #2336 from Wunkolo/vk-debug-utils
GPU/Vulkan: Update VK_EXT_debug_report to VK_EXT_debug_utils
2021-06-30 14:20:37 +10:00
Wunkolo b7f583d10f GPU/Vulkan: Update VK_EXT_debug_report to VK_EXT_debug_utils
`VK_EXT_debug_report` has been officially depreciated by khronos in favor of the `VK_EXT_debug_utils` extension
2021-06-28 13:57:49 -07:00
Connor McLaughlin 06b009f361 Warning fixes 2021-06-27 13:51:22 +10:00
Connor McLaughlin defce709da GPU/HW: Don't allow adaptive downsampling at non-pow2 scales 2021-06-25 00:19:14 +10:00
Connor McLaughlin 859c78fdc0 DRMDisplay: Restore previous framebuffer on shutdown 2021-06-21 22:04:59 +10:00
Connor McLaughlin d53daf2f26 CDImageEcm: Better error handling for corrupted dumps 2021-06-11 20:47:46 +10:00
Connor McLaughlin da9c4c1175 CueParser: Fix crash on invalid mode string 2021-06-09 19:44:06 +10:00
Connor McLaughlin 20afc1c4a1 Android: Handle some possible surface loss cases 2021-06-07 18:40:32 +10:00
Connor McLaughlin e118b5486e CDImagePPF: Fix incorrect filename saved to state 2021-06-05 18:12:59 +10:00
Connor McLaughlin aac85299ea AudioStream: Make fields protected instead of private 2021-06-04 13:37:23 +10:00
Connor McLaughlin 350049826f Fix a bunch of compiler warnings 2021-06-04 13:14:30 +10:00
Connor McLaughlin 262c43ac00 Build: Don't compile WGL/stackwalker for libretro 2021-06-03 21:32:23 +10:00
Connor McLaughlin 3cb01bf23d CDImage: Fix compilation on Linux 2021-06-01 22:04:25 +10:00
Connor McLaughlin 77984035d2 CDImage: Add CDImagePPF to overlap a PPF on another image 2021-06-01 21:54:50 +10:00
Connor McLaughlin 5edc645d1f MemoryArena: Use module-unique shared memory name for libretro 2021-05-31 20:51:27 +10:00
Connor McLaughlin 56c08254c9 CDImage: Fix incorrect index returned for track-relative 00:02:00
Fixes some voice lines being very briefly cut off in Tomb Raider.
2021-05-27 03:48:02 +10:00
Connor McLaughlin e8e8b910a5 CDImage: Fix pregap not going to 00:00:00 2021-05-27 03:48:02 +10:00
Silent 803b68b279
Common/DimensionalArray: Re-revert the workaround
VS16.10 fixes the regression and bumps up _MSC_VER,
so make only VS2017 and VS16.9 use the workaround
2021-05-25 19:00:40 +02:00
Connor McLaughlin 16efffa403 CueParser: Ignore pregap when index 0 is specified
Also corrects the previous track length when index 0 is specified.
2021-05-23 20:42:50 +10:00
Connor McLaughlin 8f639070c9 CueParser: Ignore zero pregap when index 0 is set 2021-05-23 20:33:55 +10:00
Connor McLaughlin 5556d8221b CueParser: Fix reading cuesheets with timecodes >60mins 2021-05-23 20:06:10 +10:00
Connor McLaughlin 69cfcd22a2 CDImageCue: Replace libcue with in-house cue parser 2021-05-21 14:52:55 +10:00
Connor McLaughlin 301bbb4924 CDImagePBP: Handle compression level 0 files 2021-05-20 12:19:26 +10:00
Connor McLaughlin 68fd77c326 CDImagePBP: Fix reading from track 1 pregap 2021-05-20 12:19:26 +10:00
Connor McLaughlin 69fb8de644 CDImageM3u: Fix crash when error pointer is null 2021-05-20 12:19:26 +10:00
Connor McLaughlin 1392a64a93 Re-add libretro core 2021-05-20 12:18:54 +10:00
Connor McLaughlin 48bc152a63 Vulkan/SwapChain: Ensure returned height is at least 1x1 2021-04-30 02:53:03 +10:00
Connor McLaughlin 46d19eeb1f Android: Allow opening/getting files relative to downloads directory 2021-04-24 16:19:13 +10:00
Connor McLaughlin 9652e3cb6b CDImage: Generate correct relative subq position in pregap 2021-04-22 02:58:13 +10:00
Connor McLaughlin d6d8d21eff Common/FileSystem: Make file functions content URI-aware 2021-04-17 21:52:26 +10:00
Connor McLaughlin e1578be20f Common/FileSystem: Add BuildRelativePath() function 2021-04-17 21:52:26 +10:00
Connor McLaughlin 62718b3c50 Common/Timer: Add missing return when timer wait succeeds 2021-04-12 20:26:50 +10:00
Connor McLaughlin 3687f2d067 MemoryArena: Fix compile error on Mac 2021-04-12 20:09:53 +10:00
Connor McLaughlin e087e6f3a2 CPU/Recompiler: Prevent using fastmem when cache is isolated
No point even trying since it's just going to fault.
2021-04-12 02:08:56 +10:00
Connor McLaughlin 922d320523 CPU/Recompiler: Reserve whole fastmem region to avoid clashes 2021-04-11 12:42:51 +10:00
Connor McLaughlin 19ca102b40 VulkanHostDisplay: Handle surface loss gracefully
Also skips a full swap chain recreate on resize.
2021-04-08 03:07:10 +10:00
Connor McLaughlin 0342d0a26e Vulkan/SwapChain: Fix incorrectly-sized display surfaces being created 2021-04-08 03:07:10 +10:00
Connor McLaughlin 32ac60414c NoGUI: Use current resolution if unspecified 2021-04-08 03:07:10 +10:00
Connor McLaughlin e595b357b3 CDImagePBP: Use 64-bit file functions
Fixes loading >2GB PBPs.
2021-04-07 18:30:54 +10:00
Connor McLaughlin c71f78ffa0 FileSystem: Add 64-bit fseek/ftell wrappers 2021-04-07 18:30:38 +10:00
Connor McLaughlin 2ac6f60bbb Rename cpu_detect.h to platform.h and add OS 2021-04-04 13:01:43 +10:00
Connor McLaughlin acff275f6b WindowInfo: Fix macOS build 2021-04-03 03:03:42 +10:00
Connor McLaughlin 924756860e HostDisplay: Support refresh rate queries on all platforms except Mac 2021-04-03 02:53:28 +10:00
Connor McLaughlin 65f99f89ff CDImagePBP: Improve handling of broken images from PSX2PSP 2021-04-01 16:26:21 +10:00
C.W. Betts e4735bcf7a Fix string formatting warnings. 2021-03-29 13:59:22 -06:00
C.W. Betts fb7a8886f1 Add more printflike macros. 2021-03-29 13:56:19 -06:00
C.W. Betts 3af624b98e
Update error.h
Add printflike macros to the Error class.
2021-03-28 14:37:50 -06:00
Connor McLaughlin 47ba6e7449 GL/Context: Better handle resizing with GLX
Fixes fullscreen having no effect when running under XWayland.
2021-03-27 16:14:34 +10:00
Connor McLaughlin fa2525324e CDImage: Fix Linux build 2021-03-27 15:34:15 +10:00
Connor McLaughlin e83f312928 CDImagePBP: Add multi-disc support 2021-03-27 15:18:29 +10:00
Connor McLaughlin 50d712c3fe CDImage: Support sub-images, use subimages for m3u 2021-03-27 15:18:29 +10:00
Connor McLaughlin a6a3590722
Merge pull request #1840 from stenzek/map-jit
CPU/Recompiler: Use MAP_JIT for code space on Apple Silicon
2021-03-21 02:51:45 +10:00
Connor McLaughlin 5bbbb8d3d5 CPU/Recompiler: Use MAP_JIT for code space on Apple Silicon 2021-03-19 18:47:31 +10:00
Albert Liu 02e8e2b071 CDImagePBP: Split disc loading into separate method 2021-03-18 16:51:09 -07:00
Connor McLaughlin 11dcba1b68 CDImage: Use Error class for complex errors 2021-03-19 01:58:00 +10:00
Connor McLaughlin 955afc3182 Common: Add Error helper class 2021-03-19 01:52:50 +10:00
Albert Liu 12ff343206 CDImagePBP: Log error message when skipping encrypted files 2021-03-17 20:24:04 -07:00
Albert Liu 46ff2b553d CDImage: Add support for loading PBP images 2021-03-15 20:06:39 -07:00
Connor McLaughlin 05f6f8579f GPU/Vulkan: Fix SSAA being near ineffective 2021-03-14 02:01:48 +10:00
Connor McLaughlin 4d2747fe74
Merge pull request #1792 from CookiePLMonster/plurality-pass
Plurality for non-Qt messages
2021-03-14 01:58:14 +10:00
Silent 787ab5dbd0
String: Add a new constructor 2021-03-12 19:59:39 +01:00
Connor McLaughlin f044818a7c Vulkan/StreamBuffer: Fix allocations getting stuck 2021-03-13 03:06:55 +10:00
Connor McLaughlin ebfbae8dd1 Vulkan/StreamBuffer: Prevent skipping fance when wrapping around 2021-03-10 01:08:08 +10:00
Connor McLaughlin 36ff345e60 Revert "GL/Context: Disable GLES3.2 on PowerVR Rogue"
Broken driver is just broken. Not much I can do when I don't have one of
these phones and the shader compiler simply says "failure" without any
line information.
2021-03-09 17:25:58 +10:00
Connor McLaughlin 535fef88c5 GL/Context: Drop unnecessary macro check 2021-03-08 17:28:34 +10:00
Connor McLaughlin 627f147a90 Support compiling for FreeBSD 2021-03-07 19:35:02 +10:00
Connor McLaughlin db17baba1b GL/Context: Disable GLES3.2 on PowerVR Rogue
It's choking on our shaders, maybe it's the I/O blocks or texture
buffers?
2021-03-07 17:34:29 +10:00
Connor McLaughlin 753dd0480f CDImage: Add support for loading mds/mdf images 2021-03-07 16:26:15 +10:00
Connor McLaughlin ac4dd11fa0 CDImage: Add support for ECM images 2021-03-07 02:47:00 +10:00
Connor McLaughlin 757bef7b6d Common/D3D11: Stride should be byte width 2021-03-06 02:21:27 +10:00
Connor McLaughlin 21e53016d7 GPU/Vulkan: Fix possible misalignment in VRAM writes 2021-03-04 01:36:43 +10:00
Connor McLaughlin 86b636dffb Common/DimensionalArray: Work around regression from MSVC 16.9 2021-03-04 00:28:34 +10:00
Connor McLaughlin f6b8e2121b ISOReader: Fix recursing into subdirectories 2021-03-02 01:48:31 +10:00
Connor McLaughlin 10c3506f1a Cheevos: Linux support 2021-02-28 19:01:16 +10:00
Connor McLaughlin 1c1abee61a NoGUI: Linux compile fix 2021-02-28 04:11:34 +10:00
Connor McLaughlin 97cf3f770e GPU: Fix previous frame adaptive downsample leaking in 2021-02-28 04:03:48 +10:00
Connor McLaughlin c98b332b04 GL: Add missing context_egl_fbdev files 2021-02-26 19:13:02 +10:00
Connor McLaughlin eb4d6efecd Common: Add easing.h 2021-02-24 01:22:04 +10:00
Connor McLaughlin 13b0946efd CDImage: Fix file reading from >1 sequential sector 2021-02-22 12:22:28 +10:00
Connor McLaughlin e540ab7038 Common: Add LRUCache class 2021-02-22 12:22:28 +10:00
Connor McLaughlin 322f1492b2 FileSystem: Add SanitizeFilename() overload for std::string 2021-02-22 12:22:28 +10:00
Connor McLaughlin d97a107b62 WindowsHeaders: Undef GetObject 2021-02-22 12:22:28 +10:00
Connor McLaughlin 357235404a AudioStream: Fix a crash when opening device fails 2021-02-22 12:21:44 +10:00
Connor McLaughlin 3ab7e140ee FileSystem: Add some overloads for FILE* 2021-02-19 01:37:56 +10:00
Connor McLaughlin cacf12c209 FileSystem: Migrate component extractors to std::string_view 2021-02-19 01:37:56 +10:00
Connor McLaughlin 65daf1d6a0 Vulkan: Support fullscreen resolution enumeration 2021-02-16 02:58:25 +10:00
Connor McLaughlin f7426b0988 GL/Context: Support fbdev 2021-02-14 18:36:21 +10:00
Connor McLaughlin d4143399eb OpenGLHostDisplay: Support fullscreen mode enumeration (DRM only) 2021-02-14 18:36:21 +10:00
Connor McLaughlin 748e2e9a70 DRMDisplay: Add mode queries 2021-02-14 18:36:21 +10:00
Connor McLaughlin e8832bf552 DRMDisplay: Use width/height/refresh rate to select mode 2021-02-14 18:36:21 +10:00
Connor McLaughlin b811b78c09 Add refresh rate to window/mode info 2021-02-14 18:36:21 +10:00
Connor McLaughlin ccc25fc131 GL/Context: Filter Mali GPUs based on ARM GL_VENDOR only 2021-02-06 20:25:26 +10:00
Connor McLaughlin 011df33fc4 GL/StreamBuffer: Support non-coherent mappings 2021-02-06 19:23:39 +10:00
Connor McLaughlin 5a9abd55a1 GL/Context: Disable GL_{EXT,OES}_copy_image on Mali
It is **very** slow because it seems to be implemented on the CPU...
2021-02-06 19:20:09 +10:00
Connor McLaughlin 701edb335a Various warning fixes 2021-02-06 19:19:55 +10:00
Connor McLaughlin 8582e2770d CrashHandler: Save minidump on Windows 2021-02-06 13:23:50 +10:00
C.W. Betts 4591e75f5b Fix the last formatting warning I was able to find. 2021-02-04 18:20:58 -07:00
C.W. Betts 662d6e9711 Fix possible log formatting errors. 2021-02-04 17:54:51 -07:00
C.W. Betts 01b3b5066d Add printf-like macro.
This should help catch some formatting bugs.
2021-02-04 17:15:28 -07:00
Connor McLaughlin 7b4650700f StringUtil: Add StrideMemCpy/StrideMemCmp 2021-02-05 02:16:15 +10:00
Connor McLaughlin 3e9fdf22bf NoGUI: Move DRM display to GL context
We don't use it for Vulkan.
2021-02-04 19:39:19 +10:00
Connor McLaughlin 8f9bbb0bba Vulkan: Support VK_KHR_display 2021-02-04 19:25:21 +10:00
Connor McLaughlin cbdf722dd6 GL/ContextEGL: Fix compiling with both DRM/KMS and X11 enabled 2021-02-01 01:45:30 +10:00
Connor McLaughlin dac9cdd04c GL/Context: Ensure context is destroyed before GBM device
Fixes crash on shutdown when running under DRM/KMS.
2021-02-01 01:28:39 +10:00
Connor McLaughlin 51babf4009 AudioStream: Fix assertion failure in debug builds 2021-02-01 01:10:32 +10:00
Connor McLaughlin b09da307b5 Common: Add DRM display helper class and GBM GL context 2021-01-31 17:10:27 +10:00
Connor McLaughlin 0cdd1a70c0 Common/Image: Add helper for loading from stream 2021-01-31 17:10:27 +10:00
Connor McLaughlin 61d0af30a2 FileSystem: Add read/write binary stream helpers 2021-01-31 17:10:27 +10:00
Connor McLaughlin 5875b738dc Common/FileSystem: Add a helper to get root directory list 2021-01-31 17:10:27 +10:00
Connor McLaughlin e614522de5 Common/String: Add helpers for std::string, std::string_view 2021-01-31 17:10:27 +10:00
Connor McLaughlin 122cf67bb3 Common: Add crash handler functions for Windows 2021-01-31 17:00:57 +10:00
Connor McLaughlin 35f8ea13d9 AudioStream: Prevent writing too many frames at once and hanging 2021-01-31 17:00:57 +10:00
Connor McLaughlin 4e583890ea AudioStream: Add option to wait until a full buffer is queued 2021-01-28 21:04:23 +10:00
Connor McLaughlin 9316ce532b Common/Timer: Add SleepUntil() method 2021-01-28 21:04:23 +10:00
Connor McLaughlin 368820d6e9 Vulkan: Default to two swap chain images 2021-01-27 01:21:03 +10:00
Connor McLaughlin 52f5ca7e28 Common/Timer: Add additional sleep functions 2021-01-26 03:38:31 +10:00
Connor McLaughlin 8cafe856f0 OpenGLHostDisplay: Work around functions unavailable in GLES2 2021-01-26 03:38:31 +10:00
Connor McLaughlin 6c6fdeb15e HostDisplay: Make textures have levels/layers/samples attributes 2021-01-24 20:41:40 +10:00
Connor McLaughlin 4a60cc4c1e VulkanHostDisplay: Ensure previous frame is presented before acquiring image 2021-01-24 17:37:09 +10:00
Connor McLaughlin b1d4d5db5e Vulkan/SwapChain: Recreate semaphores when resizing
Prevents us acquiring an image on an already-signaled semaphore.
2021-01-24 17:37:09 +10:00
Connor McLaughlin f61427017d GameList: Remove exe/psf extensions from titles in game list 2021-01-24 17:37:09 +10:00
Connor McLaughlin 6fbd970b55 Common/AudioStream: Fix race condition with resampling reset while reading 2021-01-16 02:56:04 +10:00
Connor McLaughlin 4c9e0299ed Common/FIFOQueue: Fix incorrect assertion failure in debug builds 2021-01-16 02:56:04 +10:00
Connor McLaughlin 1ae4b94eb2 AudioStream: Don't hold lock while resampling 2021-01-13 19:25:15 +10:00
Connor McLaughlin 220f2f4845 Vulkan: Fix typo causing debug shaders to be used 2021-01-13 02:37:04 +10:00
Connor McLaughlin fd166a4485 ShaderCache: Add a data version field
We can increment this to prevent people's shader caches from growing too
large with shader changes.
2021-01-11 15:24:38 +10:00
Connor McLaughlin bc5fb850d4 AudioStream: Reset resampler state on emptying buffers 2021-01-11 03:58:14 +10:00
Connor McLaughlin d23645e02f CMake: Fix Linux build 2021-01-11 03:18:30 +10:00
Connor McLaughlin 54c7fc6b08 AudioStream: Support resampling input 2021-01-11 01:14:32 +10:00
Connor McLaughlin 9d7f4523b0 Log: Close C file handles on free (win32)
Fixes toggling console not hiding the window.
2021-01-09 01:52:48 +10:00
Connor McLaughlin 9951921a6d Log: Enable virtual terminal processing on Win32
This way we don't need to set the registry value.
2021-01-09 00:39:32 +10:00
Connor McLaughlin 6a04803502
Merge pull request #1394 from piepacker/msw_console_behavior
Console: Fix problems when using CLI from MSYS2/GitBash/ConEmu
2021-01-09 00:22:37 +10:00
Connor McLaughlin 419726f4cc Remove libretro core - core will now be maintained by libretro
libretro have agreed to take over maintenance of the core.

Please see their fork at https://github.com/libretro/duckstation if you
wish to continue to use it.
2021-01-08 01:37:59 +10:00
Jake Stine f26b094cf7 Console: Use ANSI escape codes and remove entirely Win32's legacy WriteConsoleA code.
Also fixes android build failure (missing unistd.h)
2021-01-07 07:05:33 -08:00
Jake Stine c9b8dc13fd Console: Fix problems when using CLI from MSYS2/GitBash/ConEmu
- Fix issue where console output is lost when running from MSYS2/GitBash CLI
 - Fix issue where pipe redirections would be overridden and otuput would always go to the attached console (this affected windows cmd prompt as well as other shell CLIs)
 - Simplify some logic regarding registering of the standard output writer
2021-01-05 07:35:11 -08:00
Connor McLaughlin e3de44d127 D3D11/Texture: Log attributes when creation fails 2021-01-05 17:19:05 +10:00
Connor McLaughlin 0d281538cf CDImageCue: Disable implicit pregap insertion for audio CDs
Fixes supplementary disc detection in Dancing Stage
featuring DREAMS COME TRUE.
2021-01-02 01:33:13 +10:00
Connor McLaughlin 6d501bff56 GL/Program: Use glBindFragDataLocationIndexedEXT for GLES 2020-12-31 13:29:41 +10:00
Connor McLaughlin 5236583544 Vulkan/Texture: Support transitioning individual mip levels 2020-12-30 17:39:40 +10:00
Connor McLaughlin 2ce5dc3bbe Vulkan: Don't hardcode mipmap samplers to lod0 2020-12-30 17:39:40 +10:00
Connor McLaughlin 59e8363075 D3D11: Support mipmaps in wrapper textures 2020-12-30 17:39:40 +10:00
Connor McLaughlin 702ed21207 HostDisplay: Add threaded presentation for Vulkan renderer
Can add a significant speedup for fast forward. Automatically disabled
when vsync is enabled.
2020-12-27 00:54:53 +10:00
Connor McLaughlin d74d27163c Common/MemoryArena: Add destroy/valid methods 2020-12-27 00:50:08 +10:00
Connor McLaughlin a66f14b5c3 Vulkan/Texture: Add UpdateFromBuffer method 2020-12-26 00:47:03 +10:00
Connor McLaughlin ebaad0f35a Common/GL: Add replace method to texture 2020-12-26 00:47:03 +10:00
Connor McLaughlin f6c0156eea Common/Image: Add save helpers, fix errors 2020-12-26 00:47:03 +10:00
Michael Forney 4bca193ee1 FileSystem: Include <limits.h> for PATH_MAX 2020-12-26 00:47:02 +10:00
Michael Forney 7a40a843d4 Common/FileSystem: Fix misspelling of 'separator' 2020-12-26 00:47:02 +10:00
Michael Forney d0398c8a83 Common/FileSystem: Fix canonicalization of paths beginning with ./
If we don't skip past the following separator when the destination
is empty, then `./file` gets canonicalized as `/file`.

Also, consider the case where we end up with an empty string (for
example, from `foo/..`). Canonicalize this as `.`.
2020-12-26 00:47:02 +10:00
Jean-Baptiste Boric 9bd28f39a5 StringUtil: Add base support and hexadecimal functions 2020-12-26 00:47:02 +10:00
Connor McLaughlin 627008f34c CDImage: Add helper for checking for SBI 2020-12-18 03:03:22 +10:00
Connor McLaughlin 4232ef7bf3 CDImageCue: Try for a file based on the cue filename if bin missing
Should work around people who have renamed the files but not updated the
cuesheet.
2020-12-18 03:03:22 +10:00
Connor McLaughlin 98766a490f Log: Change success to verbose and move down in ordering 2020-12-09 01:03:32 +10:00
Connor McLaughlin b44a654943 System: Reset throttler when audio buffers underflow
Should hopefully reduce the chances of the audio source ending up out of
phase from the emulation when vsync is disabled.
2020-12-07 02:44:23 +10:00
Connor McLaughlin e579cd2eb2 CDImageHasher: Only ignore index 0 for track 1 2020-12-07 00:44:48 +10:00
Connor McLaughlin f5ccb6ea60 CPU: Fall back to mmap'ed buffer if reprotecting code space fails 2020-12-06 18:13:07 +10:00
Connor McLaughlin fd6462263f Common/Event: Fix TryWait not returning on timeout on Linux
Fixes a potential deadlock in the Qt frontend if initialization on the
emu thread takes too long.
2020-12-06 00:41:07 +10:00
Connor McLaughlin f21d901cf1 Common/FileSystem: Fix macOS build 2020-11-28 00:58:46 +10:00
Connor McLaughlin 744629e9a8 Common/FileSystem: Fix modification time not being set in find
Fixes game list list always re-scanning on Linux/Android.
2020-11-28 00:14:45 +10:00
Connor McLaughlin feadc83050 Common/GrowableMemoryByteStream: Add helper methods 2020-11-28 00:14:45 +10:00
Connor McLaughlin 4a482875ca Common/FileSystem: Add helpers for ByteStream 2020-11-28 00:14:45 +10:00
Connor McLaughlin dc21f2b5cf GL/Context: Check return value of eglBindApi()
Fixes some Android devices thinking they got a desktop GL context.
2020-11-27 01:40:50 +10:00
Connor McLaughlin bf2e38aed5 CPU/Recompiler: Implement LUT-based fastmem 2020-11-24 14:49:21 +10:00
Connor McLaughlin 44b3c9be6e Common/PageFaultHandler: Fix for Windows/ARM64 2020-11-22 14:49:49 +10:00
Connor McLaughlin 497759b4d6 VulkanHostDisplay: Support 16-bit scanout 2020-11-21 21:12:38 +10:00
Connor McLaughlin d3d881aa6b GPU/Software: Reduce number of copies by one, enable 16-bit scanout 2020-11-21 18:39:04 +10:00
Connor McLaughlin beffbaee39 Common/Rectangle: Use memcpy for operator= 2020-11-21 18:39:04 +10:00
Connor McLaughlin dc53209565 Common/Event: Replace poll event with lock/condvar 2020-11-21 18:39:04 +10:00
Connor McLaughlin a29669432f Common/PageFaultHandler: Fix compiling on 32-bit Windows 2020-11-21 18:39:03 +10:00
Connor McLaughlin dba42cf323 Common/CPUDetect: Use consistant naming for ARM targets 2020-11-21 18:39:03 +10:00
Connor McLaughlin 9c9e2bbe27 GL/ContextWGL: Check for ES2 context extension before creating 2020-11-21 18:39:03 +10:00
Connor McLaughlin 2467dbedd7 CDImage: Handle .iso files the same as .bin files
Very reluctant to add this but people keep complaining...
2020-11-11 01:02:40 +10:00
Connor McLaughlin ac89379ca6 GL/ContextEGL: Use pbuffer when surfaceless not supported 2020-11-08 00:22:35 +10:00
Connor McLaughlin 4fe1c07b02 GL/Texture: Use texture storage where available 2020-10-31 15:11:53 +10:00
Connor McLaughlin 95dba59826 libretro: Add MSAA options 2020-10-31 14:39:38 +10:00
Connor McLaughlin 2eaebd8921 GPU: Implement support for multisample antialiasing 2020-10-31 14:27:58 +10:00
Connor McLaughlin bde271566b Common/PageFaultHandler: Hook SIGBUS as well as SIGSEGV on AArch64
Apparently this happens too?
2020-10-29 01:42:17 +10:00
Connor McLaughlin e147327459 GL: Fix window resize not applying under Wayland 2020-10-26 01:09:09 +10:00
Connor McLaughlin bf46461dd6 Common/Vulkan: Remove unused methods in staging texture 2020-10-21 23:13:34 +10:00
Connor McLaughlin abc035b15a CDImage: Fix assert failing on invalid cuesheets 2020-10-21 22:28:11 +10:00
Connor McLaughlin 6624660b0d Common/FileSystem: Fix a compile error on macOS 2020-10-18 14:54:38 +10:00
Connor McLaughlin 7566c45f64 CPU/Recompiler: Implement fastmem 2020-10-18 14:54:38 +10:00
Connor McLaughlin ceb67b5018 Common: Add memory arena and page fault handler classes 2020-10-18 14:54:38 +10:00
Connor McLaughlin 69b2c3fc2d StateWrapper: Track save state version 2020-10-18 14:54:38 +10:00
Connor McLaughlin 893268bba5 CDImage: Fix crash on invalid cue/chd with no tracks 2020-10-18 14:54:26 +10:00
Connor McLaughlin d6758aacce CDSubchannelReplacement: Fix a crash on invalid input 2020-10-15 01:25:18 +10:00
Connor McLaughlin 49cea927f0 Build: Add ARM64 platform for Windows 2020-10-14 00:48:48 +10:00
Connor McLaughlin 69d29d7395 GL/Context: Don't use WGL on Windows/ARM64 2020-10-14 00:48:48 +10:00
Connor McLaughlin df15229eec Common/CPUDetect: Add ARM64 for MSVC 2020-10-14 00:48:48 +10:00
C.W. Betts 5344b44970
Make context_agl.h compatible with ObjC ARC code.
Helpful when working with OpenEmu.
2020-10-12 16:38:47 -06:00
Connor McLaughlin 3ecae0f409 Common/Align: Make constexpr 2020-10-11 20:34:56 +10:00
Connor McLaughlin 348555cc8c Build: Link with objc runtime on macOS 2020-10-11 12:45:21 +10:00
Connor McLaughlin d39c9f5d1c Clean up some compiler warnings 2020-10-11 12:21:08 +10:00
Connor McLaughlin c89d94c2ff Move Cubeb AudioStream to FrontendCommon
This way it doesn't need to be built for libretro.
2020-10-11 12:21:08 +10:00
Connor McLaughlin fe25f005c2 GPU: Fix incorrect sign extension of positions
Fixes missing objects in Skullmonkeys (again).
2020-10-11 12:21:08 +10:00
Connor McLaughlin 9e2e1050bb GL/Program: Don't delete nonexistant shaders (when using binaries) 2020-10-10 18:26:29 +10:00
Connor McLaughlin 48d053cd7b CDImageCHD: Align tracks to 4 frames
Fixes games having "randomly" offset audio.
2020-10-04 00:12:01 +10:00
C.W. Betts 152ccd5917 Fix stat64 failure on Apple Silicon: just use the (not deprecated on OS X) stat (which is 64-bit since 10.6 via linking trickery, and always 64-bit on 64-bit OSes). 2020-10-02 03:23:43 -06:00
Albert Liu 5f3d475f4c CDImageMemory: Fix SBI loading 2020-09-26 15:42:13 -07:00
Albert Liu 659e6a2e60 CDImageBin: Remove use of duplicated ReplaceExtension function 2020-09-26 15:38:46 -07:00
Connor McLaughlin f1086b18f9 FileSystem: Remove heap allocations from FileExists/DirectoryExists 2020-09-24 00:31:44 +10:00
Connor McLaughlin a0a78087fe Vulkan: Support Wayland 2020-09-23 20:19:50 +10:00
Connor McLaughlin 2aace1b503 GL/Context: Don't choke on X11+Wayland 2020-09-23 19:46:39 +10:00
Connor McLaughlin cd0199a07a FileSystem: Fix size being unfilled on Linux
Fixes BIOS detection.
2020-09-23 12:15:25 +10:00
Connor McLaughlin e8e461c0a7 FileSystem: Fix GetProgramPath() sometimes returning stale paths
See https://social.msdn.microsoft.com/Forums/windowshardware/en-US/4b7b3884-d0bb-4812-bc18-2078c61d4b90/queryfullprocessimagename-gives-wrong-path-for-renamed-directory?forum=windowsgeneraldevelopmentissues
2020-09-21 01:20:20 +10:00
Connor McLaughlin 2219b9aa66 CDImageCue: Work around broken (old) dumps with missing pregap
Some people have broken (older) dumps where a two second pregap was implicit but not specified in the cuesheet.
The problem is we can't tell between a missing implicit two second pregap and a zero second pregap.
2020-09-21 01:20:17 +10:00
Silent 92d0dabf54
Make path separators in UI more consistent 2020-09-20 00:08:17 +02:00
Connor McLaughlin a7b85605e2 Ignore existing surface size on Android
Seems to be a race condition here where it's not up to date.
2020-09-20 01:36:49 +10:00
Connor McLaughlin 70768c02af Common: Add Shift-JIS helpers 2020-09-19 00:28:47 +10:00
Silent 1918a5ddd4
STBI: Handle UTF-8 paths correctly 2020-09-14 21:27:22 +02:00
Connor McLaughlin 68d08ddbcb Merge branch 'postprocessing' 2020-09-13 12:14:21 +10:00
Connor McLaughlin a0f6b4ce81 Build: Don't include AGL context wrapper for libretro 2020-09-13 11:56:56 +10:00
Connor McLaughlin 5804778339 D3D11/Texture: Fix dimensions not getting reset on destroy 2020-09-13 01:23:43 +10:00
Connor McLaughlin d09a802a17 Vulkan/Context: Use VK_LAYER_KHRONOS_validation 2020-09-13 01:23:43 +10:00
Connor McLaughlin 666d7fbb99 Vulkan/Context: Add pipeline destruction deferring 2020-09-13 01:23:43 +10:00
Connor McLaughlin f63192c6b2 Vulkan/SwapChain: Fix incorrect return from GetTextureFormat() 2020-09-13 01:23:43 +10:00
Connor McLaughlin aa383d0bda Common/String: Support constructing from string_view 2020-09-13 01:23:43 +10:00
Connor McLaughlin 84b0522abc Common/Rectangle: Make it work with float types 2020-09-13 01:23:43 +10:00
Silent 89e0290d06
Fix resource leaks in AutoStagingTexture::EnsureSize and D3D11HostDisplay::DownloadTexture 2020-09-04 23:44:19 +02:00
Connor McLaughlin dd0ae0fc9d Vulkan/StagingTexture: Keep mapped throughout transfers
The underlying bug here was not invalidating the buffer after mapping (is
this supposed to be necessary?). But by keeping it mapped, we invalidate
it anyway.

Fixes screen corruption in Final Fantasy IX on Mali GPUs.
2020-09-01 12:02:39 +10:00
Connor McLaughlin ca723d699b Make ALWAYS_INLINE_RELEASE specify inline in debug too
Stops us needing the static qualifier as well.
2020-08-29 21:22:41 +10:00