Connor McLaughlin
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c41f82b2e2
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Qt: Move some options around
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2021-06-30 15:40:31 +10:00 |
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Connor McLaughlin
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7641bbf5f2
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UI: Shuffle around PGXP settings
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2021-02-18 02:08:48 +10:00 |
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Connor McLaughlin
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84c30703b2
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Settings: Disable interlacing by default
The games which require it are auto-disabled by gameini.
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2021-01-28 23:52:25 +10:00 |
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Connor McLaughlin
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095bc280cb
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Qt: Fix default value of PGXP depth buffer
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2020-12-23 02:26:47 +10:00 |
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Connor McLaughlin
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744cfbd924
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Frontends: Add PGXP Depth Buffer options
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2020-12-23 01:39:49 +10:00 |
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Connor McLaughlin
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ca14e53c4a
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GTE: Make widescreen hack use display aspect ratio
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2020-11-11 01:02:40 +10:00 |
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Connor McLaughlin
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2388662cc5
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Qt: Fix texture filter setting incorrect value for no-edge-blending
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2020-11-03 22:59:26 +10:00 |
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Connor McLaughlin
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ae1e4b1b8f
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GPU: Add chroma smoothing for 24-bit display enhancement
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2020-11-03 16:17:45 +10:00 |
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Connor McLaughlin
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2eaebd8921
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GPU: Implement support for multisample antialiasing
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2020-10-31 14:27:58 +10:00 |
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Connor McLaughlin
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cf630f0592
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Qt: Fix incorrect help text for texture filtering
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2020-10-28 17:32:24 +10:00 |
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Connor McLaughlin
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d73271ec0a
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GPU: Add option to force 4:3 for 24-bit content (e.g. FMVs)
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2020-09-26 15:11:45 +10:00 |
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Connor McLaughlin
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6f250a4ff7
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GPU/HW: Add JINC2 and xBRZ texture filtering options
Shaders ported from beetle-psx.
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2020-09-12 00:26:34 +10:00 |
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Connor McLaughlin
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330722eb5f
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Qt: Split GPU options into display and enhancements
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2020-09-11 00:18:57 +10:00 |
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