For crt-consumer.fx, the ui_step was set to 0, for Scanlines bright/dark. This commit changes it to 0.05 (same as in Retroarch).
- Add geom-overlay.fx shader + psx.jpg texture; - Add crt-consumer.fx and delete crt-consumer.glsl; - Fix corner parameters from crt-geom.fx and geom.fx; - Fix coords from super-xbr. Now it works with more aspect ratio options.