Connor McLaughlin
|
52fd070d3b
|
Build: Compile tinyxml2 as static library instead of dll
|
2020-02-03 14:22:17 +10:00 |
|
Connor McLaughlin
|
1b9609ef61
|
Implement event-based scheduler instead of lock-step components
|
2020-01-24 16:23:39 +10:00 |
|
Connor McLaughlin
|
687772c4da
|
HostDisplay: Move some derived class fields to base class
|
2020-01-24 14:51:36 +10:00 |
|
Connor McLaughlin
|
71c1e243fe
|
Remove YBaseLib dependency
|
2020-01-10 13:40:53 +10:00 |
|
Connor McLaughlin
|
0f1f5a4f49
|
Settings: Define an abstract settings retrieval interface
Can be used by both Android and Qt to access their platform-dependent
formats.
|
2019-12-30 21:22:49 +10:00 |
|
Connor McLaughlin
|
a347b3606e
|
Implement support for analog controllers
|
2019-12-15 21:58:27 +10:00 |
|
Connor McLaughlin
|
da14b10e72
|
Split MemoryCard and PadDevice (now Controller)
|
2019-12-09 00:52:00 +10:00 |
|
Connor McLaughlin
|
315f2b701a
|
Stub out SIO controller
Fixes WipEout booting.
|
2019-12-07 21:09:04 +10:00 |
|
Connor McLaughlin
|
c284d3835f
|
GPU: Add a simplified OpenGL ES renderer
Seems this is the only way to get semi-decent performance out of Mali
drivers :/
|
2019-12-07 01:37:37 +10:00 |
|
Connor McLaughlin
|
baaa94d4c1
|
CPU/Recompiler: Instruction parity between x64 and AArch64
|
2019-12-04 19:52:56 +10:00 |
|
Connor McLaughlin
|
ea52b9e8aa
|
GameList: Support parsing Redump.org dat files
|
2019-12-01 19:52:00 +10:00 |
|
Connor McLaughlin
|
04c70b3118
|
Add initial game list class implementation
|
2019-11-29 23:46:11 +10:00 |
|
Connor McLaughlin
|
f11d357ab9
|
Compile fixes for Android
|
2019-11-28 01:55:33 +10:00 |
|
Connor McLaughlin
|
1d6c4a3af1
|
CPU: Basic recompiler implementation for x64 (lui, ori, addiu)
Disabled by default.
|
2019-11-19 20:38:05 +10:00 |
|
Connor McLaughlin
|
246c97ccb3
|
System: Scaffolding for multi-system/multi-bios
|
2019-11-16 20:50:59 +10:00 |
|
Connor McLaughlin
|
98a5c4980d
|
Settings: Use simpleini for settings load/save
|
2019-11-07 01:43:51 +10:00 |
|
Connor McLaughlin
|
9de9cf3be2
|
GPU/HW: Add D3D11 renderer and refactor host interface/display
|
2019-11-04 00:39:48 +10:00 |
|
Connor McLaughlin
|
be81d08109
|
GPU/HW: Split shadergen to seperate class
|
2019-11-03 13:36:59 +10:00 |
|
Connor McLaughlin
|
41574d92e8
|
Build: Enable conformance mode
|
2019-10-27 01:58:28 +10:00 |
|
Connor McLaughlin
|
1adb1d14ae
|
Build: Enable inlining for __inline functions in DebugFast
|
2019-10-26 15:42:21 +10:00 |
|
Connor McLaughlin
|
540e942a46
|
Add basic software GPU renderer
|
2019-10-26 12:57:45 +10:00 |
|
Connor McLaughlin
|
9058a79184
|
Remove libsamplerate dependency
|
2019-10-20 22:26:49 +10:00 |
|
Connor McLaughlin
|
baf97cb864
|
GPU: Split command handlers into seperate file
|
2019-10-18 23:52:52 +10:00 |
|
Connor McLaughlin
|
8362b8e43b
|
UI: Beginning of customizable settings, debug menu
|
2019-10-04 15:00:32 +10:00 |
|
Connor McLaughlin
|
bddbab9d60
|
Rename to DuckStation
|
2019-10-04 13:54:09 +10:00 |
|