Commit graph

17 commits

Author SHA1 Message Date
Stenzek 15d26c976d
ImGuiFullscreen: Allow smooth scrolling 2024-09-09 22:10:14 +10:00
Stenzek 11787a5969
ImGui: Enable lunasvg 2024-08-25 21:17:22 +10:00
Stenzek ffbb14f508
dep/imgui: Use FreeType rasterizer 2024-04-05 17:23:28 +10:00
Stenzek 44322a14f0
dep/imgui: Update to v1.90.4 2024-04-04 16:17:01 +10:00
Connor McLaughlin 5da9edceb9 Build: Unify MSBuild options in props files 2021-07-10 21:45:10 +10:00
Connor McLaughlin a563f99191 dep/imgui: Update to 9499afdf5e7f22e2cf4bf7c365d18f7e1d07572b 2021-01-31 17:10:10 +10:00
Connor McLaughlin 49cea927f0 Build: Add ARM64 platform for Windows 2020-10-14 00:48:48 +10:00
Connor McLaughlin ac6b9dc87f dep/imgui: Move implementations to frontend-common 2020-09-06 17:28:19 +10:00
Connor McLaughlin c5db7db182 Build: Compile source as UTF-8 with MSVC 2020-08-15 00:04:38 +10:00
Connor McLaughlin 2c0a28398c dep/imgui: Add Vulkan renderer 2020-06-19 00:16:59 +10:00
Connor McLaughlin 3daa6b469a Build: Explicitly disable spectre mitigations
Mitigations-off gave a roughly 20-25% boost in performance on my laptop
(i7-7700HQ), even with the recompiler.

It seems AppVeyor was building with them enabled. You shouldn't treat an
emulator like a sandbox and run untrusted code in it amyway.
2020-04-01 22:30:19 +10:00
Connor McLaughlin 5957df5b5c Update SDL2 to 2.0.10 2020-02-03 13:53:31 +10:00
Connor McLaughlin 57c4101ff4 dep: Add imgui_stdlib.cpp 2019-11-08 00:22:25 +10:00
Connor McLaughlin 5f0980c684 dep: Update imgui 2019-10-27 20:52:02 +10:00
Connor McLaughlin 41574d92e8 Build: Enable conformance mode 2019-10-27 01:58:28 +10:00
Connor McLaughlin 1adb1d14ae Build: Enable inlining for __inline functions in DebugFast 2019-10-26 15:42:21 +10:00
Connor McLaughlin 2149ab4d69 Initial commit 2019-09-11 14:00:42 +10:00