Stenzek
4f7ddfaae6
TimingEvents: Remove pointer indirection
...
Probably should move this to one big array for locality.
2024-07-19 22:56:41 +10:00
Stenzek
56dd9878e1
Misc: RISC-V build fixes
2024-07-19 22:25:57 +10:00
Stenzek
0815aedca2
FileSystem: Drop use of stat64()
...
We define _FILE_OFFSET_BITS on 32-bit Linux anyway.
2024-07-19 22:25:57 +10:00
Stenzek
2e96931c32
CPU/CodeCache: Dynamically compute BIOS memory access timing
...
The timings can change if the game does so. Instead of forcing the
blocks to recompile, we can just manually multiply size * word_time.
Improves stability of Nightmare Creatures booting, and fixes corrupted
text in Formula Circus when using the cached interpreter.
2024-07-19 22:25:57 +10:00
Stenzek
5f36c2948f
Updater: Fix missing newline on MacOS
2024-07-19 17:47:51 +10:00
Stenzek
d9a224ef6c
GameList: Fix bogus entries on disc change due to disc set
2024-07-19 15:51:25 +10:00
Stenzek
6a920b268e
CDROM: Handle BFRD clears inbetween DMA transfers
...
Fixes disc detection in Metal Gear Solid: Special Missions.
2024-07-19 15:51:25 +10:00
Stenzek
f0945ca3ca
BIOS: Refactor loading/hashing of images
...
Fixes identification of PS2 BIOSes. However, they are not (yet) fastboot
compatible.
2024-07-19 15:51:25 +10:00
Stenzek
19063d4288
Bus: Mirror BIOS area up to 4MB
...
Fixes bus error when using PS2 BIOS.
2024-07-19 15:51:25 +10:00
Stenzek
7217536fdd
MD5Digest: Span-ify
2024-07-19 15:51:25 +10:00
Stenzek
41e15539f9
FileSystem: Add Error parameter to more functions
2024-07-19 15:51:25 +10:00
Stenzek
a6cf320776
Qt: Fix scan percent dropping back to 0% at end
2024-07-19 15:51:25 +10:00
Stenzek
6176a21ff1
ProgressCallback: Eliminate redundancy and drop C format strings
2024-07-19 15:51:25 +10:00
Stenzek
24ef76bfee
StringUtil: Purge StdStringFromFormat()
2024-07-19 14:01:16 +10:00
Stenzek
567b86ce79
Host: Purge ReportFormattedDebuggerMessage()
2024-07-19 14:00:29 +10:00
Stenzek
aa94b07f30
Qt: Purge format string usage from AutoUpdaterDialog
2024-07-19 13:54:00 +10:00
Stenzek
ca2a8f1e1f
Host: Purge C format string error overloads
2024-07-19 13:45:33 +10:00
Stenzek
00ccea84b8
GPUDevice: Replace remaining StdStringFromFromFormat() with fmt
2024-07-19 13:44:09 +10:00
Stenzek
c286112966
Updater: Replace all StdStringFromFormat() with fmt
2024-07-19 13:28:48 +10:00
Stenzek
92038da3d5
CDROM: Handle speed change while reading
...
Fixes level music in Croc 2 demo.
2024-07-18 00:31:19 +10:00
Anderson Cardoso
0a86aba1cb
Atualização Português do Brasil ( #3253 )
...
Atualizado para a última versão.
2024-07-17 23:52:25 +10:00
Stenzek
5d5c04c9b4
RegTest: Fix compare with only missing but no diffs
2024-07-17 23:51:44 +10:00
Stenzek
8d94fd54f2
GameDB: Use SW readbacks for 360 Three Sixty
2024-07-17 23:51:44 +10:00
Stenzek
c925becd57
GameDB: Set deinterlacing mode and line offset on a few games
2024-07-17 23:51:43 +10:00
Stenzek
9a89ab3bab
GameDatabase: Add deinterlacing mode override
2024-07-17 20:57:36 +10:00
Stenzek
f1ca914512
CDROM: Further adjust IRQ delay
...
Fixes audio dropouts in Crime Crackers, Ogre Battle seems fine now as
well.
2024-07-17 20:57:36 +10:00
Stenzek
9392c19a70
CDROM: Handle audio sectors in 2X mode
...
Fixes menu background in 360 Three Sixty.
2024-07-17 20:57:35 +10:00
Stenzek
44b9d16d9f
CDROM: Defer set of autopause track
...
Pitball's menu music starts mid-second, and there's no pregap,
so the first couple of reports are for the previous track.
It doesn't enable autopause until receiving a couple, and it's
actually playing the track it wants.
2024-07-17 20:57:35 +10:00
Stenzek
fb747d6ded
CDROM: Drop setloc on double Play
...
And limit the locations position is updated while seeking.
Fixes menu music in Hot Wheels: Extreme Racing.
2024-07-17 20:57:35 +10:00
Stenzek
bc30569a6d
SPU: Reverb input should be muted when SPU muted
...
Fixes pause menu in Bubsy 3D, Tuning Car Battle Spec R.
2024-07-17 20:57:17 +10:00
Stenzek
889427e7f6
Qt: Disable a couple of unusable per-game settings
2024-07-15 22:17:42 +10:00
Stenzek
00cc3b65fc
Qt: Fix a few places per-game settings were not checked
2024-07-15 22:17:42 +10:00
Stenzek
5381ad9cd1
Qt: Adjust controller diagrams
2024-07-15 22:17:42 +10:00
Stenzek
66f31d42b6
CI: Add workflow to upload cached deps/symbols
2024-07-15 22:17:42 +10:00
Hyllian
cf15591704
Add crt-hyllian-sinc.fx, crt-geo-zfast.fx and update others ( #3252 )
...
* Add crt-hyllian-sinc.fx, crt-geo-zfast.fx and update others
- Add crt-hyllian-sinc.fx;
- Add crt-geo-zfast.fx;
- Updated bicubic.fx and lanczos3.fx to allow prescaling;
- Add include folder and mask.fxh and geom.fxh;
* Update psx.jpg
- No logos anymore.
2024-07-15 22:06:02 +10:00
Stenzek
fae6b7ae86
System: Fix double error on load/boot cancel
2024-07-14 21:32:10 +10:00
Stenzek
fee888758f
System: Purge unused RecreateSystem()
2024-07-14 21:30:52 +10:00
Stenzek
154a5b35b8
CDImageCHD: Refactor mode conversion to string_view
...
Incorrect length found by PVS-Studio.
2024-07-14 21:29:57 +10:00
Stenzek
640ed4a2d3
CPU/Recompiler: Eliminate redundant speculative reg read
2024-07-14 21:26:17 +10:00
Stenzek
59a2309a83
GPU: Use half width vector types where appropriate
2024-07-14 21:25:48 +10:00
Stenzek
d70f5ddb32
GSVector: Remove unused functions
2024-07-14 21:25:48 +10:00
Samuel
d8413719c1
CI/AppImage: Use fuse3 compatible appimagetool ( #3251 )
2024-07-14 21:25:48 +10:00
Stenzek
df979d4648
Build: Fix DiscordRPC not being included in Mac bundle
2024-07-14 21:25:26 +10:00
Stenzek
500fbe5ef1
Achievements: Fix potential uninitialized data read
2024-07-14 21:25:25 +10:00
Stenzek
8698298499
CPU/NewRec: Fix incorrect condition in GenerateCall()
2024-07-14 21:25:25 +10:00
Stenzek
a5a320720a
GPU/HW: Fix incorrect dirty rect union
...
Reduces GPU usage during screen waves effect in Um Jammer Lammy from
over 70% down to 3% on my 7900GRE at 9x.
2024-07-14 18:26:02 +10:00
Stenzek
5d4f6e44d2
Qt: Use device pixel ratio when scaling gameicons
2024-07-14 18:26:02 +10:00
Stenzek
594962d247
Qt: Scale down custom icon pixmaps
...
Don't want it going outside of the control bounds.
2024-07-14 18:26:02 +10:00
Stenzek
fd0626aa6d
GameList: Re-extract memcard icon if deleted
...
But don't keep trying if the game doesn't have a save.
2024-07-14 18:26:02 +10:00
Stenzek
ff77bd029f
ImGuiFullscreen: Don't upload failed-loaded images
2024-07-14 00:01:06 +10:00