Commit graph

4614 commits

Author SHA1 Message Date
Connor McLaughlin 9ada3c8e6f Settings: Rename 'Display All Frames' to 'Optimal Frame Pacing' 2021-01-28 23:50:39 +10:00
Connor McLaughlin 4bb3fb48f9 System: Add a new throttler/pacer which can catch up on lost time
This can result in worse frame pacing, so if you have a decent machine
you'll probably want to turn on "display all frames" in display
settings.

But, it's sadly needed for Android.
2021-01-28 21:04:23 +10:00
Connor McLaughlin 4e583890ea AudioStream: Add option to wait until a full buffer is queued 2021-01-28 21:04:23 +10:00
Connor McLaughlin 9316ce532b Common/Timer: Add SleepUntil() method 2021-01-28 21:04:23 +10:00
Max833 ed4ed259e3
UI: Add missing register widget help (#1515)
* Update displaysettingswidget.cpp

* Update generalsettingswidget.cpp

* Update consolesettingswidget.cpp
2021-01-28 21:03:51 +10:00
Connor McLaughlin d23474f552
Merge pull request #1516 from falsepopsky/SpanishTranslation
Update Spanish translation file to Latest
2021-01-28 21:02:18 +10:00
falsepopsky 061268e76f Updated Spanish Translation by @falsepopsky 2021-01-26 20:51:54 -03:00
Connor McLaughlin 35dc530b9a Android: Pin emu thread to exclusive cores where supported 2021-01-27 01:21:03 +10:00
Connor McLaughlin 700f916a34 Qt: Update Japanese translation by mikakunin 2021-01-27 01:21:03 +10:00
Connor McLaughlin b96136a9ec Android: Fix crash when loading input profile ingame 2021-01-27 01:21:03 +10:00
Connor McLaughlin 0b4363679c Android: Block for window changes/surface destruction 2021-01-27 01:21:03 +10:00
Connor McLaughlin 368820d6e9 Vulkan: Default to two swap chain images 2021-01-27 01:21:03 +10:00
Connor McLaughlin 1320e4fdab GameSettings: Fix texture filter setting not loading from ini 2021-01-27 01:21:03 +10:00
Connor McLaughlin c119ccffc8
Merge pull request #1511 from andercard0/patch-66
Atualização Português do Brasil
2021-01-27 01:14:17 +10:00
Connor McLaughlin b776541164
Merge pull request #1512 from zkdpower/master
Update Simple-Chinese language file to latest
2021-01-27 01:14:03 +10:00
zkdpower c5dd0ef2ae
Update Simple-Chinese language file to latest
Update Simple-Chinese language file to latest
2021-01-26 11:31:02 +08:00
Anderson_Cardoso 9e394c31bf
Atualização Português do Brasil
Update translation to latest.
2021-01-25 23:06:57 -03:00
Connor McLaughlin 1b6780386f Qt: Update Japanese translation by mikakunin 2021-01-26 03:38:32 +10:00
Connor McLaughlin a5dfc68ac9 GameSettings: Add runahead as per-game setting 2021-01-26 03:38:32 +10:00
Connor McLaughlin 16a32bf696 Qt: Simplify runahead settings 2021-01-26 03:38:31 +10:00
Connor McLaughlin 1b16ba3d98 Warning fixes 2021-01-26 03:38:31 +10:00
Connor McLaughlin e79dff1731 System: Use hybrid sleep on Android 2021-01-26 03:38:31 +10:00
Connor McLaughlin 52f5ca7e28 Common/Timer: Add additional sleep functions 2021-01-26 03:38:31 +10:00
Connor McLaughlin 0d473e8681 ImGui: Fix incorrect buffer binding/crash in GLES2 2021-01-26 03:38:31 +10:00
Connor McLaughlin 8cafe856f0 OpenGLHostDisplay: Work around functions unavailable in GLES2 2021-01-26 03:38:31 +10:00
Connor McLaughlin 24dd49e05d GPU: Fix runahead with MSAA enabled in D3D11/Vulkan 2021-01-26 03:22:23 +10:00
Max833 31727b51a7 Update CONTRIBUTORS.md 2021-01-26 03:22:23 +10:00
Max833 8ceadf802c Update german translation 2021-01-26 03:22:23 +10:00
zkdpower 791012d151 Update Simple-Chinese language file to latest
Update Simple-Chinese language file to latest
2021-01-26 03:22:23 +10:00
Connor McLaughlin 12dd62a738 Qt: Add missing minipsf extension to all file types filter 2021-01-25 02:30:28 +10:00
Connor McLaughlin bcfdb19c36
Merge pull request #1503 from andercard0/patch-65
Atualização Português Brasil
2021-01-25 02:30:15 +10:00
Anderson_Cardoso 557f3c9ca1
Atualização Português Brasil
Updated translation to latest.
2021-01-24 12:59:33 -03:00
Connor McLaughlin b7752ff30b CDROM: Update position when pausing while seeking instead of erroring
This was causing freezes in FF7 - needs more research.
2021-01-25 01:49:35 +10:00
Connor McLaughlin f47784cb41 Update latest news/readme 2021-01-25 01:34:13 +10:00
Connor McLaughlin 6eeca57a06 CommonHostInterface: Wrap OSD messages 2021-01-25 01:15:46 +10:00
Connor McLaughlin b3ce2b21c0 System: Prevent using both runahead and rewind concurrently 2021-01-25 01:15:46 +10:00
Connor McLaughlin 3f96473fb5 System: Reuse existing texture/buffers for runahead/rewind 2021-01-25 01:15:46 +10:00
Connor McLaughlin e01d66d18e System: Implement runahead 2021-01-25 01:15:46 +10:00
Connor McLaughlin 689b62e065 Qt: Add settings for rewind 2021-01-25 01:15:45 +10:00
Connor McLaughlin 516d685dd0 System: Add memory-only save states and rewind 2021-01-25 01:15:45 +10:00
Connor McLaughlin 6c6fdeb15e HostDisplay: Make textures have levels/layers/samples attributes 2021-01-24 20:41:40 +10:00
Connor McLaughlin e54ba23c4f Qt: Move speed settings into its own category 2021-01-24 20:41:40 +10:00
Connor McLaughlin ddcc29c8a6 Qt: Delay showing game list refresh progress
Otherwise we spend more time updating the visuals than actually
scanning.
2021-01-24 18:55:37 +10:00
Connor McLaughlin a84bf0d8cf Android: Support PSFs in game list 2021-01-24 18:24:07 +10:00
Connor McLaughlin 4a60cc4c1e VulkanHostDisplay: Ensure previous frame is presented before acquiring image 2021-01-24 17:37:09 +10:00
Connor McLaughlin b1d4d5db5e Vulkan/SwapChain: Recreate semaphores when resizing
Prevents us acquiring an image on an already-signaled semaphore.
2021-01-24 17:37:09 +10:00
Connor McLaughlin b107cdee53 Android: Add manual disc change from file 2021-01-24 17:37:09 +10:00
Connor McLaughlin 59810bf8db Android: Add game directory list editor 2021-01-24 17:37:09 +10:00
Connor McLaughlin 6a122623fa GameList: Increment progress on each file, not each load 2021-01-24 17:37:09 +10:00
Connor McLaughlin d62e6ffbb3 Qt: Add icons for unknown region and PSF files in game list 2021-01-24 17:37:09 +10:00