Connor McLaughlin
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2c631aba5e
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GPU: Move stats from renderer class to base classes
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2019-11-05 19:44:17 +10:00 |
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Connor McLaughlin
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afbec85f89
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GPU/HW: Track dirty area of VRAM shadow texture via drawing area
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2019-11-05 19:19:49 +10:00 |
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Connor McLaughlin
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16d83989e5
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GPU/HW: Support line drawing at >1x scale in D3D11 via GS
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2019-11-05 00:27:22 +10:00 |
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Connor McLaughlin
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5d26c2177f
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GPU/HW: Don't crash when switching to incompatible renderer
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2019-11-04 02:02:33 +10:00 |
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Connor McLaughlin
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a397979d72
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GPU/HW: Elide buffer copy in scanout and fix flipped display
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2019-11-04 01:46:19 +10:00 |
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Connor McLaughlin
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9de9cf3be2
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GPU/HW: Add D3D11 renderer and refactor host interface/display
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2019-11-04 00:39:48 +10:00 |
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