Connor McLaughlin
cf1dec6667
CI: Use cmake for Windows libretro builds
2020-07-07 20:27:14 +10:00
Connor McLaughlin
089b1d465f
build: Drop libretro DLL in build directory
2020-07-07 19:09:14 +10:00
Connor McLaughlin
0ad6adc900
build: Enable LTO/LTCG on Windows Release builds
2020-07-07 18:54:11 +10:00
Connor McLaughlin
9a631ff52c
build: Don't build unit tests for libretro core
2020-07-07 18:54:02 +10:00
Connor McLaughlin
011ee6331e
build: Link tinyxml2 statically in cmake/win32
2020-07-07 18:47:58 +10:00
Connor McLaughlin
24f10eca61
build: Drop Windows DLL in binary directory for libretro
2020-07-07 18:37:03 +10:00
Connor McLaughlin
a451e7f177
Android: Get it running again
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Currently settings are not changable.
2020-07-07 00:59:56 +10:00
Connor McLaughlin
729e1b3392
GLContext: Fix Android context creation
2020-07-07 00:59:49 +10:00
Connor McLaughlin
da180a1c4f
Vulkan: Fix crash when device creation fails
2020-07-07 00:59:42 +10:00
Connor McLaughlin
1d4b5e22cb
Vulkan: Fall back to geometryShader when fillModeNonSolid unsupported
2020-07-07 00:59:35 +10:00
Connor McLaughlin
d1eae288bf
GameList: Add EntryCompatibilityRatingToString
2020-07-07 00:59:28 +10:00
Connor McLaughlin
5274fa32ac
Qt: Pump events on main thread when waiting for init
2020-07-06 02:47:33 +10:00
Connor McLaughlin
76cb52407b
SDLControllerInterface: Init joystick API as well
2020-07-06 02:47:33 +10:00
Connor McLaughlin
547e8b239b
libretro: Reduce base width/height
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Stops the window opening so large.
2020-07-06 02:47:33 +10:00
Connor McLaughlin
11c0601a67
libretro: Work around hw render interface pointer being freed
2020-07-06 02:47:33 +10:00
Connor McLaughlin
01a63a914a
Merge pull request #588 from ggrtk/gpu-crtc
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GPU: CRTC fixes
2020-07-05 23:28:06 +10:00
Albert Liu
e42d5fed75
GPU: Adjust 4-pixel boundary alignment formula
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Fixes missing edge in Tenchi wo Kurau II: Sekiheki no Tatakai.
2020-07-05 06:00:36 -07:00
Albert Liu
000a51298a
GPU: Don't round screen size to 4-pixel multiple
2020-07-05 06:00:36 -07:00
Albert Liu
e2b1158514
GPU: Report CRTC padding as signed in debug window
2020-07-05 06:00:36 -07:00
Connor McLaughlin
45f3560427
README.md: Update libretro core links
2020-07-05 13:36:20 +10:00
Connor McLaughlin
660e2af30e
Merge pull request #587 from stenzek/libretro-dll-name
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CI: Use libretro core naming convention
2020-07-05 13:32:28 +10:00
Connor McLaughlin
67bc14dac9
CI: Use libretro core naming convention
2020-07-05 13:15:12 +10:00
Connor McLaughlin
511c3133f1
GPU: Let GPU catch up before handling GP1 reset commands
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Fixes trashed VRAM writes in some homebrew.
2020-07-05 02:25:56 +10:00
Connor McLaughlin
b0b3901722
libretro: Fix DualShock analog mode auto-enable
2020-07-05 00:05:14 +10:00
Connor McLaughlin
c76bb5eb6a
libretro: Fix display aspect ratio
2020-07-04 22:33:07 +10:00
Connor McLaughlin
343e3ba3b7
libretro: Better handle resolution changes
2020-07-04 22:14:07 +10:00
Connor McLaughlin
e15fafe428
libretro: Reduce OSD message durations
2020-07-04 22:14:07 +10:00
Connor McLaughlin
8408d3b6bf
libretro: Disable shader cache
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Can't seem to see somewhere we can save shader blobs. It wasn't working
anyway because it would generate invalid paths.
2020-07-04 22:14:07 +10:00
Connor McLaughlin
f9622b2450
libretro: Fix memory card save locations
2020-07-04 22:14:07 +10:00
Connor McLaughlin
9b3e344ad8
Renderers: Support empty shader cache
2020-07-04 22:14:07 +10:00
Connor McLaughlin
f396a2c373
Renderers: Make shader cache path a prefix instead of directory
2020-07-04 22:14:07 +10:00
Connor McLaughlin
b9ffca1ddf
libretro: Vulkan renderer support
2020-07-04 22:14:07 +10:00
Connor McLaughlin
218f6721d3
libretro: Fix display rendering in D3D11/OpenGL
2020-07-04 20:05:49 +10:00
Connor McLaughlin
2c4fce3f0d
D3D11HostDisplay: Don't create swap chain for headless
2020-07-04 17:37:50 +10:00
Connor McLaughlin
b3359dadc9
Qt: Save original style name for restoring after theme switch
2020-07-04 15:54:26 +10:00
Connor McLaughlin
16411d7669
dep/libcue: Prefix functions to avoid name clash with glslang
2020-07-04 13:47:51 +10:00
Connor McLaughlin
1231f6dafe
GPU: Handle GP1 command mirrors
2020-07-04 01:28:18 +10:00
Connor McLaughlin
d0241aafbf
README.md: Add link to CI libretro core
2020-07-03 15:23:33 +10:00
Connor McLaughlin
2963528a36
Merge pull request #584 from ggrtk/maint
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Minor maintenance updates
2020-07-03 15:20:31 +10:00
Albert Liu
e581ecd9c4
README.md: Add LibCrypt and SBI info
2020-07-02 17:46:37 -07:00
Albert Liu
0a65fe4156
GitHub Actions: Update to checkout action v2.3.1 with fetch-depth: 0
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Checkout v2+ checks out a local branch rather than a detached head.
Branch name for releases should now be master instead of HEAD.
2020-07-02 17:46:37 -07:00
Albert Liu
0a0a2024fd
SDLControllerInterface: Prefer cbutton.which for button events
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Functionally the same as caxis.which due to SDL_Event union, but prefer
using SDL_ControllerButtonEvent members for button events.
2020-07-02 17:45:44 -07:00
Connor McLaughlin
d996f46618
Update compatibility database
2020-07-03 01:51:09 +10:00
Connor McLaughlin
2d74062abb
CPU: Delay interrupts by one instruction/block
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Fixes Gameshark Sampler Disc.
2020-07-03 01:51:08 +10:00
Connor McLaughlin
8a8ce8d41c
NamcoGunCon: Use correct GPU clock as reference
2020-07-03 01:51:05 +10:00
Connor McLaughlin
06b329b4c6
Update README.md with libretro core info
2020-07-02 00:50:53 +10:00
Connor McLaughlin
0710e3b6d3
CDROM: Ignore sectors with channel number=255
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Some games (Taxi 2 and Blues Blues) have junk audio sectors with a channel number of 255.
We need to skip them otherwise it ends up playing the incorrect file.
TODO: Verify with a hardware test.
2020-07-02 00:50:53 +10:00
Connor McLaughlin
bff5432879
Pad: Improve ACK timing
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Fixes random pauses in Moto Racer.
2020-07-02 00:50:53 +10:00
Connor McLaughlin
b471d1043a
Settings: Load Memory Cards From State -> Load Devices From State
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Makes it apply to controllers too.
2020-07-02 00:50:53 +10:00
Connor McLaughlin
6834f2ca42
Merge pull request #581 from stenzek/libretro-ci
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Build libretro core in CI
2020-07-01 03:04:32 +10:00