Connor McLaughlin
fdc7066ead
Merge pull request #1717 from stenzek/ram-reads
...
Bus: Increase the number of ticks for RAM reads
2021-03-08 17:27:46 +10:00
Connor McLaughlin
2da106391a
Merge pull request #1759 from andercard0/patch-94
...
Atualização Português do Brasil
2021-03-08 11:49:23 +10:00
Connor McLaughlin
bce45b468a
Merge pull request #1762 from zkdpower/master
...
Update Simple-Chinese language file to latest
2021-03-08 11:48:58 +10:00
Connor McLaughlin
e0161c3bb2
CommonHostInterface: Use key-release to open quick menu
...
Fixes auto closing when it's bound to escape.
2021-03-08 11:45:48 +10:00
Connor McLaughlin
e2694b2570
Cheevos: Fix unlimited fast forward in hardcode mode
2021-03-08 11:44:02 +10:00
Connor McLaughlin
a559139105
GPU/OpenGL: Also check number of fragment storage blocks
2021-03-08 11:40:34 +10:00
Connor McLaughlin
9eae20128d
GPU/OpenGL: Remove now-unnecessary geometry shader check
2021-03-08 11:37:03 +10:00
Connor McLaughlin
ad7e0d48c6
ShaderGen: Try disabling GLSL ES 3.2 on PowerVR
2021-03-08 11:34:17 +10:00
zkdpower
cc68e2931b
Update Simple-Chinese language file to latest
...
Update Simple-Chinese language file to latest
2021-03-08 08:50:24 +08:00
Anderson_Cardoso
c1c090fb7c
Atualização Português do Brasil
...
Update file to latest.
2021-03-07 15:05:09 -03:00
Connor McLaughlin
5e0ebb5d5f
SDLControllerInterface: Don't crash on unbound hat index
2021-03-08 02:48:18 +10:00
Connor McLaughlin
6333daaddc
Qt: Add note about quick menu to achievement settings
2021-03-08 02:05:50 +10:00
Connor McLaughlin
9f83dfbc15
Qt: Update Japanese translation by mikakunin
2021-03-08 01:53:26 +10:00
Connor McLaughlin
1893bfd248
Cheevos: Don't choke on long passwords
2021-03-08 01:53:26 +10:00
Connor McLaughlin
a0e97059f5
Qt: Allow binding keyboard keys via fullscreen UI
2021-03-08 01:53:26 +10:00
Connor McLaughlin
39498cda10
FullscreenUI: Make right click on binding clear it
2021-03-08 01:53:26 +10:00
Connor McLaughlin
13e5769e42
Merge pull request #1753 from zkdpower/master
...
Update Simple-Chinese language file to latest
2021-03-07 19:35:22 +10:00
Connor McLaughlin
627f147a90
Support compiling for FreeBSD
2021-03-07 19:35:02 +10:00
Connor McLaughlin
3f5d6ee025
CommonHostInterface: FixIncompatibleSettings() should be marked override
2021-03-07 17:35:02 +10:00
Connor McLaughlin
db17baba1b
GL/Context: Disable GLES3.2 on PowerVR Rogue
...
It's choking on our shaders, maybe it's the I/O blocks or texture
buffers?
2021-03-07 17:34:29 +10:00
Connor McLaughlin
ee190ef561
CDROM: Fix typo in ResetPhysicalPosition()
2021-03-07 17:34:16 +10:00
Connor McLaughlin
753dd0480f
CDImage: Add support for loading mds/mdf images
2021-03-07 16:26:15 +10:00
zkdpower
b903369d2c
Update Simple-Chinese language file to latest
...
Update Simple-Chinese language file to latest
2021-03-07 11:58:29 +08:00
Connor McLaughlin
320394fbd1
ShaderGen: Fix GLSL emitting location = 00
2021-03-07 02:55:37 +10:00
Connor McLaughlin
6bbb1128b6
System: Hash executable for game code when system.cnf missing
2021-03-07 02:47:00 +10:00
Connor McLaughlin
ac4dd11fa0
CDImage: Add support for ECM images
2021-03-07 02:47:00 +10:00
Connor McLaughlin
fd7d77bc70
Merge pull request #1736 from PugsyMAME/master
...
Added new cheat cheat types: C3, C4, C5, C6, D7&52
2021-03-07 02:46:50 +10:00
zkdpower
0db164bfb2
Update Simple-Chinese language file to latest ( #1750 )
...
* Update Simple-Chinese language file to latest
Update Simple-Chinese language file to latest
* Update Simple-Chinese language file to latest
Update Simple-Chinese language file to latest
2021-03-06 15:44:56 +10:00
Anderson_Cardoso
9c78320351
Atualização Português do Brasil
...
Update file to latest.
2021-03-05 16:53:56 -03:00
Connor McLaughlin
ae17ade117
FullscreenUI: Add missing stretch/internal res screenshot options
2021-03-06 02:22:35 +10:00
Connor McLaughlin
359d1509be
Qt: Add option for internal/window resolution screenshots
2021-03-06 02:22:28 +10:00
Connor McLaughlin
2aea58d056
HostDisplay: Add method to render screenshots at window size
2021-03-06 02:21:27 +10:00
Connor McLaughlin
757bef7b6d
Common/D3D11: Stride should be byte width
2021-03-06 02:21:27 +10:00
Connor McLaughlin
bf5f53e1d1
CPU/CodeCache: Don't choke on indirect -> direct branch in delay slot
2021-03-06 02:21:27 +10:00
Silent
84bec06a90
Use QString::number where applicable
2021-03-05 12:59:28 +01:00
Silent
c0b7ee5722
Fix "Stretch to fill" widget help
2021-03-05 12:59:28 +01:00
Silent
edeed89648
Add support for plural forms in Qt forms
2021-03-05 12:59:28 +01:00
Connor McLaughlin
4436e86a46
Merge pull request #1742 from andercard0/patch-92
...
Atualização Português do Brasil
2021-03-05 16:10:52 +10:00
Albert Liu
50a78489f2
MemoryCardImage: Implement save file importing and exporting
2021-03-04 20:50:20 -08:00
Albert Liu
e939507f42
Qt/MemoryCardEditor: Handle switching to empty path at combobox index 0
2021-03-04 17:51:17 -08:00
Albert Liu
0218006e1b
Qt/MemoryCardEditor: Remove unused context help button
2021-03-04 16:55:44 -08:00
Albert Liu
3088138c3c
Qt/MemoryCardEditor: Remove duplicate browse functionality
2021-03-04 16:42:26 -08:00
Albert Liu
f112222fae
Qt/MemoryCardEditor: Prevent duplicate filenames when copying saves
2021-03-04 16:18:20 -08:00
Albert Liu
47e2cd382b
Qt/MemoryCardEditor: Increase default filename column size
2021-03-04 15:37:27 -08:00
Albert Liu
645ce6658c
Qt/MemoryCardEditor: Don't show blocks label when no card is selected
2021-03-04 15:21:40 -08:00
Anderson_Cardoso
7f77e8e7dd
Atualização Português do Brasil
...
Update file to latest
2021-03-04 19:31:40 -03:00
Connor McLaughlin
c3d2999d78
Qt: Don't pass key input to controllers/hotkeys when ImGui has focus
2021-03-05 01:13:17 +10:00
Connor McLaughlin
767343ca22
FullscreenUI: Prevent quick menu opening over other windows
2021-03-05 01:12:56 +10:00
Connor McLaughlin
521ade025c
System: Make hardware renderer init failure an OSD message
2021-03-05 01:05:16 +10:00
Connor McLaughlin
ccda1553b7
Qt: Fix crash when loading input profile and multitap disabled
2021-03-05 00:58:48 +10:00
Connor McLaughlin
c8387cb038
Cheats: Fix master enable not having any effect
2021-03-05 00:53:30 +10:00
Connor McLaughlin
0cbba59e88
GPU/ShaderGen: Add readonly/restrict qualifier to VRAM write SSBO
2021-03-04 13:08:32 +10:00
Connor McLaughlin
6b1e8bd338
Merge pull request #1732 from andercard0/patch-91
...
Atualização Português do Brasil
2021-03-04 13:03:42 +10:00
Connor McLaughlin
861a1f0e44
Merge pull request #1735 from zkdpower/master
...
Update Simple-Chinese language file to latest
2021-03-04 13:03:32 +10:00
PugsyMAME
74b2b2ddfe
Added new cheat cheat types: C3, C4, C5, C6, D7&52
...
C3-C7 are variants of C0
D7 is a BIT based joker to rule them all. It includes the analog sticks (@ggrtk thanks for adding the analog reading capability). Also added the facility of making dual single key joker by varying the amount of time a button is held down.
51 is a complicated beast that I still need to document
* C3XXXXXX 00YY - 8-Bit Master Code, if ($XXXXXX) is less than 0xYY poke all
00000000 FFFF following codes for rest of the cheat or until it reaches the
00000000 FFFF line.
* C4XXXXXX 00YY - 8-Bit Master Code, if ($XXXXXX) is greater than 0xYY poke all
00000000 FFFF following codes for rest of the cheat or until it reaches the
00000000 FFFF line.
* C5XXXXXX YYYY - 16-Bit Master Code, if ($XXXXXX) is less than 0xYYYY poke all
00000000 FFFF following codes for rest of the cheat or until it reaches the
00000000 FFFF line.
* C6XXXXXX YYYY - 16-Bit Master Code, if ($XXXXXX) is greater than 0xYYYY poke all
00000000 FFFF following codes for rest of the cheat or until it reaches the
00000000 FFFF line.
* D7PQRRRR TTYYYYYY - 24-Bit Universal BIT Joker, OR the hex values to
combine into a multi-button joker. Because it is BIT
based it is better than D4, D5, D6 or using a D0 joker as you
do not need to worry about any other buttons being
pressed at the same time and you get both analog
sticks for extra functionality. Note if you want to use it
just as a enhanced joker just use D7000000 00YYYYYY when
the buttons/directions are pressed or D7100000 00YYYYYY
when you want to ensure they are not all pressed.
QRRRR TT provides the capability of only activating the
following codes after the keys have been held in for a set
amount of frames. 003C = 60 Frames = 1 Second at 100% Speed
YYYYYY = 000001 L2 Button
YYYYYY = 000002 R2 Button
YYYYYY = 000004 L1 Button
YYYYYY = 000008 R1 Button
YYYYYY = 000010 Triangle Button
YYYYYY = 000020 Circle Button
YYYYYY = 000040 X Button
YYYYYY = 000080 Square Button
YYYYYY = 000100 Select Button
YYYYYY = 000200 L3 Button
YYYYYY = 000400 R3 Button
YYYYYY = 000800 Start Button
YYYYYY = 001000 Up (Digital)
YYYYYY = 002000 Right (Digital)
YYYYYY = 004000 Down (Digital)
YYYYYY = 008000 Left (Digital)
YYYYYY = 010000 Up (Right Thumb)
YYYYYY = 020000 Right (Right Thumb)
YYYYYY = 040000 Down (Right Thumb)
YYYYYY = 080000 Left (Right Thumb)
YYYYYY = 100000 Up (Left Thumb)
YYYYYY = 200000 Right (Left Thumb)
YYYYYY = 400000 Down (Left Thumb)
YYYYYY = 800000 Left (Left Thumb)
NOTE: The 0s in the code are reserved for possible
future use.
TT=Temp Internal Variable 00-FF, 00 will mean it wont be
used, if it's not 00 do not use the same value for
jokers using different keypress combinations for
the same game.
P = 0 or 1. 0 = Check ALL YYYYYY Bits are ON
1 = Check ALL YYYYYY Bits are OFF
Q = Frame Comparison 0 = Dont do any comparison
1 = Check that the button combination
has been held down for exactly
RRRR frames.
2 = Check that the button combination
has been held down for more than
RRRR frames.
3 = Check that the button combination
has been held down for less than
RRRR frames.
4 = Check that the button combination
has been held down for anything
but RRRR frames.
RRRR = 0000 to FFFF, Frame Comparison Value
It will then poke all following codes for rest of cheat
00000000 FFFF or until it reaches the 00000000 FFFF line.
2021-03-03 23:06:08 +00:00
zkdpower
a0a1781cba
Update Simple-Chinese language file to latest
...
Update Simple-Chinese language file to latest
2021-03-04 06:29:23 +08:00
Anderson_Cardoso
46daa576af
Atualização Português do Brasil
...
Update file to latest.
2021-03-03 14:58:19 -03:00
Connor McLaughlin
21e53016d7
GPU/Vulkan: Fix possible misalignment in VRAM writes
2021-03-04 01:36:43 +10:00
Connor McLaughlin
dbb6c708c2
Merge pull request #1731 from andercard0/patch-90
...
Atualização Português do Brasil
2021-03-04 00:38:22 +10:00
Connor McLaughlin
86b636dffb
Common/DimensionalArray: Work around regression from MSVC 16.9
2021-03-04 00:28:34 +10:00
Connor McLaughlin
dc7b5e5155
Qt: Work around Linux builder's old Qt version
2021-03-04 00:26:01 +10:00
Anderson_Cardoso
3ea30c60ca
Atualização Português do Brasil
...
Update file to latest.
2021-03-03 08:59:06 -03:00
Connor McLaughlin
05ac272c3f
GameSettings: Add multitap mode
2021-03-03 21:45:03 +10:00
Connor McLaughlin
1d00f96f89
Qt: Populate controller tabs based on multitap mode
2021-03-03 21:44:56 +10:00
Connor McLaughlin
a8a1a9efd5
Merge pull request #1724 from stenzek/cheevos-hardcore-mode
...
Cheevos: Implement hardcore mode
2021-03-03 20:34:50 +10:00
Connor McLaughlin
6ecf828171
Cheevos: Ignore unofficial achievements for now
2021-03-03 19:44:29 +10:00
Connor McLaughlin
7dbc759619
Cheevos: Implement hardcore mode
2021-03-03 19:14:01 +10:00
Anderson_Cardoso
11adcbc330
Atualização Português do Brasil
...
Minor update and fix.
2021-03-02 23:05:21 -03:00
Connor McLaughlin
7a05b4f98e
XInputControllerInterface: Support fullscreen UI navigation
2021-03-03 03:07:38 +10:00
Connor McLaughlin
738bf9be9f
FullscreenUI: Make achievements/settings/load state closable with controller
2021-03-03 03:07:38 +10:00
Connor McLaughlin
99ff0e64c5
FullscreenUI: Don't draw fps/pause overlay over windows
2021-03-03 03:06:13 +10:00
Connor McLaughlin
b45891f21a
FullscreenUI: Make achievements window pause game
2021-03-03 03:06:13 +10:00
Connor McLaughlin
2088fa599e
HTTPDownloaderCurl: Send user agent and cleanup
2021-03-03 03:06:13 +10:00
Connor McLaughlin
f47f99b62d
FullscreenUI: Make achievement list collapsable
2021-03-03 03:06:13 +10:00
Connor McLaughlin
9cc079223c
FullscreenUI: Fix achievement list scrolling off screen
2021-03-03 03:06:13 +10:00
Connor McLaughlin
c58227752d
CommonHostInterface: Move save state on exit logic to base class
2021-03-03 01:14:05 +10:00
Connor McLaughlin
7645ca3836
HTTPDownloader: Log error code for WinHttpOpen() failure
2021-03-02 15:18:02 +10:00
Connor McLaughlin
910d3cdbb4
GPU/OpenGL: Make GL4.3 a prereq for binding layout
...
This was incorrectly checking for GL4.2, but explicit uniform/attribute
location isn't supported until GL4.3 without the extension.
2021-03-02 15:18:02 +10:00
Connor McLaughlin
3f698d6ed9
Merge pull request #1720 from ggrtk/multitap
...
Multitap: Add option to enable only on port 2
2021-03-02 15:14:50 +10:00
Anderson_Cardoso
59ab5abc28
Update Japanese Translation - By: Mikakunin
...
Update Japanese file to latest. By: Mikakunin
2021-03-01 21:21:46 -03:00
Albert Liu
3482313e2f
Multitap: Add option to enable only on port 2
2021-03-01 14:59:59 -08:00
Connor McLaughlin
c7a4efc395
System: Don't strip subdirectories when reading exe
...
Fixes getting hashes for cheevos in games such as Metal Gear Solid -
Integral.
2021-03-02 01:48:31 +10:00
Connor McLaughlin
f6b8e2121b
ISOReader: Fix recursing into subdirectories
2021-03-02 01:48:31 +10:00
Connor McLaughlin
475f7ccd1f
Bus: Increase the number of ticks for RAM reads
2021-03-02 00:46:29 +10:00
shikulja
44064d25ed
Update duckstation-qt_ru.ts
...
change text strings in settingsdialog.ui
2021-03-01 16:43:57 +03:00
Connor McLaughlin
4df9778e85
FullscreenUI: Fix OSD showing over debug menu
2021-03-01 02:21:04 +10:00
Connor McLaughlin
7a0193a8de
Qt: Fix macOS compile
2021-02-28 19:55:37 +10:00
Connor McLaughlin
10c3506f1a
Cheevos: Linux support
2021-02-28 19:01:16 +10:00
Connor McLaughlin
a032d191c8
Qt: Hook signal handlers for CTRL+C
2021-02-28 19:00:54 +10:00
Connor McLaughlin
98be448140
Cheevos: Support logging in while disabled
2021-02-28 19:00:37 +10:00
Connor McLaughlin
bc9ca302b8
FullscreenUI: Fix debug menu being occluded
2021-02-28 16:30:09 +10:00
Connor McLaughlin
520b64e711
CPU/Recompiler: Don't zero read-only bits in mtc0
...
Fixes memory card error in Digimon Digital Card Battle.
2021-02-28 15:06:24 +10:00
Connor McLaughlin
77d861e7df
Merge pull request #1708 from zkdpower/master
...
Update Simple-Chinese language file to latest
2021-02-28 15:05:55 +10:00
shikulja
d239221a19
Update duckstation-qt_ru.ts ( #1707 )
...
* Update duckstation-qt_ru.ts
Translation of the achievements menu, some osd messages, and more
* Update duckstation-qt_ru.ts
2021-02-28 15:05:47 +10:00
Connor McLaughlin
46a0fde86b
Merge pull request #1706 from andercard0/patch-85
...
Atualização Português do Brasil
2021-02-28 15:05:41 +10:00
zkdpower
ca9c058e2d
Update Simple-Chinese language file to latest
...
Update Simple-Chinese language file to latest
2021-02-28 09:49:37 +08:00
Anderson_Cardoso
f565228afa
Atualização Português do Brasil
...
Update file to latest.
2021-02-27 21:20:23 -03:00
Albert Liu
1f876afbed
Qt: Make about dialog scmversion label selectable by mouse
2021-02-27 15:07:05 -08:00
Connor McLaughlin
1c1abee61a
NoGUI: Linux compile fix
2021-02-28 04:11:34 +10:00
Connor McLaughlin
97cf3f770e
GPU: Fix previous frame adaptive downsample leaking in
2021-02-28 04:03:48 +10:00