Commit graph

2829 commits

Author SHA1 Message Date
Connor McLaughlin 24716591a9 Update compatibility list 2020-09-10 00:13:27 +10:00
Connor McLaughlin ad3e93dba4 Qt: Enable hi-dpi pixmaps 2020-09-10 00:07:52 +10:00
Connor McLaughlin 42107de50e Qt: Switch flags back to pngs 2020-09-09 23:58:49 +10:00
Connor McLaughlin b247af535d Qt: Hook up cheat list menus 2020-09-09 23:44:21 +10:00
Connor McLaughlin 03f052e12e FrontendCommon: Add auto cheat loading option 2020-09-09 23:44:02 +10:00
Connor McLaughlin bf6b4514a0 SDL: Add cheat menu 2020-09-09 22:11:32 +10:00
Connor McLaughlin ddb38ac31d Add pcsxr and libretro cheat list parsing 2020-09-09 22:11:28 +10:00
Connor McLaughlin c2e7e8254f Qt: Use svgs for region icons 2020-09-09 19:03:49 +10:00
Connor McLaughlin 9c4e935de9 Update Windows Qt submodule 2020-09-09 19:03:35 +10:00
Connor McLaughlin 45eb30b6cc
Merge pull request #835 from TzakShrike/master
Upgrade region flags. Correct NTSC-U to NTSC-U/C. Add custom U/C flag. Remove outdated icons.qrc file.
2020-09-09 18:28:50 +10:00
Sam Pearman 2ef6b6aa40 Region flag upgrade & correct NTSC-U to NTSC-U/C
Replace references to NTSC-U with the correct NTSC-U/C and adds Canada in user-facing strings.
Replaces all region flags with revised SVGs.
Brings the US flag down to 3:2 to match Europe and Japan.
Adds a custom split US & Canada flag for the U/C region, also 3:2.
Generated PNGs and new HiDPI PNGs for region flags.
Flag PNGs were generated by downscaling using a Lanczos filter to a width of 36/72 pixels, then a 1px grey border added, then a 2/5px transparent border.
2020-09-09 15:54:07 +09:00
Connor McLaughlin 9a52c54c2f Vulkan: Don't force debug device/validation layers 2020-09-08 17:22:34 +10:00
Connor McLaughlin 455f359125 FrontendCommon: Fix descriptor/image validation errors in imgui render 2020-09-08 11:44:54 +10:00
Connor McLaughlin 2cecb8bbdb GPU/Vulkan: End render pass in ClearDisplay()
Fixes crash on Mesa/radv.
2020-09-08 11:44:54 +10:00
Connor McLaughlin 1e6d50e4dc Qt: Fix advanced setting text being editable 2020-09-08 11:44:54 +10:00
Connor McLaughlin 9bb278b166 CommonHostInterface: Fix crash on shutdown when using save state selector 2020-09-06 21:03:27 +10:00
Connor McLaughlin e731c87757 Qt: Turn tweaks/hacks into a table
Also move PGXP CPU mode/vertex cache to advanced options
2020-09-06 20:54:00 +10:00
Connor McLaughlin b61b173ed4
Merge pull request #828 from RaydenX93/master
Italian translation update
2020-09-06 20:53:42 +10:00
RaydenX93 3507877cab Update duckstation-qt_it.ts
Many invalid/obsolete entries have appeared. According to @stenzek , this may be due to lost mapping between forms and translated strings. I'm comming this for now as everything seems ok, but a re-mapping is due. Obsolete/invalid strings are still available, as far as i know.
2020-09-06 12:00:22 +02:00
RaydenX93 529927e043
Merge pull request #1 from stenzek/master
update
2020-09-06 11:16:02 +02:00
Connor McLaughlin d5d79e952c Fix CMake build 2020-09-06 18:37:10 +10:00
Connor McLaughlin c8ecd031ff
Merge pull request #822 from andercard0/patch-5
Quick update - Pt-Br - Again
2020-09-06 17:59:41 +10:00
Connor McLaughlin 726e5d46b1
Merge pull request #821 from CookiePLMonster/d3d11-memleaks
Fix D3D11 resource leaks
2020-09-06 17:59:20 +10:00
Connor McLaughlin 7286dbab51 Qt: Fix sorting game list by title being case sensitive 2020-09-06 17:55:08 +10:00
Connor McLaughlin 75ad685ae8 CommonHostInterface: Fix incorrect version error string in save state selector 2020-09-06 17:48:58 +10:00
Connor McLaughlin 4f8fd049d0 SDL: Fix crash on shutdown when save state selector used 2020-09-06 17:48:01 +10:00
Connor McLaughlin 976d4bae79 TimingEvent: Fix crash when invalid save state loaded 2020-09-06 17:47:49 +10:00
Connor McLaughlin 2c36750a0e VulkanHostDisplay: Fix imgui image textures not rendering 2020-09-06 17:47:23 +10:00
Connor McLaughlin ac6b9dc87f dep/imgui: Move implementations to frontend-common 2020-09-06 17:28:19 +10:00
Connor McLaughlin 6c8ea294a1
Merge pull request #825 from CookiePLMonster/savestate-ui-fixes
Seek before reading save state screenshot
2020-09-06 17:26:16 +10:00
Connor McLaughlin eac00a152f
Merge pull request #826 from CookiePLMonster/256-icon
Ass a 256x256 app icon
2020-09-06 17:25:28 +10:00
Silent 2565d2cae1
Ass a 256x256 app icon 2020-09-05 23:01:07 +02:00
Silent 33df4ab1bd
Seek before reading save state screenshot
Fixes corrupted thumbnails in the save state UI
2020-09-05 21:46:46 +02:00
Anderson_Cardoso b117326d59
Quick update - Pt-Br - Again
Cosmetic stuff - nothing really important.
2020-09-04 19:57:54 -03:00
Silent 89e0290d06
Fix resource leaks in AutoStagingTexture::EnsureSize and D3D11HostDisplay::DownloadTexture 2020-09-04 23:44:19 +02:00
Connor McLaughlin fd0a009a7f System: Add missing <cctype> include 2020-09-03 12:25:59 +10:00
Connor McLaughlin 42d49426e8 CPU/Recompiler/AArch64: Fix crash when calling >26-bit away functions 2020-09-03 00:11:40 +10:00
Connor McLaughlin a2eaaf0e89 PGXP: Allocate large storage dynamically
This causes performance issues on ARM otherwise.
2020-09-03 00:11:40 +10:00
Connor McLaughlin 1b47e6e8cd
Merge pull request #818 from andercard0/patch-4
Quick update - Pt-Br and Workaround
2020-09-03 00:11:08 +10:00
Anderson_Cardoso 355b162758
Quick update - Pt-Br and Workaround
Translation Notes: 
- Quick workaround fix for some ~, é, ç accentuations not properly being show;
- Translation of other bunch more user settings added recently;
- Same Tabs still not translatable as before;
2020-09-01 21:28:05 -03:00
Connor McLaughlin b2057ac6cc GameSettings: Add disallow force NTSC timings trait 2020-09-02 00:03:53 +10:00
Connor McLaughlin c9cefe4020 GameSettings: Add a bunch more user settings 2020-09-02 00:00:48 +10:00
Connor McLaughlin bf85fbe331 GameSettings: Fix widescreen hack not saving to cache 2020-09-01 20:32:55 +10:00
Connor McLaughlin 0af22825ad FrontendCommon: Drop imgui deps for libretro build 2020-09-01 12:48:57 +10:00
Connor McLaughlin 6bbbb96d4b Move GameList to FrontendCommon
Reduces libretro core dependencies further.
2020-09-01 12:46:44 +10:00
Connor McLaughlin 13e3095801 Core: Don't link to imgui for libretro core 2020-09-01 12:22:32 +10:00
Connor McLaughlin 41558f4df3 Android: Sort game list by title 2020-09-01 12:03:59 +10:00
Connor McLaughlin c5044768a8 Android: Hook up game list long press menu 2020-09-01 12:03:51 +10:00
Connor McLaughlin dd0ae0fc9d Vulkan/StagingTexture: Keep mapped throughout transfers
The underlying bug here was not invalidating the buffer after mapping (is
this supposed to be necessary?). But by keeping it mapped, we invalidate
it anyway.

Fixes screen corruption in Final Fantasy IX on Mali GPUs.
2020-09-01 12:02:39 +10:00
Connor McLaughlin e21fc9e253 GPU/Vulkan: Use half width framebuffer for VRAM readbacks 2020-09-01 12:02:04 +10:00