Commit graph

5968 commits

Author SHA1 Message Date
Connor McLaughlin 3b038fd27d System: Further improve frame timing consistency 2023-01-12 18:02:12 +10:00
Connor McLaughlin 559f14d27d ImGuiOverlays: Fix incorrect frame time order 2023-01-12 17:41:30 +10:00
Connor McLaughlin af5d49649c MDEC: Add option to use old conversion routines
That way texture packs for games which use MDEC for decoding
backgrounds will still be compatible.
2023-01-12 17:01:04 +10:00
Connor McLaughlin 3e0be0a577 MDEC: Tweak block timing further
Improves frame rate during animated backgrounds in Final Fantasy VII.
2023-01-12 16:48:34 +10:00
Connor McLaughlin a56ce290d4 Qt: Work around theme switching issue in 6.4.0 2023-01-11 20:23:21 +10:00
Connor McLaughlin 7c6071dfe1 Qt: Add option to reset played time 2023-01-11 20:21:27 +10:00
Connor McLaughlin 50a616421f System: Add -exe parameter for overriding boot executable
Lets you re-use a disc image, but boot a different file.
2023-01-11 19:49:11 +10:00
Connor McLaughlin daf1080397 Qt: Fix -portable CLI parameter 2023-01-11 19:31:29 +10:00
shikulja f14d3c6538
Update Russian translation (#2937)
* Update Russian translation

* Update Russian translation

* Update duckstation-qt_ru.ts
2023-01-11 19:16:43 +10:00
Connor McLaughlin ba7517fccc Timers: Fix debug window rendering in hidpi 2023-01-11 19:15:59 +10:00
Connor McLaughlin 3e16746e85 Pad: Convert to namespace 2023-01-11 19:15:59 +10:00
Connor McLaughlin 835834f8f4 SIO: Convert to namespace 2023-01-11 19:15:59 +10:00
Connor McLaughlin 0683b9fa0e InterruptController: Convert to namespace 2023-01-11 19:15:59 +10:00
Connor McLaughlin db364d0e95 Timers: Convert to namespace 2023-01-11 19:15:59 +10:00
Connor McLaughlin 3acf569d67 DMA: Convert to namespace 2023-01-11 19:15:59 +10:00
Connor McLaughlin d096a09ed8 ImGuiManager: Fix debug window interaction with frame limit off 2023-01-11 19:15:59 +10:00
Connor McLaughlin 8d3250667f Scripts: Show first 3 diff frames in regression test 2023-01-11 19:15:59 +10:00
Connor McLaughlin 90fe071dda CDROM: Adjust Init timing 2023-01-11 19:15:59 +10:00
Connor McLaughlin 05eea3cd2b CPU/CodeCache: Always compute uncached fetch ticks
Running code out of uncached ROM is slowwww.
2023-01-11 19:15:59 +10:00
Connor McLaughlin 6a7407565a
Merge pull request #2936 from andercard0/master
Atualização Português do Brasil
2023-01-09 22:20:53 +10:00
Connor McLaughlin b74eb37996 ImGuiOverlays: Display PAL/NTSC in resolution 2023-01-09 22:20:27 +10:00
Connor McLaughlin 2c125bde8c CDROM: Fix size of debug window 2023-01-09 22:20:27 +10:00
Connor McLaughlin 9de849aa66 CDROM: Delay async interrupts immediately after ACKs
Fixes music playback stopping in Ogre Battle.

Closes #2596.
Closes #575.
2023-01-09 22:20:27 +10:00
Connor McLaughlin dd73811628 CDROM: Convert to namespace 2023-01-09 22:20:27 +10:00
Anderson Cardoso 56e658b9be Atualização Português do Brasil
Atualizado para última versão.
2023-01-07 18:15:37 -03:00
Connor McLaughlin 1552ff82a7 CMake: Fix Linux build 2023-01-07 17:40:50 +10:00
Connor McLaughlin 19b4f4e921 System: Add frame time graph 2023-01-07 13:10:43 +10:00
Connor McLaughlin fa2fd8f84f Build: Reference GSL 2023-01-07 13:10:43 +10:00
Connor McLaughlin 9c41126298 dep: Add GSL 4.0.0 2023-01-07 13:10:43 +10:00
Connor McLaughlin e87f64faed
Merge pull request #2934 from Guwange/update_Japanese_translation
Update Japanese translation
2023-01-07 13:07:37 +10:00
Dolphin ec92ada0fd update Japanese translation 2023-01-07 10:41:22 +09:00
Dolphin 10ccf3ae5b update base duckstation-qt_ja.ts 2023-01-07 10:38:18 +09:00
Dolphin fbbb5a1eee fix compatibility rating to be translated 2023-01-07 10:35:18 +09:00
Dolphin 91a6608118 mark some analog controller/joystick messages as translatable 2023-01-07 10:35:17 +09:00
Connor McLaughlin 06d6447e59 Qt: Add -raintegration command line parameter 2022-12-31 16:14:23 +10:00
Connor McLaughlin f08f124eaa Qt: Move RAIntegration menu to Tools
That way it's not hidden by default.
2022-12-31 16:14:23 +10:00
Connor McLaughlin f9bf997c34 Achievements: Fix crash on game change when using RAIntegration 2022-12-31 16:12:03 +10:00
Connor McLaughlin af73d8ac24 D3D12HostDisplay: Fix software cursor rendering 2022-12-27 22:17:58 +10:00
Connor McLaughlin 1bb321c41f MDEC: Don't round when texture replacements are enabled
This changes texture hashes, and people got annoyed :/
2022-12-27 22:17:58 +10:00
Connor McLaughlin 928dd0e665 MDEC: Fix Linux compiling 2022-12-21 17:30:22 +10:00
Connor McLaughlin 5fa5957156 Qt: Fix per-game custom aspect ratio 2022-12-21 13:35:12 +10:00
Connor McLaughlin b530b08bc4 Qt: Fix exiting game in big picture returning to list 2022-12-20 21:45:01 +10:00
Connor McLaughlin fb9608a9cf FullscreenUI: Fix folder changes not applying immediately 2022-12-20 21:37:28 +10:00
Connor McLaughlin c2e15b0078 System: Fix toggling Show GPU Usage at runtime 2022-12-20 21:32:51 +10:00
Connor McLaughlin fd050334c0 FullscreenUI: Warning fixes 2022-12-20 21:26:19 +10:00
Connor McLaughlin 4eb6b90825 AudioStream: Fix building without SSE on Linux 2022-12-20 21:25:15 +10:00
Connor McLaughlin d65cbe42ae GPU: Truncate instead of rounding 24bpp->16bpp
Thanks to axetion for writing a test to confirm this is what the console
GPU indeed does.
2022-12-20 21:19:58 +10:00
Connor McLaughlin 1c8ef86f12 MDEC: Convert to namespace 2022-12-20 21:18:30 +10:00
Connor McLaughlin 81823562fa Qt: Fix a possible crash on shutdown
If the game list is being refreshed due to play time update.
2022-12-20 20:45:23 +10:00
Connor McLaughlin 52817d967b Qt: Fix -fullscreen command line parameter 2022-12-19 23:30:27 +10:00