Commit graph

504 commits

Author SHA1 Message Date
Connor McLaughlin c0a29f7bfd Fix a few warnings over the place 2021-09-26 09:56:17 +10:00
Connor McLaughlin bbcf1c67d1 Common/Vulkan: Fix compiling on 32-bit 2021-08-24 11:57:16 +10:00
Connor McLaughlin 7eceee6a20 CDImage: Use display name for playlist titles 2021-08-21 16:58:10 +10:00
Connor McLaughlin e45f15ef41 FileSystem: Implement StatFile/FileExists/DirectoryExists for scoped storage 2021-08-18 00:18:03 +10:00
Connor McLaughlin f0cb8cdc5c GL/Texture: Don't set max level on GLES2 2021-08-12 21:31:40 +10:00
Connor McLaughlin 8bea6e1530 GPU/Vulkan: Fix warnings introduced by #2438 2021-08-07 12:01:02 +10:00
Wunkolo 98089180c0 GPU/Vulkan: Add debug utility functions
Adds a way to set the name of vulkan
objects, and automatically determining their `VkObjectType` enum value
at compile-time. As well as a utility-object for creating debug-scopes
for `VkQueue` and `VkCommandBuffer` objects. `DebugScope` objects will
automatically emit `Begin` and `End` commands within the ctor and dtor
and allow for C++ scopes to name and color sections of a vulkan command.
These DebugScopes are also able to be nested within each other and will
automatically pick a color depending on the current recursive depth.

These functions are all null-stubbed in non-debug compilations.
2021-08-01 10:56:56 -07:00
Connor McLaughlin 642f8041e9 Common/Log: Fix compilation on Android 2021-07-30 17:01:07 +10:00
Connor McLaughlin b948bb0750 CDImageDevice: Fix invalid TOC for multi-track discs 2021-07-29 14:00:47 +10:00
Connor McLaughlin 77eb8e4b72 Common/Log: Rewrite for better unicode handling 2021-07-29 13:45:38 +10:00
Connor McLaughlin 26a8f8d9e7 Common/Log: Restore old console behavior 2021-07-29 13:45:11 +10:00
Connor McLaughlin 4d262e8072 CDImage: Add CD-ROM device implementation 2021-07-26 01:30:53 +10:00
Connor McLaughlin 3b7c6c7bbd Common/Log: Fix Unix escape sequences on preexisting consoles 2021-07-23 18:07:03 +10:00
Connor McLaughlin 78dabd1067 Build: Add missing d3dcompiler/d3d11 dependency in common 2021-07-23 18:06:25 +10:00
Connor McLaughlin 3847c94a42 FileSystem: Don't treat dotfiles as hidden on Windows 2021-07-21 20:26:00 +10:00
Connor McLaughlin dfd6766411 MemoryArea: Use pid instead of thread id for mapping on Windows 2021-07-19 15:11:07 +10:00
Connor McLaughlin fc164ce021 D3D12/Texture: Fix non-(0,0) texture streaming 2021-07-13 14:17:04 +10:00
Connor McLaughlin 3be6270b2d ByteStream: Fix atomic updates on external storage with UWP 2021-07-11 19:05:30 +10:00
Connor McLaughlin e8c16056b6 Common/FileSystem: Handle S/R modes for UWP 2021-07-11 19:05:08 +10:00
Connor McLaughlin 0f911e9dbf Common/PageFaultHandler: Support for unwind exceptions
Needed for UWP.
2021-07-11 15:20:38 +10:00
Connor McLaughlin 6251894d3c Common/JitCodeBuffer: Add ability to reserve non-code space 2021-07-11 15:20:38 +10:00
Connor McLaughlin 03ab18909a Common: Add UWP support for helper classes 2021-07-11 15:20:38 +10:00
Connor McLaughlin 281f7c5789 Build: Add UWP configurations 2021-07-11 14:13:59 +10:00
Connor McLaughlin c7ce9562fa D3D12/Texture: Force 16MB uploads down temp texture path 2021-07-11 13:33:26 +10:00
Connor McLaughlin 9dab3f9b9b D3D12/StreamBuffer: Fix edge case of allocating buffer size 2021-07-11 13:32:17 +10:00
Connor McLaughlin 14e7f8fd13 GPU: Add D3D12 renderer 2021-07-10 21:45:10 +10:00
Connor McLaughlin 5da9edceb9 Build: Unify MSBuild options in props files 2021-07-10 21:45:10 +10:00
Connor McLaughlin a50d18242d Common/ByteStream: Add explicit include for alloca 2021-07-10 21:45:10 +10:00
Connor McLaughlin 6e9ebfa5b5 GPU/D3D11: Fix possible buffer overwrite when reading back 2021-07-04 21:40:44 +10:00
Connor McLaughlin 53cabbb134 FileSystem: Add RenamePath() 2021-07-03 16:50:51 +10:00
Connor McLaughlin dbe5f3c30c FIFOQueue: Fix contiguous space with full buffer 2021-07-03 14:29:25 +10:00
Connor McLaughlin 47b390e356 AudioStream: Prevent buffering more frames than size 2021-07-03 14:29:08 +10:00
Connor McLaughlin 409c2b36ff Qt: Add game list exclude path UI 2021-07-02 12:49:32 +10:00
Connor McLaughlin 911e9a37f1 WIN32 macro -> _WIN32 2021-06-30 14:38:07 +10:00
Connor McLaughlin 48422a9932
Merge pull request #2336 from Wunkolo/vk-debug-utils
GPU/Vulkan: Update VK_EXT_debug_report to VK_EXT_debug_utils
2021-06-30 14:20:37 +10:00
Wunkolo b7f583d10f GPU/Vulkan: Update VK_EXT_debug_report to VK_EXT_debug_utils
`VK_EXT_debug_report` has been officially depreciated by khronos in favor of the `VK_EXT_debug_utils` extension
2021-06-28 13:57:49 -07:00
Connor McLaughlin 06b009f361 Warning fixes 2021-06-27 13:51:22 +10:00
Connor McLaughlin defce709da GPU/HW: Don't allow adaptive downsampling at non-pow2 scales 2021-06-25 00:19:14 +10:00
Connor McLaughlin 859c78fdc0 DRMDisplay: Restore previous framebuffer on shutdown 2021-06-21 22:04:59 +10:00
Connor McLaughlin d53daf2f26 CDImageEcm: Better error handling for corrupted dumps 2021-06-11 20:47:46 +10:00
Connor McLaughlin da9c4c1175 CueParser: Fix crash on invalid mode string 2021-06-09 19:44:06 +10:00
Connor McLaughlin 20afc1c4a1 Android: Handle some possible surface loss cases 2021-06-07 18:40:32 +10:00
Connor McLaughlin e118b5486e CDImagePPF: Fix incorrect filename saved to state 2021-06-05 18:12:59 +10:00
Connor McLaughlin aac85299ea AudioStream: Make fields protected instead of private 2021-06-04 13:37:23 +10:00
Connor McLaughlin 350049826f Fix a bunch of compiler warnings 2021-06-04 13:14:30 +10:00
Connor McLaughlin 262c43ac00 Build: Don't compile WGL/stackwalker for libretro 2021-06-03 21:32:23 +10:00
Connor McLaughlin 3cb01bf23d CDImage: Fix compilation on Linux 2021-06-01 22:04:25 +10:00
Connor McLaughlin 77984035d2 CDImage: Add CDImagePPF to overlap a PPF on another image 2021-06-01 21:54:50 +10:00
Connor McLaughlin 5edc645d1f MemoryArena: Use module-unique shared memory name for libretro 2021-05-31 20:51:27 +10:00
Connor McLaughlin 56c08254c9 CDImage: Fix incorrect index returned for track-relative 00:02:00
Fixes some voice lines being very briefly cut off in Tomb Raider.
2021-05-27 03:48:02 +10:00