Commit graph

558 commits

Author SHA1 Message Date
Connor McLaughlin 687772c4da HostDisplay: Move some derived class fields to base class 2020-01-24 14:51:36 +10:00
Connor McLaughlin abf48b6cc2 Qt: Update GPU settings when enhancements are changed 2020-01-24 14:51:33 +10:00
Connor McLaughlin 78f984c412 Qt: Add automatic download of redump disc database for game list 2020-01-24 14:51:25 +10:00
Connor McLaughlin c5faa36f43 GameList: Add function to query whether database exists 2020-01-24 14:51:12 +10:00
Connor McLaughlin f6fee86f1c HostInterface: Create user directories on startup 2020-01-24 14:51:10 +10:00
Connor McLaughlin b4c06fdcc6 GameList: Auto set cache/database path from user directory 2020-01-24 14:51:09 +10:00
Connor McLaughlin 77b282862f HostInterface: Move running title info to System 2020-01-24 14:51:05 +10:00
Connor McLaughlin b3db3a1cc0 HostInterface: Share settings between SDL and Qt frontends 2020-01-24 14:51:03 +10:00
Connor McLaughlin 2c3a0a6af9 HostInterface: Change working directory to user directory at startup 2020-01-24 14:51:02 +10:00
Connor McLaughlin 53428cb55b HostInterface: Add user directory helpers 2020-01-24 14:51:00 +10:00
Connor McLaughlin 8d4d8e44e4 HostInterface: Saving state message should be OSD not error 2020-01-24 14:50:50 +10:00
Connor McLaughlin 0a5f7fcd75 System: Update running game when media changes from save state 2020-01-24 14:50:48 +10:00
Connor McLaughlin 20b60e0f01 Qt: Update window title/save states from running title 2020-01-24 14:50:46 +10:00
Connor McLaughlin 82b4229f1b GameList: Move entry to global scope so it can be forward declared 2020-01-24 14:50:44 +10:00
Connor McLaughlin 9562cbea56 Frontends: Add frame time performance counters 2020-01-24 14:49:47 +10:00
Connor McLaughlin bfef42f4cb GPU: Fix possible driver crash on oversized update/fill 2020-01-23 00:01:05 +10:00
Connor McLaughlin a5135ceeb0 GameList: Fix incorrect loading of cache 2020-01-22 17:56:58 +10:00
Connor McLaughlin a832138191 Settings: Add missing Cubeb entry to audio backend names 2020-01-21 21:27:29 +10:00
Connor McLaughlin 8096dc510d Settings: Add missing load/store of GPU/ForceProgressiveScan 2020-01-21 21:27:21 +10:00
Connor McLaughlin b9538a55f5 Settings: Add option for creating a debug GPU device 2020-01-19 14:54:19 +10:00
Connor McLaughlin 504510c242 GPU: Fix reading of write-combined GPU buffers
+100fps in recompiler modes
2020-01-16 14:36:10 +10:00
Connor McLaughlin 835bbfaea5 Merge branch 'cubeb' 2020-01-11 13:52:02 +10:00
Connor McLaughlin 8f6ac437ab Frontends: Add cubeb as audio backend option 2020-01-11 13:51:44 +10:00
Connor McLaughlin c6119c210a Revert "DMA: Delay GPU transfers by block count"
This reverts commit 0639f4264f.

Breaks FF7's FMVs in the top row. Needs GPU timings.
2020-01-11 13:40:04 +10:00
Connor McLaughlin 3e90d79df7 Pad: Fix log spam 2020-01-11 13:29:30 +10:00
Connor McLaughlin 71c1e243fe Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
Connor McLaughlin c52040434a Core: Linux warning fixes 2020-01-09 08:46:52 +10:00
Connor McLaughlin c03c1451fe GameList: Support caching entries 2020-01-08 13:37:43 +10:00
Connor McLaughlin e0086156ca System: Compile fix for Linux 2020-01-08 13:34:21 +10:00
Connor McLaughlin d32383bd95 Settings: Don't include D3D11 renderer on non-WIN32 platforms 2020-01-07 18:54:39 +10:00
Connor McLaughlin 686df4a203 Qt: Improve imgui hidpi scaling 2020-01-07 18:52:33 +10:00
Connor McLaughlin 1b7be01507 Qt: Implement audio output 2020-01-07 14:18:51 +10:00
Connor McLaughlin 0590f0935c HostInterface: Fix compile error on Linux 2020-01-04 15:25:15 +10:00
Connor McLaughlin 9de0bf0aaf HostInterface: Most some imgui logic from SDL to core 2020-01-02 19:14:06 +10:00
Connor McLaughlin 4b1541087a Controller: Add methods to query buttons/axises for a controller type 2020-01-02 16:10:42 +10:00
Connor McLaughlin 0528a2a1f9 Settings: Put each controller in its own config section 2020-01-02 16:10:30 +10:00
Connor McLaughlin f3e9c3ec8c Add initial work on Qt frontend 2019-12-31 16:18:30 +10:00
Connor McLaughlin 98214a9327 SettingsInterface: Add support for string list settings 2019-12-31 16:16:47 +10:00
Connor McLaughlin dbf651e493 CPU/Interpreter: Remove redundant comparison in divu instruction 2019-12-31 11:41:52 +10:00
Connor McLaughlin 0f1f5a4f49 Settings: Define an abstract settings retrieval interface
Can be used by both Android and Qt to access their platform-dependent
formats.
2019-12-30 21:22:49 +10:00
Connor McLaughlin e66214d93e GameList: Fix non-recursive scanning 2019-12-30 00:45:37 +10:00
Connor McLaughlin 0639f4264f DMA: Delay GPU transfers by block count
Needs real GPU timings, but fixes NFS5 in the meantime.
2019-12-29 15:34:07 +10:00
Connor McLaughlin 41cf894488 GPU/HW: Fix readback of odd transfer widths
Fixes character model flailing and crash in FF9.
2019-12-28 15:50:37 +10:00
Connor McLaughlin d118377c9e CPU/Recompiler: Reduced forced PC flushes 2019-12-28 14:04:15 +10:00
Connor McLaughlin 620284f7d1 CPU/Recompiler/AArch64: Use PC-relative branches to far code 2019-12-27 20:38:07 +10:00
Connor McLaughlin 29355bc44d CPU/Recompiler: Move branch codegen to base class 2019-12-27 20:38:07 +10:00
Connor McLaughlin aabe5b9287 CPU/Recompiler: Add GetCurrentCodePointer() 2019-12-27 20:38:07 +10:00
Connor McLaughlin 390b6da0b8 CPU/Recompiler: Add unconditional EmitBranch 2019-12-27 20:38:07 +10:00
Connor McLaughlin 4f2c1e1a6b CPU/Recompiler: Add EmitBindLabel and EmitBranchIfBitClear 2019-12-27 20:38:07 +10:00
Connor McLaughlin 03a36645a2 Settings: Save fullscreen setting to ini 2019-12-27 20:38:07 +10:00
Connor McLaughlin 5bb2b3ec63 Frontend: Add audio backend to settings (switch-while-running) 2019-12-27 20:38:07 +10:00
Connor McLaughlin 16317d077e Settings: Add audio backend, move sync settings to Display/Audio 2019-12-27 20:38:07 +10:00
Connor McLaughlin c8d3b2c546 GPU/Software: Use templates for render functions 2019-12-22 19:34:24 +10:00
Connor McLaughlin a1b52980e2 GPU: Implement line renderering in software renderer 2019-12-22 18:53:20 +10:00
Connor McLaughlin ad21f48a67 Fix Android build after controller changes 2019-12-16 16:46:43 +10:00
Connor McLaughlin 52c82b6aa3 Pad: Change controller types when loading states if needed 2019-12-16 00:05:48 +10:00
Connor McLaughlin cbcb9b02b0 AnalogController: Rumble support 2019-12-15 23:22:53 +10:00
Connor McLaughlin 1d2bd11b02 Frontend: Add controller settings 2019-12-15 22:24:27 +10:00
Connor McLaughlin a347b3606e Implement support for analog controllers 2019-12-15 21:58:27 +10:00
Connor McLaughlin 6e18e56089 Controller: Support general axis input events 2019-12-15 00:32:55 +10:00
Connor McLaughlin 32d8b4dc84 Frontend: Dynamic button mapping based on controller type 2019-12-15 00:17:43 +10:00
Connor McLaughlin c65279f944 System: Create controllers dynamically based on config 2019-12-14 23:29:26 +10:00
Connor McLaughlin ea0845d5ad Move controller creation to System class, switch shared_ptr to unique_ptr 2019-12-14 23:20:24 +10:00
Connor McLaughlin 5fd421860a GameList: Support detecting region from system area of CDROM
More accurate than basing it off the code, and better support for
homebrew discs.
2019-12-13 16:51:40 +10:00
Connor McLaughlin f77721b84d CPU/Recompiler: Fix "jalr t0, t0" and like instructions (mainly AArch64) 2019-12-13 14:36:41 +10:00
Connor McLaughlin 5e5b1b64db CPU/Recompiler: Incorporate latest work into AArch64 backend 2019-12-13 01:25:05 +10:00
Connor McLaughlin 44c76f3bf3 CPU/Recompiler: Support three-operand basic operations
e.g. add r1, r2, r3. This eliminates the extra move on ARM.
2019-12-13 00:51:41 +10:00
Connor McLaughlin 41298a74e1 CPU/Recompiler: Fetch instruction before dispatching interrupts
Fixes polygon glitches in Crash.
2019-12-12 23:55:42 +10:00
Connor McLaughlin aa52dbfeb8 CPU/Recompiler: Use register cache for managing pc
Reduces the number of loadstores after each instruction.
2019-12-12 23:55:23 +10:00
Connor McLaughlin 002d1cd4fd CPU/CoreCache: Use virtual (unmasked) address as PC 2019-12-12 20:23:53 +10:00
Connor McLaughlin a267451614 CPU/Recompiler: Remove unused code 2019-12-12 20:17:52 +10:00
Connor McLaughlin 20c7aaf74b CPU/Recompiler: Support pushing/popping the register cache state 2019-12-12 20:15:54 +10:00
Connor McLaughlin 1905d22a9a CPU/Recompiler/AArch64: Fix potential stack corruption in function calls 2019-12-12 02:38:03 +10:00
Connor McLaughlin 18066239b7 CPU/Recompiler: Fix bad codegen on slti where rd==rs 2019-12-12 00:00:48 +10:00
Connor McLaughlin aafac96f34 CPU/Recompiler: Linux/Android compile fix 2019-12-11 22:54:22 +10:00
Connor McLaughlin 37933e9678 CPU/Recompiler: Read GTE registers directly from struct 2019-12-11 22:33:54 +10:00
Connor McLaughlin b0eb8074f5 CPU/Recompiler: Implement lwc2/swc2 2019-12-11 22:04:11 +10:00
Connor McLaughlin a5afb250ea CPU/Recompiler: Don't require fallback for GTE instructions 2019-12-11 21:54:08 +10:00
Connor McLaughlin a6dab97928 CPU: Simplify GTE register addressing 2019-12-11 21:44:26 +10:00
Connor McLaughlin 4e7d420a06 CPU/Recompiler: Implement mfc0/mtc0/rfe 2019-12-11 20:50:55 +10:00
Connor McLaughlin f5d65448d6 GPU: Improve structure alignment 2019-12-11 20:28:14 +10:00
Connor McLaughlin 8f624afb59 GPU: Fix handling of GP1(09h) 2019-12-11 16:47:49 +10:00
Connor McLaughlin ffe90083d3 GPU: Refactor draw mode setting 2019-12-11 16:35:14 +10:00
Connor McLaughlin cda2394287 System: Fix loading of EXEs with sp=0 (leave unchanged) 2019-12-11 16:34:56 +10:00
Connor McLaughlin 6f78fea159 GL: Improve error handling with texture creation 2019-12-11 00:02:12 +10:00
Connor McLaughlin 05e6d4c401 GPU/OpenGL: Clean up VAOs at shutdown time
These were leaking before.
2019-12-10 23:37:01 +10:00
Connor McLaughlin 152b56c8cc GPU: Fix mask bit setting on non-textured polygons
Fixes garbled colours in FMVs in some games.
2019-12-10 23:27:41 +10:00
Connor McLaughlin 0d293c4be4 Settings: Disable fast boot and TTY output by default
The latter can cause crashes in some games.
2019-12-10 23:06:45 +10:00
Connor McLaughlin 56b87f33c0 Controller: Linux build fix 2019-12-10 23:05:19 +10:00
Connor McLaughlin df6e079920 GPU: Add a Force Progressive Scan option (disable interlacing) 2019-12-10 22:52:46 +10:00
Connor McLaughlin fb0aad0917 System: Include SIO in save state 2019-12-10 00:28:58 +10:00
Connor McLaughlin 89e9373037 Controller: Add a set-button interface in base class 2019-12-09 01:06:58 +10:00
Connor McLaughlin da14b10e72 Split MemoryCard and PadDevice (now Controller) 2019-12-09 00:52:00 +10:00
Connor McLaughlin c1710482df Pad: Add button name -> code lookup functions 2019-12-09 00:46:04 +10:00
Connor McLaughlin 8930383c96 GPU: Use start address in computation of drawing_even_line 2019-12-08 00:40:52 +10:00
Connor McLaughlin 42ee55ae17 CDROM: Seek to start of first track on stop
Fixes WipEout crashing after track selection.
2019-12-07 21:09:30 +10:00
Connor McLaughlin 315f2b701a Stub out SIO controller
Fixes WipEout booting.
2019-12-07 21:09:04 +10:00
Connor McLaughlin 67c67bbb66 GPU: Add basic texture filtering support
Still has issues around the edges of text.
2019-12-07 17:03:56 +10:00
Connor McLaughlin c284d3835f GPU: Add a simplified OpenGL ES renderer
Seems this is the only way to get semi-decent performance out of Mali
drivers :/
2019-12-07 01:37:37 +10:00
Connor McLaughlin 8d7b93766d MemoryCard: Fix incorrect checksum after formatting
Fixes memory cards not working in the BIOS.
2019-12-07 00:03:05 +10:00
Connor McLaughlin 54277dc24f Pad: Update status after ACK 2019-12-07 00:02:47 +10:00
Connor McLaughlin 36fbc4523d CDROM: Skip reading sectors which have an invalid SubQ checksum
i.e. libcrypt support
2019-12-06 21:15:04 +10:00
Connor McLaughlin bc44d4b1b0 CDImage: Support SBI replacement subchannel Q for cue/bin images 2019-12-06 21:14:58 +10:00
Connor McLaughlin 53621bd3eb CDROM: Fix clipping when combined left/volume volume > 0x80 2019-12-06 00:33:46 +10:00
Connor McLaughlin 4798f35e40 Pad: Delay ACK after receiving byte
The controller routines in the BIOS seem to depend on this, if they
happen at the same time depending on what part of the code it was in,
it'll assume no controller is connected.
2019-12-05 23:03:56 +10:00
Connor McLaughlin 9fa8eb239e CPU: Force-inline some accessor functions 2019-12-05 23:02:03 +10:00
Connor McLaughlin 8b9d44f4dc System: Use game code for automatic region detection 2019-12-05 17:09:10 +10:00
Connor McLaughlin eeea5125f7 CPU: Use pending ticks as downcount comparison
Saves a few cycles decrementing the downcount.
2019-12-05 16:28:46 +10:00
Connor McLaughlin 0171dc4241 CPU/Recompiler: Prevent vixl from using scratch registers
This took too long to find that it was trashing one of our register
cache values. Let it abort instead, until we use the base assembler
instead of the macro assembler.
2019-12-05 02:03:01 +10:00
Connor McLaughlin 914abe64c1 CPU/Recompiler: Extend sign for add/sub/cmp immediates in AArch64 2019-12-05 02:02:23 +10:00
Connor McLaughlin 8c33163ef1 Android: Add type to game list (disc/psexe) 2019-12-04 21:54:14 +10:00
Connor McLaughlin dec475db62 GameList: Support homebrew/psexe files 2019-12-04 21:12:50 +10:00
Connor McLaughlin baaa94d4c1 CPU/Recompiler: Instruction parity between x64 and AArch64 2019-12-04 19:52:56 +10:00
Connor McLaughlin f49216f5f8 CPU/Recompiler: Implement most instructions for AArch64 2019-12-04 01:50:59 +10:00
Connor McLaughlin e518cbfffb CPU/Recompiler: Fallback-all-instructions working in AArch64 2019-12-03 20:45:14 +10:00
Connor McLaughlin bbe1cb5fe9 CPU: Preparations for AArch64 recompiler 2019-12-03 01:31:49 +10:00
Connor McLaughlin efb8033d48 HostInterface: Fix for gcc < 8 2019-12-03 01:29:26 +10:00
Connor McLaughlin 45fc19fd05 GPU: Only latch texpage/mode on polygon/set draw mode
Driver seems to draw an off-screen polygon to set up the parameters,
instead of the set draw mode command.

Fixes broken sprites in Driver/Driver 2.
2019-12-02 17:04:26 +10:00
Connor McLaughlin a3f2286bdb CDROM: Hack to set subq position before seek instead of after
I assume this should be set throughout the seek to the current disc
position, but since we're only updating at the end of the seek, this'll
do.

Fixes music looping in Spyro.
2019-12-02 17:02:59 +10:00
Connor McLaughlin adc3a2fac1 Android: Support GLES3 and hardware renderers 2019-12-01 21:57:27 +10:00
Connor McLaughlin 299ee05cd9 HostInterface: Move OSD messages to base class 2019-12-01 21:33:56 +10:00
Connor McLaughlin 0a6b913536 HostInterface: Move performance counters to base class 2019-12-01 21:29:09 +10:00
Connor McLaughlin abfa531648 GameList: Add disc size 2019-12-01 19:52:00 +10:00
Connor McLaughlin ea52b9e8aa GameList: Support parsing Redump.org dat files 2019-12-01 19:52:00 +10:00
Connor McLaughlin 04c70b3118 Add initial game list class implementation 2019-11-29 23:46:11 +10:00
Connor McLaughlin ea0b13a05c More changes to accomodate Android - imgui/host display 2019-11-28 23:32:57 +10:00
Connor McLaughlin f11d357ab9 Compile fixes for Android 2019-11-28 01:55:33 +10:00
Connor McLaughlin aec01d3890 Bus: Reduce RAM write delay 2019-11-27 00:01:47 +10:00
Connor McLaughlin 519dbc818d CPU/CodeCache: Fix DMA writes not invalidating code blocks
Fixes Crash Team Racing and Spyro in Cached Interpreter/Recompiler
modes.
2019-11-26 19:45:38 +10:00
Connor McLaughlin 771a151567 GPU/OpenGL: Use CopyImageSubData for VRAM copies
Not correct with regard to the mask bit handling, but better than
blitting.
2019-11-25 00:27:23 +10:00
Connor McLaughlin 22e8b6b0a7 System: Fall back to software when D3D11 selected on Linux 2019-11-25 00:24:22 +10:00
Connor McLaughlin 0bc7333e6e GPU/OpenGL: Set GLSL version string dynamically
Rather than hardcoding to 3.3.
2019-11-25 00:17:17 +10:00
Connor McLaughlin db0d11c2ff GPU/HW: Cull primitives larger than 1024x512 2019-11-24 23:46:33 +10:00
Connor McLaughlin 024ed01bbb GPU/HW: Set alpha to mask bit setting 2019-11-24 23:30:35 +10:00
Connor McLaughlin bc5a247a4b GPU/HW: Use dual-source blend to split alpha and mask 2019-11-24 23:28:01 +10:00
Connor McLaughlin 9d6d00480c GPU: Implement mask bit handling in software renderer
Still needs implementation in the hardware renderers.
2019-11-24 18:47:42 +10:00
Connor McLaughlin 6c6bf8714c CPU/Recompiler: Only check interpreter load delay when it's dirty 2019-11-24 16:51:08 +10:00
Connor McLaughlin e3965d9be3 CPU/Recompiler: Fix b{ltz,gez}al when using a load delayed register 2019-11-24 16:47:21 +10:00
Connor McLaughlin 8c5fcc8f48 CPU: Fix more load delay slot issues
Fixes Spyro again. b{ltz,gez}(al)? disabled in the recompiler until
issues are fixed.
2019-11-24 01:11:51 +10:00
Connor McLaughlin 889bd73ac8 CPU: Add settings for execution mode 2019-11-23 20:22:09 +10:00
Connor McLaughlin b8de55b9b8 CPU/Recompiler: Implement simple block linking 2019-11-23 19:56:19 +10:00
Connor McLaughlin 201be8aa9c CPU: Fix interpreter speed regression from recompiler
Seems the logging prevented ExecuteInstruction() from being inlined.
2019-11-23 19:49:44 +10:00
Connor McLaughlin 5d0a6f88ad CDROM: Header valid/playing should not be set on SeekL
Fixes Syphon Filter locking up on boot.
2019-11-23 19:13:50 +10:00
Connor McLaughlin bb4ef2103e GPU: Fix dump vram-to-cpu copies 2019-11-23 19:07:17 +10:00
Connor McLaughlin da69085b3c CPU/Recompiler: Implement nor 2019-11-23 12:53:44 +10:00
Connor McLaughlin 2f3107216a CPU/Recompiler: Implement syscall/break 2019-11-23 12:51:17 +10:00
Connor McLaughlin d2d0d5287b CPU/Recompiler: Implement slt/sltu/slti/sltiu 2019-11-23 01:20:59 +10:00
Connor McLaughlin bdc47319dc CPU/Recompiler: Remove unused variable 2019-11-23 00:45:46 +10:00
Connor McLaughlin e2850b5a6c CPU/Recompiler: Implement and/or/xor 2019-11-23 00:41:25 +10:00
Connor McLaughlin a9cbc08890 CPU/Recompiler: Cleanup/combine shift immediate/variable 2019-11-23 00:35:32 +10:00
Connor McLaughlin 5b745864e3 CPU/Recompiler: Implement sub/subu 2019-11-23 00:30:47 +10:00
Connor McLaughlin f14ad1d3c4 CPU/Recompiler: Implement add/addu/addi 2019-11-23 00:26:56 +10:00
Connor McLaughlin 641e68db95 CPU/Recompiler: Implement b{gez,ltz}(al)? 2019-11-23 00:25:51 +10:00
Connor McLaughlin 167e2a3454 CPU/Recompiler: Implement j/jal/jr/jalr/beq/bne/bgtz/blez 2019-11-22 21:41:10 +10:00
Connor McLaughlin 11966e4caf CPU/Recompiler: Write exception exits to far code buffer
Keeps the hot path nice and clean.
2019-11-22 18:01:28 +10:00
Connor McLaughlin 7b0978119b CPU: Only write exceptions to log when logging 2019-11-22 17:54:06 +10:00
Connor McLaughlin f46160ac46 CPU/Recompiler: Implement mult/multu 2019-11-22 16:45:13 +10:00
Connor McLaughlin e5c0d28fdc CPU/Recompiler: Implement mfhi/mthi/mflo/mtlo 2019-11-22 10:53:54 +10:00
Connor McLaughlin 51a873e58d CPU: Expand register file to include hi/lo/pc/npc 2019-11-22 10:53:54 +10:00
Connor McLaughlin 330d512831 CPU: Write exceptions to trace log 2019-11-22 10:53:15 +10:00
Connor McLaughlin 9e82afac7b CPU/Recompiler: Support block revalidation instead of flushing 2019-11-22 00:32:40 +10:00
Connor McLaughlin 7aafaeacbc CPU/Recompiler: Implement lb/lbu/lh/lhu/lw/sb/sh/sw instructions
Currently not passing CPU tests when combined with lwl/lwr.
2019-11-21 23:34:04 +10:00
Connor McLaughlin 9e3bb62216 CPU/CodeCache: Fast path for self-linking blocks 2019-11-20 01:19:03 +10:00
Connor McLaughlin 09de3819eb CPU/Recompiler: Implement sra/srav instructions 2019-11-20 01:00:31 +10:00
Connor McLaughlin 4f436461ff CPU/Recompiler: Combine shift instructions 2019-11-20 01:00:31 +10:00
Connor McLaughlin 51600c5bc0 CPU/Recompiler: Implement andi/xori, combine BitwiseImmediate 2019-11-20 01:00:31 +10:00
Connor McLaughlin 6157aa9d21 CPU/Recompiler: Implement srlv/srrv instructions 2019-11-20 00:32:41 +10:00
Connor McLaughlin 82cbb6e1b8 CPU/Recompiler: Implement srl instruction 2019-11-20 00:21:02 +10:00
Connor McLaughlin 5217088d82 CPU: Refactor load delay handling
Now works when mixing interpreter and recompiler code.
2019-11-20 00:15:15 +10:00
Connor McLaughlin 1d6c4a3af1 CPU: Basic recompiler implementation for x64 (lui, ori, addiu)
Disabled by default.
2019-11-19 20:38:05 +10:00
Connor McLaughlin b9089cac95 System: Fix EXE loading again 2019-11-18 21:03:48 +10:00
Connor McLaughlin 19062e11b5 Revert "Bus: Relax memory timing"
This reverts commit b5c799ba81.
2019-11-17 22:11:16 +10:00
Connor McLaughlin 38d0f46063 Frontend: Fix some GPU settings not saving to ini 2019-11-17 22:10:55 +10:00
Connor McLaughlin 48e3683d20 HostInterface: Fix load state on boot not loading state 2019-11-17 19:41:25 +10:00
Connor McLaughlin d1f7ad2512 HostInterface: Fix display classes not getting destructed 2019-11-17 19:36:56 +10:00
Connor McLaughlin b2b5e6c793 HostInterface: Reset throttle timer on slowdown
Prevents too slow messages when fast forwarding.
2019-11-17 01:47:50 +10:00
Connor McLaughlin b5c799ba81 Bus: Relax memory timing
Formulas from Mednafen.
2019-11-17 01:47:46 +10:00
Connor McLaughlin 8fb4f73d17 Settings: Add audio sync and additional cleanup 2019-11-16 20:52:39 +10:00
Connor McLaughlin 3673c6e33c HostInterface: Re-enable audio sync by default 2019-11-16 20:52:39 +10:00
Connor McLaughlin f1289d6161 Settings: Hook up console region 2019-11-16 20:52:39 +10:00
Connor McLaughlin 613e4f4a2a GPU: Set PAL mode on soft reset if region is PAL 2019-11-16 20:52:39 +10:00
Connor McLaughlin 49ab9467df GPU: Set throttle frequency based on mode config 2019-11-16 20:52:39 +10:00
Connor McLaughlin 77fe883901 System: Default to NTSC region for BIOS boot if auto 2019-11-16 20:52:39 +10:00
Connor McLaughlin b57f1d4a60 HostInterface: Implement non-vsync based speed throttler
Needed for PAL games.
2019-11-16 20:52:39 +10:00
Connor McLaughlin 246c97ccb3 System: Scaffolding for multi-system/multi-bios 2019-11-16 20:50:59 +10:00
Connor McLaughlin d6209937fb CDROM: Properly handle audio sectors in SeekL 2019-11-16 12:54:41 +10:00
Connor McLaughlin f12b97e98b DMA: Add missing transfer_ticks to save state 2019-11-16 01:51:22 +10:00
Connor McLaughlin 2399c1dab7 SPU: Fix incorrect step value in attack phase 2019-11-16 01:43:34 +10:00
Connor McLaughlin a47492382c System: Add "fast boot" option (skip boot logo) 2019-11-16 01:04:52 +10:00
Connor McLaughlin 30fd7a6683 DMA: Support delaying transfers
Fixes Syphon Filter 2/3.
2019-11-15 23:27:56 +10:00
Connor McLaughlin e02ebb1b2a SPU: Mute voice without release phase on loop/end flag
Fixes channels getting stuck in Syphon Filter.
2019-11-15 17:24:11 +10:00
Connor McLaughlin 5b5d22fd27 SPU: Stub out transfer control register
Fixes sound in Ridge Racer.
2019-11-15 16:44:23 +10:00
Connor McLaughlin d9c27c4ee3 SPU: Fix sustain step being ignored 2019-11-15 16:42:25 +10:00
Connor McLaughlin 4e9d5b77f8 GPU: Fix swapped bytes for VRAM->CPU transfers 2019-11-15 15:05:27 +10:00
Connor McLaughlin f27ad2fa67 Frontend: Re-implement fullscreen 2019-11-15 14:57:27 +10:00
Connor McLaughlin 708ce25cb0 GPU/HW: Fix resolution changing while running corrupting screen 2019-11-14 22:24:47 +10:00
Connor McLaughlin 49569d29aa GPU: Refactor command execution/VRAM->CPU transfers
Simpler, and handles odd sizes correctly.
2019-11-14 22:17:11 +10:00
Connor McLaughlin bc9ed3572b GPU/HW: Fix flipped GPU readback in D3D11 2019-11-14 22:11:12 +10:00
Connor McLaughlin 9d66638bce GPU: Handle oversized transfers (wrap around behavior) 2019-11-14 20:31:48 +10:00
Connor McLaughlin 9ea7a8418c GPU: Eliminate temporary buffer when reading back 2019-11-14 17:17:22 +10:00