Connor McLaughlin
5bbbb8d3d5
CPU/Recompiler: Use MAP_JIT for code space on Apple Silicon
2021-03-19 18:47:31 +10:00
Connor McLaughlin
11dcba1b68
CDImage: Use Error class for complex errors
2021-03-19 01:58:00 +10:00
Connor McLaughlin
955afc3182
Common: Add Error helper class
2021-03-19 01:52:50 +10:00
Albert Liu
12ff343206
CDImagePBP: Log error message when skipping encrypted files
2021-03-17 20:24:04 -07:00
Albert Liu
46ff2b553d
CDImage: Add support for loading PBP images
2021-03-15 20:06:39 -07:00
Connor McLaughlin
05f6f8579f
GPU/Vulkan: Fix SSAA being near ineffective
2021-03-14 02:01:48 +10:00
Connor McLaughlin
4d2747fe74
Merge pull request #1792 from CookiePLMonster/plurality-pass
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Plurality for non-Qt messages
2021-03-14 01:58:14 +10:00
Silent
787ab5dbd0
String: Add a new constructor
2021-03-12 19:59:39 +01:00
Connor McLaughlin
f044818a7c
Vulkan/StreamBuffer: Fix allocations getting stuck
2021-03-13 03:06:55 +10:00
Connor McLaughlin
ebfbae8dd1
Vulkan/StreamBuffer: Prevent skipping fance when wrapping around
2021-03-10 01:08:08 +10:00
Connor McLaughlin
36ff345e60
Revert "GL/Context: Disable GLES3.2 on PowerVR Rogue"
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Broken driver is just broken. Not much I can do when I don't have one of
these phones and the shader compiler simply says "failure" without any
line information.
2021-03-09 17:25:58 +10:00
Connor McLaughlin
535fef88c5
GL/Context: Drop unnecessary macro check
2021-03-08 17:28:34 +10:00
Connor McLaughlin
627f147a90
Support compiling for FreeBSD
2021-03-07 19:35:02 +10:00
Connor McLaughlin
db17baba1b
GL/Context: Disable GLES3.2 on PowerVR Rogue
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It's choking on our shaders, maybe it's the I/O blocks or texture
buffers?
2021-03-07 17:34:29 +10:00
Connor McLaughlin
753dd0480f
CDImage: Add support for loading mds/mdf images
2021-03-07 16:26:15 +10:00
Connor McLaughlin
ac4dd11fa0
CDImage: Add support for ECM images
2021-03-07 02:47:00 +10:00
Connor McLaughlin
757bef7b6d
Common/D3D11: Stride should be byte width
2021-03-06 02:21:27 +10:00
Connor McLaughlin
21e53016d7
GPU/Vulkan: Fix possible misalignment in VRAM writes
2021-03-04 01:36:43 +10:00
Connor McLaughlin
86b636dffb
Common/DimensionalArray: Work around regression from MSVC 16.9
2021-03-04 00:28:34 +10:00
Connor McLaughlin
f6b8e2121b
ISOReader: Fix recursing into subdirectories
2021-03-02 01:48:31 +10:00
Connor McLaughlin
10c3506f1a
Cheevos: Linux support
2021-02-28 19:01:16 +10:00
Connor McLaughlin
1c1abee61a
NoGUI: Linux compile fix
2021-02-28 04:11:34 +10:00
Connor McLaughlin
97cf3f770e
GPU: Fix previous frame adaptive downsample leaking in
2021-02-28 04:03:48 +10:00
Connor McLaughlin
c98b332b04
GL: Add missing context_egl_fbdev files
2021-02-26 19:13:02 +10:00
Connor McLaughlin
eb4d6efecd
Common: Add easing.h
2021-02-24 01:22:04 +10:00
Connor McLaughlin
13b0946efd
CDImage: Fix file reading from >1 sequential sector
2021-02-22 12:22:28 +10:00
Connor McLaughlin
e540ab7038
Common: Add LRUCache class
2021-02-22 12:22:28 +10:00
Connor McLaughlin
322f1492b2
FileSystem: Add SanitizeFilename() overload for std::string
2021-02-22 12:22:28 +10:00
Connor McLaughlin
d97a107b62
WindowsHeaders: Undef GetObject
2021-02-22 12:22:28 +10:00
Connor McLaughlin
357235404a
AudioStream: Fix a crash when opening device fails
2021-02-22 12:21:44 +10:00
Connor McLaughlin
3ab7e140ee
FileSystem: Add some overloads for FILE*
2021-02-19 01:37:56 +10:00
Connor McLaughlin
cacf12c209
FileSystem: Migrate component extractors to std::string_view
2021-02-19 01:37:56 +10:00
Connor McLaughlin
65daf1d6a0
Vulkan: Support fullscreen resolution enumeration
2021-02-16 02:58:25 +10:00
Connor McLaughlin
f7426b0988
GL/Context: Support fbdev
2021-02-14 18:36:21 +10:00
Connor McLaughlin
d4143399eb
OpenGLHostDisplay: Support fullscreen mode enumeration (DRM only)
2021-02-14 18:36:21 +10:00
Connor McLaughlin
748e2e9a70
DRMDisplay: Add mode queries
2021-02-14 18:36:21 +10:00
Connor McLaughlin
e8832bf552
DRMDisplay: Use width/height/refresh rate to select mode
2021-02-14 18:36:21 +10:00
Connor McLaughlin
b811b78c09
Add refresh rate to window/mode info
2021-02-14 18:36:21 +10:00
Connor McLaughlin
ccc25fc131
GL/Context: Filter Mali GPUs based on ARM GL_VENDOR only
2021-02-06 20:25:26 +10:00
Connor McLaughlin
011df33fc4
GL/StreamBuffer: Support non-coherent mappings
2021-02-06 19:23:39 +10:00
Connor McLaughlin
5a9abd55a1
GL/Context: Disable GL_{EXT,OES}_copy_image on Mali
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It is **very** slow because it seems to be implemented on the CPU...
2021-02-06 19:20:09 +10:00
Connor McLaughlin
701edb335a
Various warning fixes
2021-02-06 19:19:55 +10:00
Connor McLaughlin
8582e2770d
CrashHandler: Save minidump on Windows
2021-02-06 13:23:50 +10:00
C.W. Betts
4591e75f5b
Fix the last formatting warning I was able to find.
2021-02-04 18:20:58 -07:00
C.W. Betts
662d6e9711
Fix possible log formatting errors.
2021-02-04 17:54:51 -07:00
C.W. Betts
01b3b5066d
Add printf-like macro.
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This should help catch some formatting bugs.
2021-02-04 17:15:28 -07:00
Connor McLaughlin
7b4650700f
StringUtil: Add StrideMemCpy/StrideMemCmp
2021-02-05 02:16:15 +10:00
Connor McLaughlin
3e9fdf22bf
NoGUI: Move DRM display to GL context
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We don't use it for Vulkan.
2021-02-04 19:39:19 +10:00
Connor McLaughlin
8f9bbb0bba
Vulkan: Support VK_KHR_display
2021-02-04 19:25:21 +10:00
Connor McLaughlin
cbdf722dd6
GL/ContextEGL: Fix compiling with both DRM/KMS and X11 enabled
2021-02-01 01:45:30 +10:00