Connor McLaughlin
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e286d6389c
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GPU: Flush rendering when drawing offset changes
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2019-10-05 23:29:36 +10:00 |
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Connor McLaughlin
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2a0483f571
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GPU: Flush rendering when drawing area changes
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2019-10-05 23:28:34 +10:00 |
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Connor McLaughlin
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bc8e035e37
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GPU: Implement texture window
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2019-10-05 23:27:48 +10:00 |
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Connor McLaughlin
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f59d35023c
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GPU: Stub out more commands
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2019-10-05 22:22:49 +10:00 |
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Connor McLaughlin
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27bc65fc2a
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GPU: Use BitField sign extending for position
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2019-10-04 23:21:20 +10:00 |
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Connor McLaughlin
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004c22f031
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Frontend: Prevent drawing imgui into the vram texture
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2019-10-04 22:27:18 +10:00 |
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Connor McLaughlin
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4fa79f1503
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GL: Eliminiate most redundant state setting calls at draw time
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2019-10-04 22:10:43 +10:00 |
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Connor McLaughlin
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4d22bec8fd
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GPU: Add some missing state reset
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2019-10-04 20:34:29 +10:00 |
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Connor McLaughlin
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8362b8e43b
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UI: Beginning of customizable settings, debug menu
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2019-10-04 15:00:32 +10:00 |
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Connor McLaughlin
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bddbab9d60
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Rename to DuckStation
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2019-10-04 13:54:09 +10:00 |
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